Commit graph

27 commits

Author SHA1 Message Date
gered 4d6a8b3c0d added helper method to each chunk struct to calculate it's own size (that is, the size to be written out to mesh files) 2011-04-24 18:48:00 -04:00
gered 80a4c87b92 removed unnecessary junk from Material and updated to match properties we now need. added Color class 2011-04-24 18:26:18 -04:00
gered 69e4eee05b added structs to represent chunk data 2011-04-24 18:19:32 -04:00
gered 0d28d5950b adding more math/common helper stuff 2011-04-22 16:04:05 -04:00
gered 09471fb57d add assimp include/lib directories and references 2011-04-22 15:57:24 -04:00
gered 90854d97f5 was reading ms3d texture coordinates incorrectly 2011-03-01 20:19:39 -05:00
gered be94ca14ca also should probably export the ms3d mesh/group names along with the other data... 2011-02-27 18:25:57 -05:00
gered 4c462408c3 ms3d mesh/group data is now exported 2011-02-27 18:03:07 -05:00
gered 1ed89592fc ms3d importing now also looks for a separate animation definition text file, which will be included in the export data (if present) 2011-02-27 14:41:02 -05:00
gered d7771b215f updated ignore filter 2011-02-27 11:17:49 -05:00
gered b5c7ac984c ms3d keyframes are now exported 2011-02-27 11:17:19 -05:00
gered fdb7849827 added git ignore filters and removed old hg filters 2011-02-27 09:31:40 -05:00
gered d7414587b5 implemented writing ms3d file data into the output mesh file 2011-02-20 15:42:17 -05:00
gered 37863a726a ms3d strings are now read into std::string's instead of char arrays 2011-02-12 02:18:32 -05:00
gered 5fc89c88f7 added some checking for data chunks which have zero elements in the file being loaded (so we skip them, instead of new'ing an array with length == 0) 2011-02-10 23:31:20 -05:00
gered a0501481cc added missing getters 2011-02-10 23:29:26 -05:00
gered 2a8d6b9c6c added loading of ms3d joint and animation data 2011-02-10 23:28:26 -05:00
gered bcfa084aa1 loading of basic ms3d model data (no joint/animation data yet) 2011-02-10 23:01:57 -05:00
gered de7bb4adb5 initial basic MS3D class and support for recognizing and invoking the appropriate converter 2011-02-10 21:45:30 -05:00
gered 04216ee1a0 fixed incorrect chunk size calculation 2010-06-24 19:51:33 -04:00
gered 05470a99b5 implemented SM to MESH file conversion
added extra console messages to indicate what is being done
2010-06-23 22:32:24 -04:00
gered 5b7f26aeaa check for null FILE pointer after trying to create the MESH file 2010-06-23 21:23:39 -04:00
gered e0996a381d added SM loader and stub for converting to MESH 2010-06-23 20:37:37 -04:00
gered a45c1704f3 fixed incorrect chunk size calculation and added extra count data necessary to load the data back into memory properly 2010-06-20 23:12:13 -04:00
gered 55a177af91 implemented md2 -> mesh conversion
added animation frame definition support (through the use of an external text file in the same directory as the md2 file)
2010-06-20 16:36:00 -04:00
gered f0e4b4448d ignore files 2010-06-20 14:09:56 -04:00
gered 984d590b3f initial commit 2010-06-20 14:08:51 -04:00