ggdt/examples
Gered 986a2a9677 make fonts generic over GeneralBitmap types
this also includes a semi-important change where the existing
BitmaskCharacter draw implementation will now not draw anything if
FontRenderOpts::None is passed in, instead of just substituting color 0.

this probably makes more sense this way anyway
2023-03-09 16:20:44 -05:00
..
audio_playback make fonts generic over GeneralBitmap types 2023-03-09 16:20:44 -05:00
balls make fonts generic over GeneralBitmap types 2023-03-09 16:20:44 -05:00
balls_v2 make fonts generic over GeneralBitmap types 2023-03-09 16:20:44 -05:00
slimed make fonts generic over GeneralBitmap types 2023-03-09 16:20:44 -05:00
template_complicated move vsync and target_framerate options back into System 2023-03-07 17:33:42 -05:00
template_minimal make fonts generic over GeneralBitmap types 2023-03-09 16:20:44 -05:00
.keep initial commit 2022-05-15 12:11:46 -04:00