solution namespace naming policy changes
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Blarg.GameFramework", "Blarg.GameFramework\Blarg.GameFramework.csproj", "{1ADE56B4-D505-411B-9168-B770A1079EE5}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Blarg.GameFramework.SDL2", "Blarg.GameFramework.SDL2\Blarg.GameFramework.SDL2.csproj", "{8DCB2AD1-B623-4647-903B-E1E2E5B01716}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Core", "Game.Core\Game.Core.csproj", "{55379082-4DAF-4690-B92E-CF9752A7B9AC}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.SDL2", "Game.SDL2\Game.SDL2.csproj", "{4C73802F-6EB0-490C-BB32-64718B0FEEBA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Release|Any CPU.Build.0 = Release|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Release|Any CPU.Build.0 = Release|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Release|Any CPU.Build.0 = Release|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = Game.SDL2\Game.SDL2.csproj
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Policies = $0
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$0.TextStylePolicy = $1
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$1.TabsToSpaces = False
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$1.inheritsSet = VisualStudio
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$1.inheritsScope = text/plain
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$1.scope = text/x-csharp
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$0.CSharpFormattingPolicy = $2
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$2.IndentSwitchBody = True
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$2.AnonymousMethodBraceStyle = NextLine
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$2.PropertyBraceStyle = NextLine
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$2.PropertyGetBraceStyle = NextLine
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$2.PropertySetBraceStyle = NextLine
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$2.EventBraceStyle = NextLine
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$2.EventAddBraceStyle = NextLine
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$2.EventRemoveBraceStyle = NextLine
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$2.StatementBraceStyle = NextLine
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$2.ElseNewLinePlacement = NewLine
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$2.CatchNewLinePlacement = NewLine
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$2.FinallyNewLinePlacement = NewLine
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$2.WhileNewLinePlacement = DoNotCare
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$2.ArrayInitializerWrapping = DoNotChange
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$2.ArrayInitializerBraceStyle = NextLine
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$2.BeforeMethodDeclarationParentheses = False
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$2.BeforeMethodCallParentheses = False
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$2.BeforeConstructorDeclarationParentheses = False
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$2.BeforeDelegateDeclarationParentheses = False
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$2.NewParentheses = False
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$2.SpacesBeforeBrackets = False
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$2.inheritsSet = Mono
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$2.inheritsScope = text/x-csharp
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$2.scope = text/x-csharp
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$0.TextStylePolicy = $3
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$3.FileWidth = 120
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$3.TabsToSpaces = False
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$3.inheritsSet = VisualStudio
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$3.inheritsScope = text/plain
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$3.scope = text/plain
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EndGlobalSection
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EndGlobal
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Microsoft Visual Studio Solution File, Format Version 11.00
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# Visual Studio 2010
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Blarg.GameFramework", "Blarg.GameFramework\Blarg.GameFramework.csproj", "{1ADE56B4-D505-411B-9168-B770A1079EE5}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Blarg.GameFramework.SDL2", "Blarg.GameFramework.SDL2\Blarg.GameFramework.SDL2.csproj", "{8DCB2AD1-B623-4647-903B-E1E2E5B01716}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.Core", "Game.Core\Game.Core.csproj", "{55379082-4DAF-4690-B92E-CF9752A7B9AC}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Game.SDL2", "Game.SDL2\Game.SDL2.csproj", "{4C73802F-6EB0-490C-BB32-64718B0FEEBA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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Release|Any CPU = Release|Any CPU
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{1ADE56B4-D505-411B-9168-B770A1079EE5}.Release|Any CPU.Build.0 = Release|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4C73802F-6EB0-490C-BB32-64718B0FEEBA}.Release|Any CPU.Build.0 = Release|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{55379082-4DAF-4690-B92E-CF9752A7B9AC}.Release|Any CPU.Build.0 = Release|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{8DCB2AD1-B623-4647-903B-E1E2E5B01716}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(MonoDevelopProperties) = preSolution
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StartupItem = Game.SDL2\Game.SDL2.csproj
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Policies = $0
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$0.TextStylePolicy = $1
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$1.TabsToSpaces = False
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$1.inheritsSet = VisualStudio
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$1.inheritsScope = text/plain
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$1.scope = text/x-csharp
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$0.CSharpFormattingPolicy = $2
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$2.IndentSwitchBody = True
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$2.AnonymousMethodBraceStyle = NextLine
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$2.PropertyBraceStyle = NextLine
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$2.PropertyGetBraceStyle = NextLine
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$2.PropertySetBraceStyle = NextLine
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$2.EventBraceStyle = NextLine
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$2.EventAddBraceStyle = NextLine
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$2.EventRemoveBraceStyle = NextLine
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$2.StatementBraceStyle = NextLine
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$2.ElseNewLinePlacement = NewLine
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$2.CatchNewLinePlacement = NewLine
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$2.FinallyNewLinePlacement = NewLine
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$2.WhileNewLinePlacement = DoNotCare
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$2.ArrayInitializerWrapping = DoNotChange
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$2.ArrayInitializerBraceStyle = NextLine
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$2.BeforeMethodDeclarationParentheses = False
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$2.BeforeMethodCallParentheses = False
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$2.BeforeConstructorDeclarationParentheses = False
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$2.BeforeDelegateDeclarationParentheses = False
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$2.NewParentheses = False
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$2.SpacesBeforeBrackets = False
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$2.inheritsSet = Mono
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$2.inheritsScope = text/x-csharp
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$2.scope = text/x-csharp
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$0.TextStylePolicy = $3
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$3.FileWidth = 120
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$3.TabsToSpaces = False
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$3.inheritsSet = VisualStudio
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$3.inheritsScope = text/plain
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$3.scope = text/plain
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$0.DotNetNamingPolicy = $4
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$4.DirectoryNamespaceAssociation = PrefixedHierarchical
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$4.ResourceNamePolicy = FileFormatDefault
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EndGlobalSection
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EndGlobal
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