gered
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fb95e9f63f
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limited support for copying texture filename info out of assimp materials (so many different types of texture files possible...)
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2011-04-27 17:56:07 -04:00 |
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gered
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121d970d37
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show material texture file info when walking through the assimp scene displaying info
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2011-04-27 17:49:12 -04:00 |
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gered
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624c09ab82
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added command line option to override the output filename/path
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2011-04-27 17:24:25 -04:00 |
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gered
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fb15ed80cb
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implemented converting static meshes
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2011-04-27 16:01:43 -04:00 |
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gered
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32d207184a
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make assimp generate vertex normals if missing
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2011-04-27 14:49:53 -04:00 |
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gered
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d33cf1169d
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pass output filename to the convert functions
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2011-04-27 13:18:21 -04:00 |
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gered
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22d7c53fb7
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added simple "scene walking" which outputs various info about the scene. added a command line option to enable this before the scene conversion happens
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2011-04-27 12:53:49 -04:00 |
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gered
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11939f9033
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added more framework code, setting up for the appropriate converter (static/animated)
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2011-04-27 10:13:16 -04:00 |
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gered
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2ac2dd5b61
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methods to determine if the loaded scene is animated or not
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2011-04-27 10:03:35 -04:00 |
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gered
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9e8b06fa9d
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added framework to figure out the input and output filenames and load the input file into an Assimp scene object
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2011-04-27 09:42:06 -04:00 |
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gered
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61f67a9f34
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use a 'src' folder to organize source files
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2011-04-27 09:12:14 -04:00 |
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gered
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915a94f918
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initial commit
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2011-04-27 09:11:24 -04:00 |
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