Commit graph

13 commits

Author SHA1 Message Date
gered 835422a2c7 adjusted assimp import processing parameters to fix things like texture coordinates (flip to proper orientation) 2011-04-27 22:09:09 -04:00
gered fb95e9f63f limited support for copying texture filename info out of assimp materials (so many different types of texture files possible...) 2011-04-27 17:56:07 -04:00
gered 121d970d37 show material texture file info when walking through the assimp scene displaying info 2011-04-27 17:49:12 -04:00
gered 624c09ab82 added command line option to override the output filename/path 2011-04-27 17:24:25 -04:00
gered fb15ed80cb implemented converting static meshes 2011-04-27 16:01:43 -04:00
gered 32d207184a make assimp generate vertex normals if missing 2011-04-27 14:49:53 -04:00
gered d33cf1169d pass output filename to the convert functions 2011-04-27 13:18:21 -04:00
gered 22d7c53fb7 added simple "scene walking" which outputs various info about the scene. added a command line option to enable this before the scene conversion happens 2011-04-27 12:53:49 -04:00
gered 11939f9033 added more framework code, setting up for the appropriate converter (static/animated) 2011-04-27 10:13:16 -04:00
gered 2ac2dd5b61 methods to determine if the loaded scene is animated or not 2011-04-27 10:03:35 -04:00
gered 9e8b06fa9d added framework to figure out the input and output filenames and load the input file into an Assimp scene object 2011-04-27 09:42:06 -04:00
gered 61f67a9f34 use a 'src' folder to organize source files 2011-04-27 09:12:14 -04:00
gered 915a94f918 initial commit 2011-04-27 09:11:24 -04:00