gdx-tilemap3d/src/com/blarg/gdx/tilemap3d
2013-07-16 18:14:33 -04:00
..
ChunkVertexGenerator.java TileMesh now uses completely "client-side" storage of vertex data 2013-07-16 11:10:40 -04:00
CubeTileMesh.java fix up ModelTileMesh so it is easier to use with loaded Models. add bounding volume field to TileMesh 2013-07-16 15:37:58 -04:00
MaterialTileMapping.java add MaterialTileMapping to aid in setting some texture -> atlas tile conversion properties 2013-07-16 18:14:33 -04:00
ModelTileMesh.java "fix" incorrectly using Color property in ModelTileMesh 2013-07-16 18:14:00 -04:00
PositionAndSkyTileMapLighter.java initial commit 2013-07-15 19:13:30 -04:00
SimpleTileMapLighter.java initial commit 2013-07-15 19:13:30 -04:00
Tile.java initial commit 2013-07-15 19:13:30 -04:00
TileChunk.java initial commit 2013-07-15 19:13:30 -04:00
TileChunkMesh.java initial commit 2013-07-15 19:13:30 -04:00
TileContainer.java initial commit 2013-07-15 19:13:30 -04:00
TileCoord.java initial commit 2013-07-15 19:13:30 -04:00
TileMap.java initial commit 2013-07-15 19:13:30 -04:00
TileMapLighter.java initial commit 2013-07-15 19:13:30 -04:00
TileMapRenderer.java initial commit 2013-07-15 19:13:30 -04:00
TileMesh.java fix up ModelTileMesh so it is easier to use with loaded Models. add bounding volume field to TileMesh 2013-07-16 15:37:58 -04:00
TileMeshCollection.java fix up ModelTileMesh so it is easier to use with loaded Models. add bounding volume field to TileMesh 2013-07-16 15:37:58 -04:00