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Gered
e24c9c6ec6
TileMesh translucency is now a percent to remove from the tile light value
...
I guess this kind of makes it "opaqueness" instead of "translucency"
2013-07-21 09:52:33 -04:00
src/com/blarg/gdx
/tilemap3d
TileMesh translucency is now a percent to remove from the tile light value
2013-07-21 09:52:33 -04:00
.classpath
output path
2013-07-01 12:15:04 -04:00
.gitignore
initial commit
2013-07-01 12:13:23 -04:00
.project
initial commit
2013-07-01 12:13:23 -04:00