gdx-tilemap3d/README.md
2013-08-10 10:38:23 -04:00

356 B

gdx-tilemap3d

A work-in-progress library to handle management and rendering of a game world composed of 3D "tiles" arranged in a uniform 3D grid. Tiles can be composed of just simple 1x1x1 cubes or separate models scaled, rotated, and/or combined at runtime to arrive at a final Tile model mesh.

This is very much still a work-in-progress!