9 lines
356 B
Markdown
9 lines
356 B
Markdown
gdx-tilemap3d
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=============
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A work-in-progress library to handle management and rendering of a game world composed of 3D "tiles" arranged in a
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uniform 3D grid. Tiles can be composed of just simple 1x1x1 cubes or separate models scaled, rotated, and/or combined
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at runtime to arrive at a final Tile model mesh.
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This is very much still a work-in-progress!
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