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Gered King 2013-08-10 10:38:23 -04:00
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gdx-tilemap3d
=============
A work-in-progress library to handle management and rendering of a game world composed of 3D "tiles" arranged in a
uniform 3D grid. Tiles can be composed of just simple 1x1x1 cubes or separate models scaled, rotated, and/or combined
at runtime to arrive at a final Tile model mesh.
This is very much still a work-in-progress!