Gered
df2b49647c
Or at least, to carry it through without having to do a GetType() when needed when we are freeing the event in the object pool. |
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Blarg.GameFramework | ||
Blarg.GameFramework.SDL2 | ||
Game.Core | ||
Game.SDL2 | ||
Libs | ||
.gitignore | ||
Blarg.GameFramework.sln | ||
LICENSE | ||
README.md |