C# port of my C++ gamedev framework stuff.
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2013-08-24 18:27:03 -04:00
Blarg.GameFramework add BasicGameApp 2013-08-24 18:26:30 -04:00
Blarg.GameFramework.SDL2 register main framework objects as services with ServiceContainer 2013-08-24 14:10:21 -04:00
Game.Core switch test GameApp to use BasicGameApp and game states/processes instead 2013-08-24 18:27:03 -04:00
Game.SDL2 rename classes named using "looper" to "application" 2013-08-17 18:06:24 -04:00
Libs add GwenCS reference 2013-08-23 18:59:52 -04:00
.gitignore initial commit 2013-08-13 17:55:26 -04:00
Blarg.GameFramework.sln solution namespace naming policy changes 2013-08-23 18:08:15 -04:00
LICENSE add LICENSE and README.md 2013-08-13 17:59:49 -04:00
README.md add LICENSE and README.md 2013-08-13 17:59:49 -04:00

Blarg.GameFramework

This is a C# port of my C++ gamedev framework/utility code.

TODO

  • Everything