rename EventHandler to avoid naming conflict with other .NET event stuff

This commit is contained in:
Gered 2013-08-22 12:45:12 -04:00
parent 8098ea057d
commit 2487670cc3
2 changed files with 3 additions and 3 deletions

View file

@ -144,7 +144,7 @@
<Compile Include="Events\Event.cs" /> <Compile Include="Events\Event.cs" />
<Compile Include="Events\EventManager.cs" /> <Compile Include="Events\EventManager.cs" />
<Compile Include="Events\IEventListener.cs" /> <Compile Include="Events\IEventListener.cs" />
<Compile Include="Events\EventHandler.cs" /> <Compile Include="Events\EventListener.cs" />
</ItemGroup> </ItemGroup>
<Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" /> <Import Project="$(MSBuildExtensionsPath32)\Microsoft\Portable\$(TargetFrameworkVersion)\Microsoft.Portable.CSharp.targets" />
<ItemGroup> <ItemGroup>

View file

@ -2,11 +2,11 @@ using System;
namespace Blarg.GameFramework.Events namespace Blarg.GameFramework.Events
{ {
public abstract class EventHandler : IEventListener public abstract class EventListener : IEventListener
{ {
public readonly EventManager EventManager; public readonly EventManager EventManager;
public EventHandler(EventManager eventManager) public EventListener(EventManager eventManager)
{ {
if (eventManager == null) if (eventManager == null)
throw new ArgumentNullException("eventManager"); throw new ArgumentNullException("eventManager");