From 2487670cc3d5410a5a601e9d037aa0b5841d6341 Mon Sep 17 00:00:00 2001 From: gered Date: Thu, 22 Aug 2013 12:45:12 -0400 Subject: [PATCH] rename EventHandler to avoid naming conflict with other .NET event stuff --- Blarg.GameFramework/Blarg.GameFramework.csproj | 2 +- .../Events/{EventHandler.cs => EventListener.cs} | 4 ++-- 2 files changed, 3 insertions(+), 3 deletions(-) rename Blarg.GameFramework/Events/{EventHandler.cs => EventListener.cs} (82%) diff --git a/Blarg.GameFramework/Blarg.GameFramework.csproj b/Blarg.GameFramework/Blarg.GameFramework.csproj index 63f1692..415242e 100644 --- a/Blarg.GameFramework/Blarg.GameFramework.csproj +++ b/Blarg.GameFramework/Blarg.GameFramework.csproj @@ -144,7 +144,7 @@ - + diff --git a/Blarg.GameFramework/Events/EventHandler.cs b/Blarg.GameFramework/Events/EventListener.cs similarity index 82% rename from Blarg.GameFramework/Events/EventHandler.cs rename to Blarg.GameFramework/Events/EventListener.cs index 76a4112..0d33a28 100644 --- a/Blarg.GameFramework/Events/EventHandler.cs +++ b/Blarg.GameFramework/Events/EventListener.cs @@ -2,11 +2,11 @@ using System; namespace Blarg.GameFramework.Events { - public abstract class EventHandler : IEventListener + public abstract class EventListener : IEventListener { public readonly EventManager EventManager; - public EventHandler(EventManager eventManager) + public EventListener(EventManager eventManager) { if (eventManager == null) throw new ArgumentNullException("eventManager");