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BWMirror-Generator/headers4
2015-07-12 15:35:38 +02:00
..
bwapi4_AbstractPoint.h BWAPI4 preparations 2015-02-07 18:16:07 +01:00
bwapi4_AIModule.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_BestFilter.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_BestUnitFilter.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Bullet.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Bulletset.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_BulletType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_BWEventListener.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_CenteredObject.h BWAPI4 preparations 2015-02-07 18:16:07 +01:00
bwapi4_Client.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Color.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_CompareFilter.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_DamageType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_DefaultBWListener.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_Error.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Event.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_ExplosionType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Force.h BWAPI4 preparations 2015-02-07 18:16:07 +01:00
bwapi4_Forceset.h BWAPI4 preparations 2015-02-07 18:16:07 +01:00
bwapi4_Game.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_GameType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_GameWrapper.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_InterfaceEvent.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Key.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Mirror.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_Mirror_FrameCallback.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_Mirror_JarResources.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_MouseButton.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Order.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Player.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Playerset.h BWAPI4 preparations 2015-02-07 18:16:07 +01:00
bwapi4_PlayerType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Point.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_Position.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi4_PositionedObject.h BWAPI4 preparations 2015-02-07 18:16:07 +01:00
bwapi4_PositionOrUnit.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_Race.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Region.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Regionset.h bwapi4 testing begins! 2015-02-09 19:16:11 +01:00
bwapi4_TechType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_TilePosition.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi4_UnaryFilter.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Unit.h bwapi4 testing begins! 2015-02-09 19:16:11 +01:00
bwapi4_UnitCommand.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_UnitCommandType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_UnitFilter.h BWAPI4 experimental support & BWMIrror 1.1 generator 2014-11-13 18:17:06 +01:00
bwapi4_Unitset.h bwapi4 testing begins! 2015-02-09 19:16:11 +01:00
bwapi4_UnitSizeType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_UnitType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_UpgradeType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi4_Utils.h bwapi4 almost done 2015-02-09 16:58:08 +01:00
bwapi4_WalkPosition.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi4_WeaponType.h finished BWAPI4 conversion 2015-02-09 22:40:11 +01:00
bwapi_AbstractPoint.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_AIModule.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_BestFilter.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_BestUnitFilter.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Bullet.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Bulletset.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_BulletType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_BWEventListener.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_CenteredObject.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Client.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Color.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_CompareFilter.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_DamageType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_DefaultBWListener.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Error.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Event.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_ExplosionType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Force.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Forceset.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Game.h bwmirror 2.4 2015-07-12 15:35:38 +02:00
bwapi_GameType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Key.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Mirror.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Mirror_FrameCallback.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Mirror_JarResources.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_MouseButton.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Order.h bwmirror 2.3 2015-04-19 18:13:03 +02:00
bwapi_Pair.h BWMIrror v2.1 2015-03-22 18:44:15 +01:00
bwapi_Player.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Playerset.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_PlayerType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Position.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_PositionedObject.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_PositionOrUnit.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Race.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Region.h bwmirror 2.4 2015-07-12 15:35:38 +02:00
bwapi_Regionset.h bwmirror 2.4 2015-07-12 15:35:38 +02:00
bwapi_TechType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_TilePosition.h bwmirror 2.4 2015-07-12 15:35:38 +02:00
bwapi_UnaryFilter.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Unit.h bwmirror 2.4 2015-07-12 15:35:38 +02:00
bwapi_UnitCommand.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_UnitCommandType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_UnitFilter.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Unitset.h bwmirror 2.4 2015-07-12 15:35:38 +02:00
bwapi_UnitSizeType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_UnitType.h BWMIrror v2.1 2015-03-22 18:44:15 +01:00
bwapi_UpgradeType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_Utils.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_WalkPosition.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwapi_WeaponType.h bwapi 4 cleanup 2015-02-10 16:47:28 +01:00
bwta_BaseLocation.h BWTA2 2015-02-27 21:29:33 +01:00
bwta_BWTA.h bwmirror 2.3 2015-04-19 18:13:03 +02:00
bwta_Chokepoint.h BWTA2 2015-02-27 21:29:33 +01:00
bwta_Polygon.h bwmirror 2.3 2015-04-19 18:13:03 +02:00
bwta_Region.h BWTA2 2015-02-27 21:29:33 +01:00