bwapi 4 cleanup
This commit is contained in:
parent
1e64116ff9
commit
3e067cf841
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BWAPI4.exp
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BWAPI4.exp
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bwapi_bridge2_0.exp
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bwapi_bridge2_0.exp
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bwapi_bridge_v2_0.exp
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bwapi_bridge_v2_0.exp
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4683
c4/impl.cpp
4683
c4/impl.cpp
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compiled4/bwapi/AIModule.class
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compiled4/bwapi/AIModule.class
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compiled4/bwapi/AbstractPoint.class
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compiled4/bwapi/AbstractPoint.class
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compiled4/bwapi/BWEventListener.class
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compiled4/bwapi/BWEventListener.class
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compiled4/bwapi/BestFilter.class
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compiled4/bwapi/BestFilter.class
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compiled4/bwapi/BestUnitFilter.class
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compiled4/bwapi/BestUnitFilter.class
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compiled4/bwapi/Bullet.class
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compiled4/bwapi/Bullet.class
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compiled4/bwapi/BulletType.class
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compiled4/bwapi/BulletType.class
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compiled4/bwapi/Bulletset.class
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compiled4/bwapi/Bulletset.class
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compiled4/bwapi/CenteredObject.class
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compiled4/bwapi/CenteredObject.class
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compiled4/bwapi/Client.class
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compiled4/bwapi/Client.class
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compiled4/bwapi/Color.class
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compiled4/bwapi/Color.class
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compiled4/bwapi/CommandType/Enum.class
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compiled4/bwapi/CommandType/Enum.class
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compiled4/bwapi/CompareFilter.class
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compiled4/bwapi/CompareFilter.class
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compiled4/bwapi/CoordinateType/Enum.class
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compiled4/bwapi/CoordinateType/Enum.class
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compiled4/bwapi/DamageType.class
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compiled4/bwapi/DamageType.class
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compiled4/bwapi/DefaultBWListener.class
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compiled4/bwapi/DefaultBWListener.class
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compiled4/bwapi/Enum/Enum.class
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compiled4/bwapi/Enum/Enum.class
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compiled4/bwapi/Error.class
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compiled4/bwapi/Error.class
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compiled4/bwapi/Event.class
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compiled4/bwapi/Event.class
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compiled4/bwapi/EventType/Enum.class
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compiled4/bwapi/EventType/Enum.class
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compiled4/bwapi/ExplosionType.class
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compiled4/bwapi/ExplosionType.class
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compiled4/bwapi/Flag/Enum.class
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compiled4/bwapi/Flag/Enum.class
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compiled4/bwapi/Force.class
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compiled4/bwapi/Force.class
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compiled4/bwapi/Forceset.class
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compiled4/bwapi/Forceset.class
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compiled4/bwapi/Game.class
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compiled4/bwapi/Game.class
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compiled4/bwapi/GameType.class
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compiled4/bwapi/GameType.class
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compiled4/bwapi/Key.class
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compiled4/bwapi/Key.class
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compiled4/bwapi/Latency/Enum.class
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compiled4/bwapi/Latency/Enum.class
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compiled4/bwapi/Mirror$FrameCallback.class
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compiled4/bwapi/Mirror$FrameCallback.class
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compiled4/bwapi/Mirror$JarResources.class
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compiled4/bwapi/Mirror$JarResources.class
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compiled4/bwapi/Mirror.class
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compiled4/bwapi/Mirror.class
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compiled4/bwapi/MouseButton.class
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compiled4/bwapi/MouseButton.class
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compiled4/bwapi/Order.class
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compiled4/bwapi/Order.class
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compiled4/bwapi/Player.class
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compiled4/bwapi/Player.class
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compiled4/bwapi/PlayerType.class
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compiled4/bwapi/PlayerType.class
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compiled4/bwapi/Playerset.class
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compiled4/bwapi/Playerset.class
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compiled4/bwapi/Position.class
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compiled4/bwapi/Position.class
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compiled4/bwapi/PositionOrUnit.class
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compiled4/bwapi/PositionOrUnit.class
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compiled4/bwapi/PositionedObject.class
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compiled4/bwapi/PositionedObject.class
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compiled4/bwapi/Race.class
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compiled4/bwapi/Race.class
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compiled4/bwapi/Region.class
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compiled4/bwapi/Region.class
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compiled4/bwapi/Regionset.class
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compiled4/bwapi/Regionset.class
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compiled4/bwapi/ShapeType/Enum.class
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compiled4/bwapi/ShapeType/Enum.class
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compiled4/bwapi/TechType.class
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compiled4/bwapi/TechType.class
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compiled4/bwapi/Text/Enum.class
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compiled4/bwapi/Text/Enum.class
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compiled4/bwapi/Text/Size/Enum.class
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compiled4/bwapi/Text/Size/Enum.class
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compiled4/bwapi/TilePosition.class
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compiled4/bwapi/TilePosition.class
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compiled4/bwapi/Tournament/ActionID.class
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compiled4/bwapi/Tournament/ActionID.class
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compiled4/bwapi/UnaryFilter.class
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compiled4/bwapi/UnaryFilter.class
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compiled4/bwapi/Unit.class
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compiled4/bwapi/Unit.class
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compiled4/bwapi/UnitCommand.class
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compiled4/bwapi/UnitCommand.class
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compiled4/bwapi/UnitCommandType.class
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compiled4/bwapi/UnitCommandType.class
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compiled4/bwapi/UnitFilter.class
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compiled4/bwapi/UnitFilter.class
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compiled4/bwapi/UnitSizeType.class
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compiled4/bwapi/UnitSizeType.class
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compiled4/bwapi/UnitType.class
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compiled4/bwapi/UnitType.class
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compiled4/bwapi/Unitset.class
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compiled4/bwapi/Unitset.class
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compiled4/bwapi/UpgradeType.class
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compiled4/bwapi/UpgradeType.class
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compiled4/bwapi/Utils.class
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compiled4/bwapi/Utils.class
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compiled4/bwapi/WalkPosition.class
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compiled4/bwapi/WalkPosition.class
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compiled4/bwapi/WeaponType.class
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compiled4/bwapi/WeaponType.class
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5733
concat_header4.h
5733
concat_header4.h
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130
generated/bwapi/AIModule.java
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130
generated/bwapi/AIModule.java
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@ -0,0 +1,130 @@
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package bwapi;
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import bwapi.BWEventListener;
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/**
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* This class receives all events from Broodwar.
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* To process them, receive an AIModule's instance from {@link Mirror} and call {@link #setEventListener(bwapi.BWEventListener)}
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* to set you own {@link BWEventListener listener}.
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* There's also a stub class ({@link DefaultBWListener}) provided, so you don't have to implement all of the methods.
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*/
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public class AIModule {
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AIModule(){}
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private BWEventListener eventListener;
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public void setEventListener(BWEventListener eventListener) {
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this.eventListener = eventListener;
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}
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public void onStart() {
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if (eventListener != null) {
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eventListener.onStart();
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}
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}
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public void onEnd(boolean isWinner) {
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if (eventListener != null) {
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eventListener.onEnd(isWinner);
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}
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}
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public void onFrame() {
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if (eventListener != null) {
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eventListener.onFrame();
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}
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}
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public void onSendText(String text) {
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if (eventListener != null)
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{
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eventListener.onSendText(text);
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}
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}
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public void onReceiveText(Player player, String text) {
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if (eventListener != null) {
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eventListener.onReceiveText(player, text);
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}
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}
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public void onPlayerLeft(Player player) {
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if (eventListener != null) {
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eventListener.onPlayerLeft(player);
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}
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}
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public void onNukeDetect(Position target) {
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if (eventListener != null) {
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eventListener.onNukeDetect(target);
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}
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}
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public void onUnitDiscover(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitDiscover(unit);
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}
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}
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public void onUnitEvade(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitEvade(unit);
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}
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}
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public void onUnitShow(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitShow(unit);
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}
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}
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public void onUnitHide(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitHide(unit);
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}
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}
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public void onUnitCreate(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitCreate(unit);
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}
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}
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public void onUnitDestroy(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitDestroy(unit);
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}
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}
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public void onUnitMorph(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitMorph(unit);
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}
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}
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public void onUnitRenegade(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitRenegade(unit);
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}
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}
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public void onSaveGame(String gameName) {
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if (eventListener != null) {
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eventListener.onSaveGame(gameName);
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}
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}
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public void onUnitComplete(Unit unit) {
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if (eventListener != null) {
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eventListener.onUnitComplete(unit);
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}
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}
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public void onPlayerDropped(Player player) {
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if (eventListener != null) {
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eventListener.onPlayerDropped(player);
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}
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}
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}
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generated/bwapi/AbstractPoint.java
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generated/bwapi/AbstractPoint.java
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package bwapi;
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/**
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* Common ancestor for location based objects to simplify distance computation.
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* This will be refactored into interface with default methods when java 8 becomes widely used.
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*
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* Idea by Rafa³ Poniatowski
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*/
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public abstract class AbstractPoint<T extends AbstractPoint> {
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public abstract T getPoint();
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public int getX(){
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return getPoint().getX();
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}
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public int getY(){
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return getPoint().getY();
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}
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public double getDistance(AbstractPoint<T> otherPosition) {
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return getDistance(otherPosition.getX(), otherPosition.getY());
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}
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public double getDistance(int x, int y) {
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double dx = x - getX();
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double dy = y - getY();
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return Math.sqrt(dx * dx + dy * dy);
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}
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}
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53
generated/bwapi/BWEventListener.java
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generated/bwapi/BWEventListener.java
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package bwapi;
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import bwapi.*;
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import java.util.Map;
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import java.util.HashMap;
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import java.util.Collection;
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import java.util.List;
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/**
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* Implement this interface and call {@link AIModule#setEventListener(bwapi.BWEventListener)} to receive all of the in game events.
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*/
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public interface BWEventListener {
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public void onStart();
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public void onEnd(boolean isWinner);
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public void onFrame();
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public void onSendText(String text);
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public void onReceiveText(Player player, String text);
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public void onPlayerLeft(Player player);
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public void onNukeDetect(Position target);
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public void onUnitDiscover(Unit unit);
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public void onUnitEvade(Unit unit);
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public void onUnitShow(Unit unit);
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public void onUnitHide(Unit unit);
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public void onUnitCreate(Unit unit);
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public void onUnitDestroy(Unit unit);
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public void onUnitMorph(Unit unit);
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public void onUnitRenegade(Unit unit);
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public void onSaveGame(String gameName);
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public void onUnitComplete(Unit unit);
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public void onPlayerDropped(Player player);
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}
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34
generated/bwapi/BestFilter.java
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generated/bwapi/BestFilter.java
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package bwapi;
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import bwapi.*;
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import java.util.Map;
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import java.util.HashMap;
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import java.util.Collection;
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import java.util.List;
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public class BestFilter {
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private static Map<Long, BestFilter> instances = new HashMap<Long, BestFilter>();
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private BestFilter(long pointer) {
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this.pointer = pointer;
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}
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private static BestFilter get(long pointer) {
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if (pointer == 0 ) {
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return null;
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}
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BestFilter instance = instances.get(pointer);
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if (instance == null ) {
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instance = new BestFilter(pointer);
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instances.put(pointer, instance);
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}
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return instance;
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}
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private long pointer;
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}
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31
generated/bwapi/BestUnitFilter.java
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31
generated/bwapi/BestUnitFilter.java
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package bwapi;
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import bwapi.*;
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import java.util.Map;
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import java.util.HashMap;
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import java.util.Collection;
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import java.util.List;
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public class BestUnitFilter {
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private static Map<Long, BestUnitFilter> instances = new HashMap<Long, BestUnitFilter>();
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private BestUnitFilter(long pointer) {
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this.pointer = pointer;
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}
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private static BestUnitFilter get(long pointer) {
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BestUnitFilter instance = instances.get(pointer);
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if (instance == null ) {
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instance = new BestUnitFilter(pointer);
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instances.put(pointer, instance);
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}
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return instance;
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}
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private long pointer;
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}
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118
generated/bwapi/Bullet.java
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118
generated/bwapi/Bullet.java
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package bwapi;
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import bwapi.*;
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import java.util.Map;
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import java.util.HashMap;
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import java.util.Collection;
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import java.util.List;
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public class Bullet {
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public int getID() {
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return getID_native(pointer);
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}
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public boolean exists() {
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return exists_native(pointer);
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}
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public Player getPlayer() {
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return getPlayer_native(pointer);
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}
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public BulletType getType() {
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return getType_native(pointer);
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}
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public Unit getSource() {
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return getSource_native(pointer);
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}
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public Position getPosition() {
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return getPosition_native(pointer);
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}
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public double getAngle() {
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return getAngle_native(pointer);
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}
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public double getVelocityX() {
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return getVelocityX_native(pointer);
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}
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public double getVelocityY() {
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return getVelocityY_native(pointer);
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}
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public Unit getTarget() {
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return getTarget_native(pointer);
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}
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public Position getTargetPosition() {
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return getTargetPosition_native(pointer);
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}
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public int getRemoveTimer() {
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return getRemoveTimer_native(pointer);
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}
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public boolean isVisible() {
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return isVisible_native(pointer);
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}
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public boolean isVisible(Player player) {
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return isVisible_native(pointer, player);
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}
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private static Map<Long, Bullet> instances = new HashMap<Long, Bullet>();
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private Bullet(long pointer) {
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this.pointer = pointer;
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}
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private static Bullet get(long pointer) {
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if (pointer == 0 ) {
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return null;
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}
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Bullet instance = instances.get(pointer);
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if (instance == null ) {
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instance = new Bullet(pointer);
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instances.put(pointer, instance);
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}
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return instance;
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}
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private long pointer;
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private native int getID_native(long pointer);
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||||
private native boolean exists_native(long pointer);
|
||||
|
||||
private native Player getPlayer_native(long pointer);
|
||||
|
||||
private native BulletType getType_native(long pointer);
|
||||
|
||||
private native Unit getSource_native(long pointer);
|
||||
|
||||
private native Position getPosition_native(long pointer);
|
||||
|
||||
private native double getAngle_native(long pointer);
|
||||
|
||||
private native double getVelocityX_native(long pointer);
|
||||
|
||||
private native double getVelocityY_native(long pointer);
|
||||
|
||||
private native Unit getTarget_native(long pointer);
|
||||
|
||||
private native Position getTargetPosition_native(long pointer);
|
||||
|
||||
private native int getRemoveTimer_native(long pointer);
|
||||
|
||||
private native boolean isVisible_native(long pointer);
|
||||
|
||||
private native boolean isVisible_native(long pointer, Player player);
|
||||
|
||||
|
||||
}
|
114
generated/bwapi/BulletType.java
Normal file
114
generated/bwapi/BulletType.java
Normal file
|
@ -0,0 +1,114 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class BulletType {
|
||||
|
||||
public String toString() {
|
||||
return toString_native(pointer);
|
||||
}
|
||||
|
||||
public static BulletType Melee;
|
||||
|
||||
public static BulletType Fusion_Cutter_Hit;
|
||||
|
||||
public static BulletType Gauss_Rifle_Hit;
|
||||
|
||||
public static BulletType C_10_Canister_Rifle_Hit;
|
||||
|
||||
public static BulletType Gemini_Missiles;
|
||||
|
||||
public static BulletType Fragmentation_Grenade;
|
||||
|
||||
public static BulletType Longbolt_Missile;
|
||||
|
||||
public static BulletType ATS_ATA_Laser_Battery;
|
||||
|
||||
public static BulletType Burst_Lasers;
|
||||
|
||||
public static BulletType Arclite_Shock_Cannon_Hit;
|
||||
|
||||
public static BulletType EMP_Missile;
|
||||
|
||||
public static BulletType Dual_Photon_Blasters_Hit;
|
||||
|
||||
public static BulletType Particle_Beam_Hit;
|
||||
|
||||
public static BulletType Anti_Matter_Missile;
|
||||
|
||||
public static BulletType Pulse_Cannon;
|
||||
|
||||
public static BulletType Psionic_Shockwave_Hit;
|
||||
|
||||
public static BulletType Psionic_Storm;
|
||||
|
||||
public static BulletType Yamato_Gun;
|
||||
|
||||
public static BulletType Phase_Disruptor;
|
||||
|
||||
public static BulletType STA_STS_Cannon_Overlay;
|
||||
|
||||
public static BulletType Sunken_Colony_Tentacle;
|
||||
|
||||
public static BulletType Acid_Spore;
|
||||
|
||||
public static BulletType Glave_Wurm;
|
||||
|
||||
public static BulletType Seeker_Spores;
|
||||
|
||||
public static BulletType Queen_Spell_Carrier;
|
||||
|
||||
public static BulletType Plague_Cloud;
|
||||
|
||||
public static BulletType Consume;
|
||||
|
||||
public static BulletType Ensnare;
|
||||
|
||||
public static BulletType Needle_Spine_Hit;
|
||||
|
||||
public static BulletType Invisible;
|
||||
|
||||
public static BulletType Optical_Flare_Grenade;
|
||||
|
||||
public static BulletType Halo_Rockets;
|
||||
|
||||
public static BulletType Subterranean_Spines;
|
||||
|
||||
public static BulletType Corrosive_Acid_Shot;
|
||||
|
||||
public static BulletType Neutron_Flare;
|
||||
|
||||
public static BulletType None;
|
||||
|
||||
public static BulletType Unknown;
|
||||
|
||||
|
||||
private static Map<Long, BulletType> instances = new HashMap<Long, BulletType>();
|
||||
|
||||
private BulletType(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static BulletType get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
BulletType instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new BulletType(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native String toString_native(long pointer);
|
||||
|
||||
|
||||
}
|
34
generated/bwapi/Bulletset.java
Normal file
34
generated/bwapi/Bulletset.java
Normal file
|
@ -0,0 +1,34 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Bulletset {
|
||||
|
||||
|
||||
private static Map<Long, Bulletset> instances = new HashMap<Long, Bulletset>();
|
||||
|
||||
private Bulletset(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Bulletset get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Bulletset instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Bulletset(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
|
||||
}
|
15
generated/bwapi/CenteredObject.java
Normal file
15
generated/bwapi/CenteredObject.java
Normal file
|
@ -0,0 +1,15 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.Position;
|
||||
|
||||
/**
|
||||
* Interrmediate class used to translate getPoint() calls to getCenter() calls.
|
||||
*/
|
||||
public abstract class CenteredObject extends AbstractPoint<Position> {
|
||||
|
||||
public Position getPoint(){
|
||||
return getCenter();
|
||||
}
|
||||
|
||||
public abstract Position getCenter();
|
||||
}
|
58
generated/bwapi/Client.java
Normal file
58
generated/bwapi/Client.java
Normal file
|
@ -0,0 +1,58 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Client {
|
||||
|
||||
public boolean isConnected() {
|
||||
return isConnected_native(pointer);
|
||||
}
|
||||
|
||||
public boolean connect() {
|
||||
return connect_native(pointer);
|
||||
}
|
||||
|
||||
public void disconnect() {
|
||||
disconnect_native(pointer);
|
||||
}
|
||||
|
||||
public void update() {
|
||||
update_native(pointer);
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Client> instances = new HashMap<Long, Client>();
|
||||
|
||||
private Client(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Client get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Client instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Client(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native boolean isConnected_native(long pointer);
|
||||
|
||||
private native boolean connect_native(long pointer);
|
||||
|
||||
private native void disconnect_native(long pointer);
|
||||
|
||||
private native void update_native(long pointer);
|
||||
|
||||
|
||||
}
|
73
generated/bwapi/Color.java
Normal file
73
generated/bwapi/Color.java
Normal file
|
@ -0,0 +1,73 @@
|
|||
package bwapi;
|
||||
|
||||
import java.lang.Override;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Starcraft uses a 256 color palette to render everything,
|
||||
* so the colors available for draw shapes using BWAPI is limited to the colors available in the <a href="http://bwapi.googlecode.com/svn/wiki/colorPalette.gif" target="_blank">Pallete</a>.
|
||||
* Several predefined colors from the pallete are provided.
|
||||
*/
|
||||
public class Color {
|
||||
|
||||
private int r, g, b;
|
||||
|
||||
/**
|
||||
* Create a color using the color in the palette that is closest to the RGB color specified. This will check a number of colors in the pallet to see which is closest to the specified color so this function is relatively slow.
|
||||
* @param r
|
||||
* @param g
|
||||
* @param b
|
||||
*/
|
||||
public Color(int r, int g, int b) {
|
||||
this.r = r;
|
||||
this.g = g;
|
||||
this.b = b;
|
||||
}
|
||||
|
||||
public static Color Red;
|
||||
|
||||
public static Color Blue;
|
||||
|
||||
public static Color Teal;
|
||||
|
||||
public static Color Purple;
|
||||
|
||||
public static Color Orange;
|
||||
|
||||
public static Color Brown;
|
||||
|
||||
public static Color White;
|
||||
|
||||
public static Color Yellow;
|
||||
|
||||
public static Color Green;
|
||||
|
||||
public static Color Cyan;
|
||||
|
||||
public static Color Black;
|
||||
|
||||
public static Color Grey;
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (this == o) return true;
|
||||
if (!(o instanceof Color)) return false;
|
||||
|
||||
Color color = (Color) o;
|
||||
|
||||
if (b != color.b) return false;
|
||||
if (g != color.g) return false;
|
||||
if (r != color.r) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
int result = r;
|
||||
result = 31 * result + g;
|
||||
result = 31 * result + b;
|
||||
return result;
|
||||
}
|
||||
}
|
41
generated/bwapi/CommandType/Enum.java
Normal file
41
generated/bwapi/CommandType/Enum.java
Normal file
|
@ -0,0 +1,41 @@
|
|||
package bwapi.CommandType;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Enum {
|
||||
|
||||
None(0),
|
||||
SetScreenPosition(1),
|
||||
PingMinimap(2),
|
||||
EnableFlag(3),
|
||||
Printf(4),
|
||||
SendText(5),
|
||||
PauseGame(6),
|
||||
ResumeGame(7),
|
||||
LeaveGame(8),
|
||||
RestartGame(9),
|
||||
SetLocalSpeed(10),
|
||||
SetLatCom(11),
|
||||
SetGui(12),
|
||||
SetFrameSkip(13),
|
||||
SetMap(14),
|
||||
SetAllies(15),
|
||||
SetVision(16),
|
||||
SetCommandOptimizerLevel(17);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Enum(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
34
generated/bwapi/CompareFilter.java
Normal file
34
generated/bwapi/CompareFilter.java
Normal file
|
@ -0,0 +1,34 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class CompareFilter {
|
||||
|
||||
|
||||
private static Map<Long, CompareFilter> instances = new HashMap<Long, CompareFilter>();
|
||||
|
||||
private CompareFilter(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static CompareFilter get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
CompareFilter instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new CompareFilter(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
|
||||
}
|
27
generated/bwapi/CoordinateType/Enum.java
Normal file
27
generated/bwapi/CoordinateType/Enum.java
Normal file
|
@ -0,0 +1,27 @@
|
|||
package bwapi.CoordinateType;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Enum {
|
||||
|
||||
None(0),
|
||||
Screen(1),
|
||||
Map(2),
|
||||
Mouse(3);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Enum(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
54
generated/bwapi/DamageType.java
Normal file
54
generated/bwapi/DamageType.java
Normal file
|
@ -0,0 +1,54 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class DamageType {
|
||||
|
||||
public String toString() {
|
||||
return toString_native(pointer);
|
||||
}
|
||||
|
||||
public static DamageType Independent;
|
||||
|
||||
public static DamageType Explosive;
|
||||
|
||||
public static DamageType Concussive;
|
||||
|
||||
public static DamageType Normal;
|
||||
|
||||
public static DamageType Ignore_Armor;
|
||||
|
||||
public static DamageType None;
|
||||
|
||||
public static DamageType Unknown;
|
||||
|
||||
|
||||
private static Map<Long, DamageType> instances = new HashMap<Long, DamageType>();
|
||||
|
||||
private DamageType(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static DamageType get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
DamageType instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new DamageType(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native String toString_native(long pointer);
|
||||
|
||||
|
||||
}
|
103
generated/bwapi/DefaultBWListener.java
Normal file
103
generated/bwapi/DefaultBWListener.java
Normal file
|
@ -0,0 +1,103 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.BWEventListener;
|
||||
import bwapi.Player;
|
||||
import bwapi.Position;
|
||||
import bwapi.Unit;
|
||||
|
||||
/**
|
||||
* A utility stub class providing a default implementation of {@link BWEventListener},
|
||||
* override it's methods if you want to handle only some events.
|
||||
*/
|
||||
public class DefaultBWListener implements BWEventListener {
|
||||
|
||||
@Override
|
||||
public void onStart() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onEnd(boolean b) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onFrame() {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSendText(String s) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onReceiveText(Player player, String s) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerLeft(Player player) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onNukeDetect(Position position) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitDiscover(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitEvade(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitShow(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitHide(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitCreate(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitDestroy(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitMorph(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitRenegade(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onSaveGame(String s) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onUnitComplete(Unit unit) {
|
||||
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onPlayerDropped(Player player) {
|
||||
|
||||
}
|
||||
}
|
126
generated/bwapi/Enum/Enum.java
Normal file
126
generated/bwapi/Enum/Enum.java
Normal file
|
@ -0,0 +1,126 @@
|
|||
package bwapi.Enum;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Enum {
|
||||
|
||||
Gauss_Rifle(0),
|
||||
Gauss_Rifle_Jim_Raynor(1),
|
||||
C_10_Canister_Rifle(2),
|
||||
C_10_Canister_Rifle_Sarah_Kerrigan(3),
|
||||
Fragmentation_Grenade(4),
|
||||
Fragmentation_Grenade_Jim_Raynor(5),
|
||||
Spider_Mines(6),
|
||||
Twin_Autocannons(7),
|
||||
Hellfire_Missile_Pack(8),
|
||||
Twin_Autocannons_Alan_Schezar(9),
|
||||
Hellfire_Missile_Pack_Alan_Schezar(10),
|
||||
Arclite_Cannon(11),
|
||||
Arclite_Cannon_Edmund_Duke(12),
|
||||
Fusion_Cutter(13),
|
||||
Gemini_Missiles(15),
|
||||
Burst_Lasers(16),
|
||||
Gemini_Missiles_Tom_Kazansky(17),
|
||||
Burst_Lasers_Tom_Kazansky(18),
|
||||
ATS_Laser_Battery(19),
|
||||
ATA_Laser_Battery(20),
|
||||
ATS_Laser_Battery_Hero(21),
|
||||
ATA_Laser_Battery_Hero(22),
|
||||
ATS_Laser_Battery_Hyperion(23),
|
||||
ATA_Laser_Battery_Hyperion(24),
|
||||
Flame_Thrower(25),
|
||||
Flame_Thrower_Gui_Montag(26),
|
||||
Arclite_Shock_Cannon(27),
|
||||
Arclite_Shock_Cannon_Edmund_Duke(28),
|
||||
Longbolt_Missile(29),
|
||||
Yamato_Gun(30),
|
||||
Nuclear_Strike(31),
|
||||
Lockdown(32),
|
||||
EMP_Shockwave(33),
|
||||
Irradiate(34),
|
||||
Claws(35),
|
||||
Claws_Devouring_One(36),
|
||||
Claws_Infested_Kerrigan(37),
|
||||
Needle_Spines(38),
|
||||
Needle_Spines_Hunter_Killer(39),
|
||||
Kaiser_Blades(40),
|
||||
Kaiser_Blades_Torrasque(41),
|
||||
Toxic_Spores(42),
|
||||
Spines(43),
|
||||
Acid_Spore(46),
|
||||
Acid_Spore_Kukulza(47),
|
||||
Glave_Wurm(48),
|
||||
Glave_Wurm_Kukulza(49),
|
||||
Seeker_Spores(52),
|
||||
Subterranean_Tentacle(53),
|
||||
Suicide_Infested_Terran(54),
|
||||
Suicide_Scourge(55),
|
||||
Parasite(56),
|
||||
Spawn_Broodlings(57),
|
||||
Ensnare(58),
|
||||
Dark_Swarm(59),
|
||||
Plague(60),
|
||||
Consume(61),
|
||||
Particle_Beam(62),
|
||||
Psi_Blades(64),
|
||||
Psi_Blades_Fenix(65),
|
||||
Phase_Disruptor(66),
|
||||
Phase_Disruptor_Fenix(67),
|
||||
Psi_Assault(69),
|
||||
Psionic_Shockwave(70),
|
||||
Psionic_Shockwave_TZ_Archon(71),
|
||||
Dual_Photon_Blasters(73),
|
||||
Anti_Matter_Missiles(74),
|
||||
Dual_Photon_Blasters_Mojo(75),
|
||||
Anti_Matter_Missiles_Mojo(76),
|
||||
Phase_Disruptor_Cannon(77),
|
||||
Phase_Disruptor_Cannon_Danimoth(78),
|
||||
Pulse_Cannon(79),
|
||||
STS_Photon_Cannon(80),
|
||||
STA_Photon_Cannon(81),
|
||||
Scarab(82),
|
||||
Stasis_Field(83),
|
||||
Psionic_Storm(84),
|
||||
Warp_Blades_Zeratul(85),
|
||||
Warp_Blades_Hero(86),
|
||||
Platform_Laser_Battery(92),
|
||||
Independant_Laser_Battery(93),
|
||||
Twin_Autocannons_Floor_Trap(96),
|
||||
Hellfire_Missile_Pack_Wall_Trap(97),
|
||||
Flame_Thrower_Wall_Trap(98),
|
||||
Hellfire_Missile_Pack_Floor_Trap(99),
|
||||
Neutron_Flare(100),
|
||||
Disruption_Web(101),
|
||||
Restoration(102),
|
||||
Halo_Rockets(103),
|
||||
Corrosive_Acid(104),
|
||||
Mind_Control(105),
|
||||
Feedback(106),
|
||||
Optical_Flare(107),
|
||||
Maelstrom(108),
|
||||
Subterranean_Spines(109),
|
||||
Warp_Blades(111),
|
||||
C_10_Canister_Rifle_Samir_Duran(112),
|
||||
C_10_Canister_Rifle_Infested_Duran(113),
|
||||
Dual_Photon_Blasters_Artanis(114),
|
||||
Anti_Matter_Missiles_Artanis(115),
|
||||
C_10_Canister_Rifle_Alexei_Stukov(116),
|
||||
None(130),
|
||||
Unknown(131);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Enum(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
96
generated/bwapi/Error.java
Normal file
96
generated/bwapi/Error.java
Normal file
|
@ -0,0 +1,96 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Error {
|
||||
|
||||
public String toString() {
|
||||
return toString_native(pointer);
|
||||
}
|
||||
|
||||
public static Error Unit_Does_Not_Exist;
|
||||
|
||||
public static Error Unit_Not_Visible;
|
||||
|
||||
public static Error Unit_Not_Owned;
|
||||
|
||||
public static Error Unit_Busy;
|
||||
|
||||
public static Error Incompatible_UnitType;
|
||||
|
||||
public static Error Incompatible_TechType;
|
||||
|
||||
public static Error Incompatible_State;
|
||||
|
||||
public static Error Already_Researched;
|
||||
|
||||
public static Error Fully_Upgraded;
|
||||
|
||||
public static Error Currently_Researching;
|
||||
|
||||
public static Error Currently_Upgrading;
|
||||
|
||||
public static Error Insufficient_Minerals;
|
||||
|
||||
public static Error Insufficient_Gas;
|
||||
|
||||
public static Error Insufficient_Supply;
|
||||
|
||||
public static Error Insufficient_Energy;
|
||||
|
||||
public static Error Insufficient_Tech;
|
||||
|
||||
public static Error Insufficient_Ammo;
|
||||
|
||||
public static Error Insufficient_Space;
|
||||
|
||||
public static Error Invalid_Tile_Position;
|
||||
|
||||
public static Error Unbuildable_Location;
|
||||
|
||||
public static Error Unreachable_Location;
|
||||
|
||||
public static Error Out_Of_Range;
|
||||
|
||||
public static Error Unable_To_Hit;
|
||||
|
||||
public static Error Access_Denied;
|
||||
|
||||
public static Error File_Not_Found;
|
||||
|
||||
public static Error Invalid_Parameter;
|
||||
|
||||
public static Error None;
|
||||
|
||||
public static Error Unknown;
|
||||
|
||||
|
||||
private static Map<Long, Error> instances = new HashMap<Long, Error>();
|
||||
|
||||
private Error(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Error get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Error instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Error(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native String toString_native(long pointer);
|
||||
|
||||
|
||||
}
|
64
generated/bwapi/Event.java
Normal file
64
generated/bwapi/Event.java
Normal file
|
@ -0,0 +1,64 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Event {
|
||||
|
||||
public Position getPosition() {
|
||||
return getPosition_native(pointer);
|
||||
}
|
||||
|
||||
public String getText() {
|
||||
return getText_native(pointer);
|
||||
}
|
||||
|
||||
public Unit getUnit() {
|
||||
return getUnit_native(pointer);
|
||||
}
|
||||
|
||||
public Player getPlayer() {
|
||||
return getPlayer_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isWinner() {
|
||||
return isWinner_native(pointer);
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Event> instances = new HashMap<Long, Event>();
|
||||
|
||||
private Event(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Event get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Event instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Event(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native Position getPosition_native(long pointer);
|
||||
|
||||
private native String getText_native(long pointer);
|
||||
|
||||
private native Unit getUnit_native(long pointer);
|
||||
|
||||
private native Player getPlayer_native(long pointer);
|
||||
|
||||
private native boolean isWinner_native(long pointer);
|
||||
|
||||
|
||||
}
|
41
generated/bwapi/EventType/Enum.java
Normal file
41
generated/bwapi/EventType/Enum.java
Normal file
|
@ -0,0 +1,41 @@
|
|||
package bwapi.EventType;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Enum {
|
||||
|
||||
MatchStart(0),
|
||||
MatchEnd(1),
|
||||
MatchFrame(2),
|
||||
MenuFrame(3),
|
||||
SendText(4),
|
||||
ReceiveText(5),
|
||||
PlayerLeft(6),
|
||||
NukeDetect(7),
|
||||
UnitDiscover(8),
|
||||
UnitEvade(9),
|
||||
UnitShow(10),
|
||||
UnitHide(11),
|
||||
UnitCreate(12),
|
||||
UnitDestroy(13),
|
||||
UnitMorph(14),
|
||||
UnitRenegade(15),
|
||||
SaveGame(16),
|
||||
UnitComplete(17);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Enum(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
90
generated/bwapi/ExplosionType.java
Normal file
90
generated/bwapi/ExplosionType.java
Normal file
|
@ -0,0 +1,90 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class ExplosionType {
|
||||
|
||||
public String toString() {
|
||||
return toString_native(pointer);
|
||||
}
|
||||
|
||||
public static ExplosionType None;
|
||||
|
||||
public static ExplosionType Normal;
|
||||
|
||||
public static ExplosionType Radial_Splash;
|
||||
|
||||
public static ExplosionType Enemy_Splash;
|
||||
|
||||
public static ExplosionType Lockdown;
|
||||
|
||||
public static ExplosionType Nuclear_Missile;
|
||||
|
||||
public static ExplosionType Parasite;
|
||||
|
||||
public static ExplosionType Broodlings;
|
||||
|
||||
public static ExplosionType EMP_Shockwave;
|
||||
|
||||
public static ExplosionType Irradiate;
|
||||
|
||||
public static ExplosionType Ensnare;
|
||||
|
||||
public static ExplosionType Plague;
|
||||
|
||||
public static ExplosionType Stasis_Field;
|
||||
|
||||
public static ExplosionType Dark_Swarm;
|
||||
|
||||
public static ExplosionType Consume;
|
||||
|
||||
public static ExplosionType Yamato_Gun;
|
||||
|
||||
public static ExplosionType Restoration;
|
||||
|
||||
public static ExplosionType Disruption_Web;
|
||||
|
||||
public static ExplosionType Corrosive_Acid;
|
||||
|
||||
public static ExplosionType Mind_Control;
|
||||
|
||||
public static ExplosionType Feedback;
|
||||
|
||||
public static ExplosionType Optical_Flare;
|
||||
|
||||
public static ExplosionType Maelstrom;
|
||||
|
||||
public static ExplosionType Air_Splash;
|
||||
|
||||
public static ExplosionType Unknown;
|
||||
|
||||
|
||||
private static Map<Long, ExplosionType> instances = new HashMap<Long, ExplosionType>();
|
||||
|
||||
private ExplosionType(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static ExplosionType get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
ExplosionType instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new ExplosionType(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native String toString_native(long pointer);
|
||||
|
||||
|
||||
}
|
25
generated/bwapi/Flag/Enum.java
Normal file
25
generated/bwapi/Flag/Enum.java
Normal file
|
@ -0,0 +1,25 @@
|
|||
package bwapi.Flag;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Enum {
|
||||
|
||||
CompleteMapInformation(0),
|
||||
UserInput(1);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Enum(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
52
generated/bwapi/Force.java
Normal file
52
generated/bwapi/Force.java
Normal file
|
@ -0,0 +1,52 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Force {
|
||||
|
||||
public int getID() {
|
||||
return getID_native(pointer);
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return getName_native(pointer);
|
||||
}
|
||||
|
||||
public List<Player> getPlayers() {
|
||||
return getPlayers_native(pointer);
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Force> instances = new HashMap<Long, Force>();
|
||||
|
||||
private Force(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Force get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Force instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Force(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native int getID_native(long pointer);
|
||||
|
||||
private native String getName_native(long pointer);
|
||||
|
||||
private native List<Player> getPlayers_native(long pointer);
|
||||
|
||||
|
||||
}
|
40
generated/bwapi/Forceset.java
Normal file
40
generated/bwapi/Forceset.java
Normal file
|
@ -0,0 +1,40 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Forceset {
|
||||
|
||||
public List<Player> getPlayers() {
|
||||
return getPlayers_native(pointer);
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Forceset> instances = new HashMap<Long, Forceset>();
|
||||
|
||||
private Forceset(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Forceset get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Forceset instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Forceset(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native List<Player> getPlayers_native(long pointer);
|
||||
|
||||
|
||||
}
|
1330
generated/bwapi/Game.java
Normal file
1330
generated/bwapi/Game.java
Normal file
File diff suppressed because it is too large
Load diff
70
generated/bwapi/GameType.java
Normal file
70
generated/bwapi/GameType.java
Normal file
|
@ -0,0 +1,70 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class GameType {
|
||||
|
||||
public String toString() {
|
||||
return toString_native(pointer);
|
||||
}
|
||||
|
||||
public static GameType Melee;
|
||||
|
||||
public static GameType Free_For_All;
|
||||
|
||||
public static GameType One_on_One;
|
||||
|
||||
public static GameType Capture_The_Flag;
|
||||
|
||||
public static GameType Greed;
|
||||
|
||||
public static GameType Slaughter;
|
||||
|
||||
public static GameType Sudden_Death;
|
||||
|
||||
public static GameType Ladder;
|
||||
|
||||
public static GameType Use_Map_Settings;
|
||||
|
||||
public static GameType Team_Melee;
|
||||
|
||||
public static GameType Team_Free_For_All;
|
||||
|
||||
public static GameType Team_Capture_The_Flag;
|
||||
|
||||
public static GameType Top_vs_Bottom;
|
||||
|
||||
public static GameType None;
|
||||
|
||||
public static GameType Unknown;
|
||||
|
||||
|
||||
private static Map<Long, GameType> instances = new HashMap<Long, GameType>();
|
||||
|
||||
private GameType(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static GameType get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
GameType instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new GameType(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native String toString_native(long pointer);
|
||||
|
||||
|
||||
}
|
251
generated/bwapi/Key.java
Normal file
251
generated/bwapi/Key.java
Normal file
|
@ -0,0 +1,251 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Key {
|
||||
|
||||
K_LBUTTON(1),
|
||||
K_RBUTTON(2),
|
||||
K_CANCEL(3),
|
||||
K_MBUTTON(4),
|
||||
K_XBUTTON1(5),
|
||||
K_XBUTTON2(6),
|
||||
__UNDEFINED_7(7),
|
||||
K_BACK(8),
|
||||
K_TAB(9),
|
||||
__RESERVED_A(10),
|
||||
__RESERVED_B(11),
|
||||
K_CLEAR(12),
|
||||
K_RETURN(13),
|
||||
__UNDEFINED_E(14),
|
||||
__UNDEFINED_F(15),
|
||||
K_SHIFT(16),
|
||||
K_CONTROL(17),
|
||||
K_MENU(18),
|
||||
K_PAUSE(19),
|
||||
K_CAPITAL(20),
|
||||
K_KANA(21),
|
||||
K_UNDEFINED_16(22),
|
||||
K_JUNJA(23),
|
||||
K_FINAL(24),
|
||||
K_KANJI(25),
|
||||
__UNDEFINED_1A(26),
|
||||
K_ESCAPE(27),
|
||||
K_CONVERT(28),
|
||||
K_NONCONVERT(29),
|
||||
K_ACCEPT(30),
|
||||
K_MODECHANGE(31),
|
||||
K_SPACE(32),
|
||||
K_PRIOR(33),
|
||||
K_NEXT(34),
|
||||
K_END(35),
|
||||
K_HOME(36),
|
||||
K_LEFT(37),
|
||||
K_UP(38),
|
||||
K_RIGHT(39),
|
||||
K_DOWN(40),
|
||||
K_SELECT(41),
|
||||
K_PRINT(42),
|
||||
K_EXECUTE(43),
|
||||
K_SNAPSHOT(44),
|
||||
K_INSERT(45),
|
||||
K_DELETE(46),
|
||||
K_HELP(47),
|
||||
K_0(48),
|
||||
K_1(49),
|
||||
K_2(50),
|
||||
K_3(51),
|
||||
K_4(52),
|
||||
K_5(53),
|
||||
K_6(54),
|
||||
K_7(55),
|
||||
K_8(56),
|
||||
K_9(57),
|
||||
__UNDEFINED_3A(58),
|
||||
__UNDEFINED_3B(59),
|
||||
__UNDEFINED_3C(60),
|
||||
__UNDEFINED_3D(61),
|
||||
__UNDEFINED_3E(62),
|
||||
__UNDEFINED_3F(63),
|
||||
__UNDEFINED_40(64),
|
||||
K_A(65),
|
||||
K_B(66),
|
||||
K_C(67),
|
||||
K_D(68),
|
||||
K_E(69),
|
||||
K_F(70),
|
||||
K_G(71),
|
||||
K_H(72),
|
||||
K_I(73),
|
||||
K_J(74),
|
||||
K_K(75),
|
||||
K_L(76),
|
||||
K_M(77),
|
||||
K_N(78),
|
||||
K_O(79),
|
||||
K_P(80),
|
||||
K_Q(81),
|
||||
K_R(82),
|
||||
K_S(83),
|
||||
K_T(84),
|
||||
K_U(85),
|
||||
K_V(86),
|
||||
K_W(87),
|
||||
K_X(88),
|
||||
K_Y(89),
|
||||
K_Z(90),
|
||||
K_LWIN(91),
|
||||
K_RWIN(92),
|
||||
K_APPS(93),
|
||||
__RESERVED_5E(94),
|
||||
K_SLEEP(95),
|
||||
K_NUMPAD0(96),
|
||||
K_NUMPAD1(97),
|
||||
K_NUMPAD2(98),
|
||||
K_NUMPAD3(99),
|
||||
K_NUMPAD4(100),
|
||||
K_NUMPAD5(101),
|
||||
K_NUMPAD6(102),
|
||||
K_NUMPAD7(103),
|
||||
K_NUMPAD8(104),
|
||||
K_NUMPAD9(105),
|
||||
K_MULTIPLY(106),
|
||||
K_ADD(107),
|
||||
K_SEPARATOR(108),
|
||||
K_SUBTRACT(109),
|
||||
K_DECIMAL(110),
|
||||
K_DIVIDE(111),
|
||||
K_F1(112),
|
||||
K_F2(113),
|
||||
K_F3(114),
|
||||
K_F4(115),
|
||||
K_F5(116),
|
||||
K_F6(117),
|
||||
K_F7(118),
|
||||
K_F8(119),
|
||||
K_F9(120),
|
||||
K_F10(121),
|
||||
K_F11(122),
|
||||
K_F12(123),
|
||||
K_F13(124),
|
||||
K_F14(125),
|
||||
K_F15(126),
|
||||
K_F16(127),
|
||||
K_F17(128),
|
||||
K_F18(129),
|
||||
K_F19(130),
|
||||
K_F20(131),
|
||||
K_F21(132),
|
||||
K_F22(133),
|
||||
K_F23(134),
|
||||
K_F24(135),
|
||||
__UNASSIGNED_88(136),
|
||||
__UNASSIGNED_89(137),
|
||||
__UNASSIGNED_8A(138),
|
||||
__UNASSIGNED_8B(139),
|
||||
__UNASSIGNED_8C(140),
|
||||
__UNASSIGNED_8D(141),
|
||||
__UNASSIGNED_8E(142),
|
||||
__UNASSIGNED_8F(143),
|
||||
K_NUMLOCK(144),
|
||||
K_SCROLL(145),
|
||||
K_OEM_NEC_EQUAL(146),
|
||||
K_OEM_FJ_JISHO(147),
|
||||
K_OEM_FJ_MASSHOU(148),
|
||||
K_OEM_FJ_TOUROKU(149),
|
||||
K_OEM_FJ_LOYA(150),
|
||||
__UNASSIGNED_97(151),
|
||||
__UNASSIGNED_98(152),
|
||||
__UNASSIGNED_99(153),
|
||||
__UNASSIGNED_9A(154),
|
||||
__UNASSIGNED_9B(155),
|
||||
__UNASSIGNED_9C(156),
|
||||
__UNASSIGNED_9D(157),
|
||||
__UNASSIGNED_9E(158),
|
||||
__UNASSIGNED_9F(159),
|
||||
K_LSHIFT(160),
|
||||
K_RSHIFT(161),
|
||||
K_LCONTROL(162),
|
||||
K_RCONTROL(163),
|
||||
K_LMENU(164),
|
||||
K_RMENU(165),
|
||||
K_BROWSER_BACK(166),
|
||||
K_BROWSER_FORWARD(167),
|
||||
K_BROWSER_REFRESH(168),
|
||||
K_BROWSER_STOP(169),
|
||||
K_BROWSER_SEARCH(170),
|
||||
K_BROWSER_FAVORITES(171),
|
||||
K_BROWSER_HOME(172),
|
||||
K_VOLUME_MUTE(173),
|
||||
K_VOLUME_DOWN(174),
|
||||
K_VOLUME_UP(175),
|
||||
K_MEDIA_NEXT_TRACK(176),
|
||||
K_MEDIA_PREV_TRACK(177),
|
||||
K_MEDIA_STOP(178),
|
||||
K_MEDIA_PLAY_PAUSE(179),
|
||||
K_LAUNCH_MAIL(180),
|
||||
K_LAUNCH_MEDIA_SELECT(181),
|
||||
K_LAUNCH_APP1(182),
|
||||
K_LAUNCH_APP2(183),
|
||||
__RESERVED_B8(184),
|
||||
__RESERVED_B9(185),
|
||||
K_OEM_1(186),
|
||||
K_OEM_PLUS(187),
|
||||
K_OEM_COMMA(188),
|
||||
K_OEM_MINUS(189),
|
||||
K_OEM_PERIOD(190),
|
||||
K_OEM_2(191),
|
||||
K_OEM_3(192),
|
||||
K_OEM_4(219),
|
||||
K_OEM_5(220),
|
||||
K_OEM_6(221),
|
||||
K_OEM_7(222),
|
||||
K_OEM_8(223),
|
||||
__RESERVED_E0(224),
|
||||
K_OEM_AX(225),
|
||||
K_OEM_102(226),
|
||||
K_ICO_HELP(227),
|
||||
K_ICO_00(228),
|
||||
K_PROCESSKEY(229),
|
||||
K_ICO_CLEAR(230),
|
||||
K_PACKET(231),
|
||||
__UNASSIGNED_E8(232),
|
||||
K_OEM_RESET(233),
|
||||
K_OEM_JUMP(234),
|
||||
K_OEM_PA1(235),
|
||||
K_OEM_PA2(236),
|
||||
K_OEM_PA3(237),
|
||||
K_OEM_WSCTRL(238),
|
||||
K_OEM_CUSEL(239),
|
||||
K_OEM_ATTN(240),
|
||||
K_OEM_FINISH(241),
|
||||
K_OEM_COPY(242),
|
||||
K_OEM_AUTO(243),
|
||||
K_OEM_ENLW(244),
|
||||
K_OEM_BACKTAB(245),
|
||||
K_ATTN(246),
|
||||
K_CRSEL(247),
|
||||
K_EXSEL(248),
|
||||
K_EREOF(249),
|
||||
K_PLAY(250),
|
||||
K_ZOOM(251),
|
||||
K_NONAME(252),
|
||||
K_PA1(253),
|
||||
K_OEM_CLEAR(254);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Key(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
29
generated/bwapi/Latency/Enum.java
Normal file
29
generated/bwapi/Latency/Enum.java
Normal file
|
@ -0,0 +1,29 @@
|
|||
package bwapi.Latency;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum Enum {
|
||||
|
||||
SinglePlayer(2),
|
||||
LanLow(5),
|
||||
LanMedium(7),
|
||||
LanHigh(9),
|
||||
BattlenetLow(14),
|
||||
BattlenetMedium(19);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
Enum(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
262
generated/bwapi/Mirror.java
Normal file
262
generated/bwapi/Mirror.java
Normal file
|
@ -0,0 +1,262 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.AIModule;
|
||||
import bwapi.BWEventListener;
|
||||
|
||||
import java.io.*;
|
||||
import java.io.File;
|
||||
import java.lang.Exception;
|
||||
import java.lang.UnsupportedOperationException;
|
||||
import java.util.*;
|
||||
import java.util.zip.*;
|
||||
|
||||
/**
|
||||
* <p>The API entry point. Standard use case:</p>
|
||||
* <ul>
|
||||
* <li>Create a Mirror object and use {@link #getModule()} and then set an {@link AIModule}'s {@link BWEventListener}<br/>
|
||||
* <li>Call {@link #startGame()} to init the API and connect to Broodwar, then launch Broodwar from ChaosLauncher.</li>
|
||||
* <li>In you {@link BWEventListener#onStart()} method, receive the Game object by calling {@link #getGame()}</li>
|
||||
* </ul>
|
||||
* <br/>
|
||||
* <b>Example</b>
|
||||
* <pre>
|
||||
* {@code
|
||||
*
|
||||
* mirror.getModule().setEventListener(new DefaultBWListener()
|
||||
* {
|
||||
* public void onStart() {
|
||||
* game = mirror.getGame();
|
||||
* self = game.self();
|
||||
* //initialization
|
||||
* ....
|
||||
* }
|
||||
*
|
||||
* public void onUpdate() {
|
||||
* for (Unit myUnit : self.getUnits()) {
|
||||
* //give orders to unit
|
||||
* ...
|
||||
* }
|
||||
* }
|
||||
* });
|
||||
* }
|
||||
* mirror.startGame();
|
||||
* </pre>
|
||||
|
||||
* <p><b>Note:</b> The Game object is initialized during the {@link #startGame()} as well as other BWMirror API's constants.
|
||||
* Do not use any API releated methods/fields prior to {@link #startGame()}.</p>
|
||||
|
||||
*/
|
||||
public class Mirror {
|
||||
|
||||
private Game game;
|
||||
|
||||
private AIModule module = new AIModule();
|
||||
|
||||
private FrameCallback frameCallback;
|
||||
|
||||
private static final boolean EXTRACT_JAR = true;
|
||||
|
||||
private static final String VERSION = "2_0";
|
||||
|
||||
static {
|
||||
String arch = System.getProperty("os.arch");
|
||||
String dllNames[] = {"bwapi_bridge" + VERSION};
|
||||
if(!arch.equals("x86")){
|
||||
throw new UnsupportedOperationException("BWMirror API supports only x86 architecture.");
|
||||
}
|
||||
try {
|
||||
if (EXTRACT_JAR) {
|
||||
System.setProperty("java.library.path", ".");
|
||||
java.lang.reflect.Field fieldSysPath = ClassLoader.class.getDeclaredField("sys_paths");
|
||||
fieldSysPath.setAccessible(true);
|
||||
fieldSysPath.set(null, null);
|
||||
|
||||
String path = Mirror.class.getProtectionDomain().getCodeSource().getLocation().getPath();
|
||||
String decodedPath = java.net.URLDecoder.decode(path, "UTF-8");
|
||||
|
||||
for (String dllName : dllNames) {
|
||||
String dllNameExt = dllName + ".dll";
|
||||
if (!new File(dllNameExt).exists()) {
|
||||
JarResources jar = new JarResources(path);
|
||||
byte[] correctDllData = jar.getResource(dllNameExt);
|
||||
FileOutputStream funnyStream = new FileOutputStream(dllNameExt);
|
||||
funnyStream.write(correctDllData);
|
||||
funnyStream.close();
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.err.println("Failed to extract native libraries.\n" + e);
|
||||
}
|
||||
|
||||
System.loadLibrary(dllNames[0]);
|
||||
|
||||
File dataDir = new File("bwapi-data/BWTA");
|
||||
if(!dataDir.exists()){
|
||||
try {
|
||||
dataDir.mkdirs();
|
||||
} catch (Exception e) {
|
||||
System.err.println("Unable to create /bwapi-data/BWTA folder, BWTA analysis will not be saved.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public Game getGame() {
|
||||
return game;
|
||||
}
|
||||
|
||||
public AIModule getModule() {
|
||||
return module;
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts the API, initializes all constants ( {@link UnitType}, {@link WeaponType} ) and the {@link Game} object.
|
||||
* This method blocks until the end of game.
|
||||
*/
|
||||
public native void startGame();
|
||||
|
||||
private void update() {
|
||||
if (frameCallback != null) {
|
||||
frameCallback.update();
|
||||
}
|
||||
}
|
||||
|
||||
/*public void setFrameCallback(bwapi.Mirror.FrameCallback frameCallback) {
|
||||
this.frameCallback = frameCallback;
|
||||
} */
|
||||
|
||||
/**
|
||||
* The simplest interface to receive update event from Broodwar. The {@link #update()} method is called once each frame.
|
||||
* For a simple bot and implementation of this interface is enough, to receive all in game events, implement {@link BWEventListener}.
|
||||
*/
|
||||
/*public*/ private interface FrameCallback {
|
||||
public void update();
|
||||
}
|
||||
|
||||
@SuppressWarnings({"unchecked"})
|
||||
private static class JarResources {
|
||||
|
||||
// external debug flag
|
||||
public boolean debugOn = false;
|
||||
|
||||
// jar resource mapping tables
|
||||
private Hashtable htSizes = new Hashtable();
|
||||
private Hashtable htJarContents = new Hashtable();
|
||||
|
||||
// a jar file
|
||||
private String jarFileName;
|
||||
|
||||
/**
|
||||
* creates a javabot.JarResources. It extracts all resources from a Jar
|
||||
* into an internal hashtable, keyed by resource names.
|
||||
*
|
||||
* @param jarFileName a jar or zip file
|
||||
*/
|
||||
public JarResources(String jarFileName) {
|
||||
this.jarFileName = jarFileName;
|
||||
init();
|
||||
}
|
||||
|
||||
/**
|
||||
* Extracts a jar resource as a blob.
|
||||
*
|
||||
* @param name a resource name.
|
||||
*/
|
||||
public byte[] getResource(String name) {
|
||||
return (byte[]) htJarContents.get(name);
|
||||
}
|
||||
|
||||
/**
|
||||
* initializes internal hash tables with Jar file resources.
|
||||
*/
|
||||
private void init() {
|
||||
try {
|
||||
// extracts just sizes only.
|
||||
ZipFile zf = new ZipFile(jarFileName);
|
||||
Enumeration e = zf.entries();
|
||||
while (e.hasMoreElements()) {
|
||||
ZipEntry ze = (ZipEntry) e.nextElement();
|
||||
if (debugOn) {
|
||||
System.out.println(dumpZipEntry(ze));
|
||||
}
|
||||
htSizes.put(ze.getName(), new Integer((int) ze.getSize()));
|
||||
}
|
||||
zf.close();
|
||||
|
||||
// extract resources and put them into the hashtable.
|
||||
FileInputStream fis = new FileInputStream(jarFileName);
|
||||
BufferedInputStream bis = new BufferedInputStream(fis);
|
||||
ZipInputStream zis = new ZipInputStream(bis);
|
||||
ZipEntry ze = null;
|
||||
while ((ze = zis.getNextEntry()) != null) {
|
||||
if (ze.isDirectory()) {
|
||||
continue;
|
||||
}
|
||||
if (debugOn) {
|
||||
System.out.println(
|
||||
"ze.getName()=" + ze.getName() + "," + "getSize()=" + ze.getSize()
|
||||
);
|
||||
}
|
||||
int size = (int) ze.getSize();
|
||||
// -1 means unknown size.
|
||||
if (size == -1) {
|
||||
size = ((Integer) htSizes.get(ze.getName())).intValue();
|
||||
}
|
||||
byte[] b = new byte[(int) size];
|
||||
int rb = 0;
|
||||
int chunk = 0;
|
||||
while (((int) size - rb) > 0) {
|
||||
chunk = zis.read(b, rb, (int) size - rb);
|
||||
if (chunk == -1) {
|
||||
break;
|
||||
}
|
||||
rb += chunk;
|
||||
}
|
||||
// add to internal resource hashtable
|
||||
htJarContents.put(ze.getName(), b);
|
||||
if (debugOn) {
|
||||
System.out.println(
|
||||
ze.getName() + " rb=" + rb +
|
||||
",size=" + size +
|
||||
",csize=" + ze.getCompressedSize()
|
||||
);
|
||||
}
|
||||
}
|
||||
} catch (NullPointerException e) {
|
||||
System.out.println("done.");
|
||||
} catch (FileNotFoundException e) {
|
||||
e.printStackTrace();
|
||||
} catch (IOException e) {
|
||||
e.printStackTrace();
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Dumps a zip entry into a string.
|
||||
*
|
||||
* @param ze a ZipEntry
|
||||
*/
|
||||
private String dumpZipEntry(ZipEntry ze) {
|
||||
StringBuffer sb = new StringBuffer();
|
||||
if (ze.isDirectory()) {
|
||||
sb.append("d ");
|
||||
} else {
|
||||
sb.append("f ");
|
||||
}
|
||||
if (ze.getMethod() == ZipEntry.STORED) {
|
||||
sb.append("stored ");
|
||||
} else {
|
||||
sb.append("defalted ");
|
||||
}
|
||||
sb.append(ze.getName());
|
||||
sb.append("\t");
|
||||
sb.append("" + ze.getSize());
|
||||
if (ze.getMethod() == ZipEntry.DEFLATED) {
|
||||
sb.append("/" + ze.getCompressedSize());
|
||||
}
|
||||
return (sb.toString());
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
27
generated/bwapi/MouseButton.java
Normal file
27
generated/bwapi/MouseButton.java
Normal file
|
@ -0,0 +1,27 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public enum MouseButton {
|
||||
|
||||
M_LEFT(0),
|
||||
M_RIGHT(1),
|
||||
M_MIDDLE(2),
|
||||
M_MAX(3);
|
||||
|
||||
private int value;
|
||||
|
||||
public int getValue(){
|
||||
return value;
|
||||
}
|
||||
|
||||
MouseButton(int value){
|
||||
this.value = value;
|
||||
}
|
||||
|
||||
}
|
346
generated/bwapi/Order.java
Normal file
346
generated/bwapi/Order.java
Normal file
|
@ -0,0 +1,346 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Order {
|
||||
|
||||
public static Order Die;
|
||||
|
||||
public static Order Stop;
|
||||
|
||||
public static Order Guard;
|
||||
|
||||
public static Order PlayerGuard;
|
||||
|
||||
public static Order TurretGuard;
|
||||
|
||||
public static Order BunkerGuard;
|
||||
|
||||
public static Order Move;
|
||||
|
||||
public static Order AttackUnit;
|
||||
|
||||
public static Order AttackTile;
|
||||
|
||||
public static Order Hover;
|
||||
|
||||
public static Order AttackMove;
|
||||
|
||||
public static Order InfestedCommandCenter;
|
||||
|
||||
public static Order UnusedNothing;
|
||||
|
||||
public static Order UnusedPowerup;
|
||||
|
||||
public static Order TowerGuard;
|
||||
|
||||
public static Order VultureMine;
|
||||
|
||||
public static Order Nothing;
|
||||
|
||||
public static Order CastInfestation;
|
||||
|
||||
public static Order InfestingCommandCenter;
|
||||
|
||||
public static Order PlaceBuilding;
|
||||
|
||||
public static Order CreateProtossBuilding;
|
||||
|
||||
public static Order ConstructingBuilding;
|
||||
|
||||
public static Order Repair;
|
||||
|
||||
public static Order PlaceAddon;
|
||||
|
||||
public static Order BuildAddon;
|
||||
|
||||
public static Order Train;
|
||||
|
||||
public static Order RallyPointUnit;
|
||||
|
||||
public static Order RallyPointTile;
|
||||
|
||||
public static Order ZergBirth;
|
||||
|
||||
public static Order ZergUnitMorph;
|
||||
|
||||
public static Order ZergBuildingMorph;
|
||||
|
||||
public static Order IncompleteBuilding;
|
||||
|
||||
public static Order BuildNydusExit;
|
||||
|
||||
public static Order EnterNydusCanal;
|
||||
|
||||
public static Order Follow;
|
||||
|
||||
public static Order Carrier;
|
||||
|
||||
public static Order ReaverCarrierMove;
|
||||
|
||||
public static Order CarrierIgnore2;
|
||||
|
||||
public static Order Reaver;
|
||||
|
||||
public static Order TrainFighter;
|
||||
|
||||
public static Order InterceptorAttack;
|
||||
|
||||
public static Order ScarabAttack;
|
||||
|
||||
public static Order RechargeShieldsUnit;
|
||||
|
||||
public static Order RechargeShieldsBattery;
|
||||
|
||||
public static Order ShieldBattery;
|
||||
|
||||
public static Order InterceptorReturn;
|
||||
|
||||
public static Order BuildingLand;
|
||||
|
||||
public static Order BuildingLiftOff;
|
||||
|
||||
public static Order DroneLiftOff;
|
||||
|
||||
public static Order LiftingOff;
|
||||
|
||||
public static Order ResearchTech;
|
||||
|
||||
public static Order Upgrade;
|
||||
|
||||
public static Order Larva;
|
||||
|
||||
public static Order SpawningLarva;
|
||||
|
||||
public static Order Harvest1;
|
||||
|
||||
public static Order Harvest2;
|
||||
|
||||
public static Order MoveToGas;
|
||||
|
||||
public static Order WaitForGas;
|
||||
|
||||
public static Order HarvestGas;
|
||||
|
||||
public static Order ReturnGas;
|
||||
|
||||
public static Order MoveToMinerals;
|
||||
|
||||
public static Order WaitForMinerals;
|
||||
|
||||
public static Order MiningMinerals;
|
||||
|
||||
public static Order Harvest3;
|
||||
|
||||
public static Order Harvest4;
|
||||
|
||||
public static Order ReturnMinerals;
|
||||
|
||||
public static Order Interrupted;
|
||||
|
||||
public static Order EnterTransport;
|
||||
|
||||
public static Order PickupIdle;
|
||||
|
||||
public static Order PickupTransport;
|
||||
|
||||
public static Order PickupBunker;
|
||||
|
||||
public static Order Pickup4;
|
||||
|
||||
public static Order PowerupIdle;
|
||||
|
||||
public static Order Sieging;
|
||||
|
||||
public static Order Unsieging;
|
||||
|
||||
public static Order InitCreepGrowth;
|
||||
|
||||
public static Order SpreadCreep;
|
||||
|
||||
public static Order StoppingCreepGrowth;
|
||||
|
||||
public static Order GuardianAspect;
|
||||
|
||||
public static Order ArchonWarp;
|
||||
|
||||
public static Order CompletingArchonSummon;
|
||||
|
||||
public static Order HoldPosition;
|
||||
|
||||
public static Order Cloak;
|
||||
|
||||
public static Order Decloak;
|
||||
|
||||
public static Order Unload;
|
||||
|
||||
public static Order MoveUnload;
|
||||
|
||||
public static Order FireYamatoGun;
|
||||
|
||||
public static Order CastLockdown;
|
||||
|
||||
public static Order Burrowing;
|
||||
|
||||
public static Order Burrowed;
|
||||
|
||||
public static Order Unburrowing;
|
||||
|
||||
public static Order CastDarkSwarm;
|
||||
|
||||
public static Order CastParasite;
|
||||
|
||||
public static Order CastSpawnBroodlings;
|
||||
|
||||
public static Order CastEMPShockwave;
|
||||
|
||||
public static Order NukeWait;
|
||||
|
||||
public static Order NukeTrain;
|
||||
|
||||
public static Order NukeLaunch;
|
||||
|
||||
public static Order NukePaint;
|
||||
|
||||
public static Order NukeUnit;
|
||||
|
||||
public static Order CastNuclearStrike;
|
||||
|
||||
public static Order NukeTrack;
|
||||
|
||||
public static Order CloakNearbyUnits;
|
||||
|
||||
public static Order PlaceMine;
|
||||
|
||||
public static Order RightClickAction;
|
||||
|
||||
public static Order CastRecall;
|
||||
|
||||
public static Order Teleport;
|
||||
|
||||
public static Order CastScannerSweep;
|
||||
|
||||
public static Order Scanner;
|
||||
|
||||
public static Order CastDefensiveMatrix;
|
||||
|
||||
public static Order CastPsionicStorm;
|
||||
|
||||
public static Order CastIrradiate;
|
||||
|
||||
public static Order CastPlague;
|
||||
|
||||
public static Order CastConsume;
|
||||
|
||||
public static Order CastEnsnare;
|
||||
|
||||
public static Order CastStasisField;
|
||||
|
||||
public static Order CastHallucination;
|
||||
|
||||
public static Order Hallucination2;
|
||||
|
||||
public static Order ResetCollision;
|
||||
|
||||
public static Order Patrol;
|
||||
|
||||
public static Order CTFCOPInit;
|
||||
|
||||
public static Order CTFCOPStarted;
|
||||
|
||||
public static Order CTFCOP2;
|
||||
|
||||
public static Order ComputerAI;
|
||||
|
||||
public static Order AtkMoveEP;
|
||||
|
||||
public static Order HarassMove;
|
||||
|
||||
public static Order AIPatrol;
|
||||
|
||||
public static Order GuardPost;
|
||||
|
||||
public static Order RescuePassive;
|
||||
|
||||
public static Order Neutral;
|
||||
|
||||
public static Order ComputerReturn;
|
||||
|
||||
public static Order SelfDestructing;
|
||||
|
||||
public static Order Critter;
|
||||
|
||||
public static Order HiddenGun;
|
||||
|
||||
public static Order OpenDoor;
|
||||
|
||||
public static Order CloseDoor;
|
||||
|
||||
public static Order HideTrap;
|
||||
|
||||
public static Order RevealTrap;
|
||||
|
||||
public static Order EnableDoodad;
|
||||
|
||||
public static Order DisableDoodad;
|
||||
|
||||
public static Order WarpIn;
|
||||
|
||||
public static Order Medic;
|
||||
|
||||
public static Order MedicHeal;
|
||||
|
||||
public static Order HealMove;
|
||||
|
||||
public static Order MedicHealToIdle;
|
||||
|
||||
public static Order CastRestoration;
|
||||
|
||||
public static Order CastDisruptionWeb;
|
||||
|
||||
public static Order CastMindControl;
|
||||
|
||||
public static Order DarkArchonMeld;
|
||||
|
||||
public static Order CastFeedback;
|
||||
|
||||
public static Order CastOpticalFlare;
|
||||
|
||||
public static Order CastMaelstrom;
|
||||
|
||||
public static Order JunkYardDog;
|
||||
|
||||
public static Order Fatal;
|
||||
|
||||
public static Order None;
|
||||
|
||||
public static Order Unknown;
|
||||
|
||||
|
||||
private static Map<Long, Order> instances = new HashMap<Long, Order>();
|
||||
|
||||
private Order(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Order get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Order instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Order(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
|
||||
}
|
400
generated/bwapi/Player.java
Normal file
400
generated/bwapi/Player.java
Normal file
|
@ -0,0 +1,400 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Player {
|
||||
|
||||
public int getID() {
|
||||
return getID_native(pointer);
|
||||
}
|
||||
|
||||
public String getName() {
|
||||
return getName_native(pointer);
|
||||
}
|
||||
|
||||
public List<Unit> getUnits() {
|
||||
return getUnits_native(pointer);
|
||||
}
|
||||
|
||||
public Race getRace() {
|
||||
return getRace_native(pointer);
|
||||
}
|
||||
|
||||
public PlayerType getType() {
|
||||
return getType_native(pointer);
|
||||
}
|
||||
|
||||
public Force getForce() {
|
||||
return getForce_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isAlly(Player player) {
|
||||
return isAlly_native(pointer, player);
|
||||
}
|
||||
|
||||
public boolean isEnemy(Player player) {
|
||||
return isEnemy_native(pointer, player);
|
||||
}
|
||||
|
||||
public boolean isNeutral() {
|
||||
return isNeutral_native(pointer);
|
||||
}
|
||||
|
||||
public TilePosition getStartLocation() {
|
||||
return getStartLocation_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isVictorious() {
|
||||
return isVictorious_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isDefeated() {
|
||||
return isDefeated_native(pointer);
|
||||
}
|
||||
|
||||
public boolean leftGame() {
|
||||
return leftGame_native(pointer);
|
||||
}
|
||||
|
||||
public int minerals() {
|
||||
return minerals_native(pointer);
|
||||
}
|
||||
|
||||
public int gas() {
|
||||
return gas_native(pointer);
|
||||
}
|
||||
|
||||
public int gatheredMinerals() {
|
||||
return gatheredMinerals_native(pointer);
|
||||
}
|
||||
|
||||
public int gatheredGas() {
|
||||
return gatheredGas_native(pointer);
|
||||
}
|
||||
|
||||
public int repairedMinerals() {
|
||||
return repairedMinerals_native(pointer);
|
||||
}
|
||||
|
||||
public int repairedGas() {
|
||||
return repairedGas_native(pointer);
|
||||
}
|
||||
|
||||
public int refundedMinerals() {
|
||||
return refundedMinerals_native(pointer);
|
||||
}
|
||||
|
||||
public int refundedGas() {
|
||||
return refundedGas_native(pointer);
|
||||
}
|
||||
|
||||
public int spentMinerals() {
|
||||
return spentMinerals_native(pointer);
|
||||
}
|
||||
|
||||
public int spentGas() {
|
||||
return spentGas_native(pointer);
|
||||
}
|
||||
|
||||
public int supplyTotal() {
|
||||
return supplyTotal_native(pointer);
|
||||
}
|
||||
|
||||
public int supplyTotal(Race race) {
|
||||
return supplyTotal_native(pointer, race);
|
||||
}
|
||||
|
||||
public int supplyUsed() {
|
||||
return supplyUsed_native(pointer);
|
||||
}
|
||||
|
||||
public int supplyUsed(Race race) {
|
||||
return supplyUsed_native(pointer, race);
|
||||
}
|
||||
|
||||
public int allUnitCount() {
|
||||
return allUnitCount_native(pointer);
|
||||
}
|
||||
|
||||
public int allUnitCount(UnitType unit) {
|
||||
return allUnitCount_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int visibleUnitCount() {
|
||||
return visibleUnitCount_native(pointer);
|
||||
}
|
||||
|
||||
public int visibleUnitCount(UnitType unit) {
|
||||
return visibleUnitCount_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int completedUnitCount() {
|
||||
return completedUnitCount_native(pointer);
|
||||
}
|
||||
|
||||
public int completedUnitCount(UnitType unit) {
|
||||
return completedUnitCount_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int incompleteUnitCount() {
|
||||
return incompleteUnitCount_native(pointer);
|
||||
}
|
||||
|
||||
public int incompleteUnitCount(UnitType unit) {
|
||||
return incompleteUnitCount_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int deadUnitCount() {
|
||||
return deadUnitCount_native(pointer);
|
||||
}
|
||||
|
||||
public int deadUnitCount(UnitType unit) {
|
||||
return deadUnitCount_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int killedUnitCount() {
|
||||
return killedUnitCount_native(pointer);
|
||||
}
|
||||
|
||||
public int killedUnitCount(UnitType unit) {
|
||||
return killedUnitCount_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int getUpgradeLevel(UpgradeType upgrade) {
|
||||
return getUpgradeLevel_native(pointer, upgrade);
|
||||
}
|
||||
|
||||
public boolean hasResearched(TechType tech) {
|
||||
return hasResearched_native(pointer, tech);
|
||||
}
|
||||
|
||||
public boolean isResearching(TechType tech) {
|
||||
return isResearching_native(pointer, tech);
|
||||
}
|
||||
|
||||
public boolean isUpgrading(UpgradeType upgrade) {
|
||||
return isUpgrading_native(pointer, upgrade);
|
||||
}
|
||||
|
||||
public Color getColor() {
|
||||
return getColor_native(pointer);
|
||||
}
|
||||
|
||||
public char getTextColor() {
|
||||
return getTextColor_native(pointer);
|
||||
}
|
||||
|
||||
public int maxEnergy(UnitType unit) {
|
||||
return maxEnergy_native(pointer, unit);
|
||||
}
|
||||
|
||||
public double topSpeed(UnitType unit) {
|
||||
return topSpeed_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int weaponMaxRange(WeaponType weapon) {
|
||||
return weaponMaxRange_native(pointer, weapon);
|
||||
}
|
||||
|
||||
public int sightRange(UnitType unit) {
|
||||
return sightRange_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int weaponDamageCooldown(UnitType unit) {
|
||||
return weaponDamageCooldown_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int armor(UnitType unit) {
|
||||
return armor_native(pointer, unit);
|
||||
}
|
||||
|
||||
public int damage(WeaponType wpn) {
|
||||
return damage_native(pointer, wpn);
|
||||
}
|
||||
|
||||
public int getUnitScore() {
|
||||
return getUnitScore_native(pointer);
|
||||
}
|
||||
|
||||
public int getKillScore() {
|
||||
return getKillScore_native(pointer);
|
||||
}
|
||||
|
||||
public int getBuildingScore() {
|
||||
return getBuildingScore_native(pointer);
|
||||
}
|
||||
|
||||
public int getRazingScore() {
|
||||
return getRazingScore_native(pointer);
|
||||
}
|
||||
|
||||
public int getCustomScore() {
|
||||
return getCustomScore_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isObserver() {
|
||||
return isObserver_native(pointer);
|
||||
}
|
||||
|
||||
public int getMaxUpgradeLevel(UpgradeType upgrade) {
|
||||
return getMaxUpgradeLevel_native(pointer, upgrade);
|
||||
}
|
||||
|
||||
public boolean isResearchAvailable(TechType tech) {
|
||||
return isResearchAvailable_native(pointer, tech);
|
||||
}
|
||||
|
||||
public boolean isUnitAvailable(UnitType unit) {
|
||||
return isUnitAvailable_native(pointer, unit);
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Player> instances = new HashMap<Long, Player>();
|
||||
|
||||
private Player(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Player get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Player instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Player(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native int getID_native(long pointer);
|
||||
|
||||
private native String getName_native(long pointer);
|
||||
|
||||
private native List<Unit> getUnits_native(long pointer);
|
||||
|
||||
private native Race getRace_native(long pointer);
|
||||
|
||||
private native PlayerType getType_native(long pointer);
|
||||
|
||||
private native Force getForce_native(long pointer);
|
||||
|
||||
private native boolean isAlly_native(long pointer, Player player);
|
||||
|
||||
private native boolean isEnemy_native(long pointer, Player player);
|
||||
|
||||
private native boolean isNeutral_native(long pointer);
|
||||
|
||||
private native TilePosition getStartLocation_native(long pointer);
|
||||
|
||||
private native boolean isVictorious_native(long pointer);
|
||||
|
||||
private native boolean isDefeated_native(long pointer);
|
||||
|
||||
private native boolean leftGame_native(long pointer);
|
||||
|
||||
private native int minerals_native(long pointer);
|
||||
|
||||
private native int gas_native(long pointer);
|
||||
|
||||
private native int gatheredMinerals_native(long pointer);
|
||||
|
||||
private native int gatheredGas_native(long pointer);
|
||||
|
||||
private native int repairedMinerals_native(long pointer);
|
||||
|
||||
private native int repairedGas_native(long pointer);
|
||||
|
||||
private native int refundedMinerals_native(long pointer);
|
||||
|
||||
private native int refundedGas_native(long pointer);
|
||||
|
||||
private native int spentMinerals_native(long pointer);
|
||||
|
||||
private native int spentGas_native(long pointer);
|
||||
|
||||
private native int supplyTotal_native(long pointer);
|
||||
|
||||
private native int supplyTotal_native(long pointer, Race race);
|
||||
|
||||
private native int supplyUsed_native(long pointer);
|
||||
|
||||
private native int supplyUsed_native(long pointer, Race race);
|
||||
|
||||
private native int allUnitCount_native(long pointer);
|
||||
|
||||
private native int allUnitCount_native(long pointer, UnitType unit);
|
||||
|
||||
private native int visibleUnitCount_native(long pointer);
|
||||
|
||||
private native int visibleUnitCount_native(long pointer, UnitType unit);
|
||||
|
||||
private native int completedUnitCount_native(long pointer);
|
||||
|
||||
private native int completedUnitCount_native(long pointer, UnitType unit);
|
||||
|
||||
private native int incompleteUnitCount_native(long pointer);
|
||||
|
||||
private native int incompleteUnitCount_native(long pointer, UnitType unit);
|
||||
|
||||
private native int deadUnitCount_native(long pointer);
|
||||
|
||||
private native int deadUnitCount_native(long pointer, UnitType unit);
|
||||
|
||||
private native int killedUnitCount_native(long pointer);
|
||||
|
||||
private native int killedUnitCount_native(long pointer, UnitType unit);
|
||||
|
||||
private native int getUpgradeLevel_native(long pointer, UpgradeType upgrade);
|
||||
|
||||
private native boolean hasResearched_native(long pointer, TechType tech);
|
||||
|
||||
private native boolean isResearching_native(long pointer, TechType tech);
|
||||
|
||||
private native boolean isUpgrading_native(long pointer, UpgradeType upgrade);
|
||||
|
||||
private native Color getColor_native(long pointer);
|
||||
|
||||
private native char getTextColor_native(long pointer);
|
||||
|
||||
private native int maxEnergy_native(long pointer, UnitType unit);
|
||||
|
||||
private native double topSpeed_native(long pointer, UnitType unit);
|
||||
|
||||
private native int weaponMaxRange_native(long pointer, WeaponType weapon);
|
||||
|
||||
private native int sightRange_native(long pointer, UnitType unit);
|
||||
|
||||
private native int weaponDamageCooldown_native(long pointer, UnitType unit);
|
||||
|
||||
private native int armor_native(long pointer, UnitType unit);
|
||||
|
||||
private native int damage_native(long pointer, WeaponType wpn);
|
||||
|
||||
private native int getUnitScore_native(long pointer);
|
||||
|
||||
private native int getKillScore_native(long pointer);
|
||||
|
||||
private native int getBuildingScore_native(long pointer);
|
||||
|
||||
private native int getRazingScore_native(long pointer);
|
||||
|
||||
private native int getCustomScore_native(long pointer);
|
||||
|
||||
private native boolean isObserver_native(long pointer);
|
||||
|
||||
private native int getMaxUpgradeLevel_native(long pointer, UpgradeType upgrade);
|
||||
|
||||
private native boolean isResearchAvailable_native(long pointer, TechType tech);
|
||||
|
||||
private native boolean isUnitAvailable_native(long pointer, UnitType unit);
|
||||
|
||||
|
||||
}
|
74
generated/bwapi/PlayerType.java
Normal file
74
generated/bwapi/PlayerType.java
Normal file
|
@ -0,0 +1,74 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class PlayerType {
|
||||
|
||||
public String toString() {
|
||||
return toString_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isLobbyType() {
|
||||
return isLobbyType_native(pointer);
|
||||
}
|
||||
|
||||
public boolean isGameType() {
|
||||
return isGameType_native(pointer);
|
||||
}
|
||||
|
||||
public static PlayerType None;
|
||||
|
||||
public static PlayerType Computer;
|
||||
|
||||
public static PlayerType Player;
|
||||
|
||||
public static PlayerType RescuePassive;
|
||||
|
||||
public static PlayerType EitherPreferComputer;
|
||||
|
||||
public static PlayerType EitherPreferHuman;
|
||||
|
||||
public static PlayerType Neutral;
|
||||
|
||||
public static PlayerType Closed;
|
||||
|
||||
public static PlayerType PlayerLeft;
|
||||
|
||||
public static PlayerType ComputerLeft;
|
||||
|
||||
public static PlayerType Unknown;
|
||||
|
||||
|
||||
private static Map<Long, PlayerType> instances = new HashMap<Long, PlayerType>();
|
||||
|
||||
private PlayerType(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static PlayerType get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
PlayerType instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new PlayerType(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native String toString_native(long pointer);
|
||||
|
||||
private native boolean isLobbyType_native(long pointer);
|
||||
|
||||
private native boolean isGameType_native(long pointer);
|
||||
|
||||
|
||||
}
|
58
generated/bwapi/Playerset.java
Normal file
58
generated/bwapi/Playerset.java
Normal file
|
@ -0,0 +1,58 @@
|
|||
package bwapi;
|
||||
|
||||
import bwapi.*;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.HashMap;
|
||||
import java.util.Collection;
|
||||
import java.util.List;
|
||||
|
||||
public class Playerset {
|
||||
|
||||
public List<Unit> getUnits() {
|
||||
return getUnits_native(pointer);
|
||||
}
|
||||
|
||||
public void setAlliance(boolean allies) {
|
||||
setAlliance_native(pointer, allies);
|
||||
}
|
||||
|
||||
public void setAlliance() {
|
||||
setAlliance_native(pointer);
|
||||
}
|
||||
|
||||
public void setAlliance(boolean allies, boolean alliedVictory) {
|
||||
setAlliance_native(pointer, allies, alliedVictory);
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Playerset> instances = new HashMap<Long, Playerset>();
|
||||
|
||||
private Playerset(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Playerset get(long pointer) {
|
||||
if (pointer == 0 ) {
|
||||
return null;
|
||||
}
|
||||
Playerset instance = instances.get(pointer);
|
||||
if (instance == null ) {
|
||||
instance = new Playerset(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
private native List<Unit> getUnits_native(long pointer);
|
||||
|
||||
private native void setAlliance_native(long pointer, boolean allies);
|
||||
|
||||
private native void setAlliance_native(long pointer);
|
||||
|
||||
private native void setAlliance_native(long pointer, boolean allies, boolean alliedVictory);
|
||||
|
||||
|
||||
}
|
86
generated/bwapi/Position.java
Normal file
86
generated/bwapi/Position.java
Normal file
|
@ -0,0 +1,86 @@
|
|||
package bwapi;
|
||||
|
||||
import java.lang.Override;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
|
||||
/**
|
||||
* Positions are measured in pixels and are the highest resolution.
|
||||
*/
|
||||
public class Position extends AbstractPoint<Position>{
|
||||
|
||||
private int x, y;
|
||||
|
||||
public Position(int x, int y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
|
||||
public String toString() {
|
||||
return "[" + x + ", " + y + "]";
|
||||
}
|
||||
|
||||
public native boolean isValid();
|
||||
|
||||
public native Position makeValid();
|
||||
|
||||
public native int getApproxDistance(Position position);
|
||||
|
||||
public native double getLength();
|
||||
|
||||
public int getX() {
|
||||
return x;
|
||||
}
|
||||
|
||||
public int getY() {
|
||||
return y;
|
||||
}
|
||||
|
||||
public static Position Invalid;
|
||||
|
||||
public static Position None;
|
||||
|
||||
public static Position Unknown;
|
||||
|
||||
@Override
|
||||
public boolean equals(Object o) {
|
||||
if (this == o) return true;
|
||||
if (!(o instanceof Position)) return false;
|
||||
|
||||
Position position = (Position) o;
|
||||
|
||||
if (x != position.x) return false;
|
||||
if (y != position.y) return false;
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
@Override
|
||||
public int hashCode() {
|
||||
int result = x;
|
||||
result = 31 * result + y;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
private static Map<Long, Position> instances = new HashMap<Long, Position>();
|
||||
|
||||
private Position(long pointer) {
|
||||
this.pointer = pointer;
|
||||
}
|
||||
|
||||
private static Position get(long pointer) {
|
||||
Position instance = instances.get(pointer);
|
||||
if (instance == null) {
|
||||
instance = new Position(pointer);
|
||||
instances.put(pointer, instance);
|
||||
}
|
||||
return instance;
|
||||
}
|
||||
|
||||
private long pointer;
|
||||
|
||||
public Position getPoint(){
|
||||
return this;
|
||||
}
|
||||
}
|
Some files were not shown because too many files have changed in this diff Show more
Reference in a new issue