- Toronto, Canada
- https://blarg.ca/
-
Most of my personal projects are hosted here now, with some projects being mirrored to Github at https://github.com/gered
- Joined on
2023-07-09
PortableGL
Archived
C# Portable Class Library OpenGL bindings with backends to various platform implementations.
Updated 2023-07-11 18:37:15 -04:00
A very small C interpreter
(Note: Originally a fork of https://github.com/RTSYork/picoc)
Updated 2023-07-11 18:36:31 -04:00
nginx-ldap-auth
Archived
Nginx authentication backend for LDAP
(Note: Originally a fork of https://github.com/tiagoapimenta/nginx-ldap-auth)
Updated 2023-07-11 18:34:27 -04:00
MyGameFramework
Archived
Current version of my base framework sources, assets and build scripts which I use in various game projects.
Updated 2023-07-11 18:31:15 -04:00
Ms3dToMesh
Archived
Updated 2023-07-11 18:29:28 -04:00
MonsterDefense
Archived
Unfinished game project of mine from 2011/2012.
Updated 2023-07-11 18:28:54 -04:00
mkb_generate
Archived
A script to automatically generate the "files" section of a Marmalade MKB file based on one or more source directories that may or may not contain a complex tree of subdirectories which the source files are organized into.
Updated 2023-07-11 18:27:26 -04:00
MeshConverter
Archived
Model format converter to my own custom .MESH format
Updated 2023-07-11 18:26:59 -04:00
Java speedrun timer. Fork of the official version at http://jenmaarai.com/llanfair/
Updated 2023-07-11 18:25:24 -04:00
HTPCRemote
Archived
Updated 2023-07-11 18:21:13 -04:00
gwen-dotnet
Archived
Fork of gwen-dotnet (a .NET port of GWEN) which allows building as a PCL.
Updated 2023-07-11 18:20:42 -04:00
Updated 2023-07-11 18:17:22 -04:00
Updated 2023-07-11 18:16:55 -04:00