Exit if there are no items to retrieve in one-shot mode
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2c07214d3d
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643f7ba6a9
4
main.go
4
main.go
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@ -71,6 +71,10 @@ func main() {
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toProcess := options.resources.items
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toProcessLock := &sync.Mutex{}
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if options.oneShot && len(toProcess) == 0 {
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glog.Infof("nothing to retrieve from vault. exiting...")
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os.Exit(0)
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}
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// step: we simply wait for events i.e. secrets from vault and write them to the output directory
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for {
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select {
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