SDL for Wii
(Note: Originally a fork of https://github.com/dborth/sdl-wii)
Gered
ff724a67a4
this new SDL_USE240P flag must be provided to SDL_SetVideoMode if the application wants to use a 240p TV video mode _AND_ only is used if the video mode being set with SDL_SetVideoMode is 320x240. otherwise libogc's VIDEO_GetPreferredMode is used which will result in either 480i or 480p also borrowed some of the logic from VIDEO_GetPreferredMode to set an equivalent video mode to 240p for PAL regions |
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SDL | ||
SDL_gfx | ||
SDL_image | ||
SDL_mixer | ||
SDL_net | ||
SDL_ttf | ||
smpeg | ||
.gitignore | ||
Makefile | ||
readme.txt |
Port of SDL for the Nintendo Wii http://code.google.com/p/sdl-wii/ This port uses the devKitPro toolchain, available from: http://www.devkitpro.org Credits Original GameCube port www.devkitpro.org Ported to Wii Mindcry (http://mindcry.cpl.de/wii/) Many fixes (threading, audio, etc) Yohanes Nugroho (http://tinyhack.com) Renamed to Wii, update to SDL SVN David Hudson (http://cs-sdl.sourceforge.net) Audio + Video (using GX) systems rewrite Tantric