299 lines
7.1 KiB
C
299 lines
7.1 KiB
C
/*
|
|
SDL - Simple DirectMedia Layer
|
|
Copyright (C) 1997-2009 Sam Lantinga
|
|
|
|
This library is free software; you can redistribute it and/or
|
|
modify it under the terms of the GNU Lesser General Public
|
|
License as published by the Free Software Foundation; either
|
|
version 2.1 of the License, or (at your option) any later version.
|
|
|
|
This library is distributed in the hope that it will be useful,
|
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
Lesser General Public License for more details.
|
|
|
|
You should have received a copy of the GNU Lesser General Public
|
|
License along with this library; if not, write to the Free Software
|
|
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
|
|
|
Sam Lantinga
|
|
slouken@libsdl.org
|
|
*/
|
|
#include "SDL_config.h"
|
|
|
|
/* System independent thread management routines for SDL */
|
|
|
|
#include "SDL_mutex.h"
|
|
#include "SDL_thread.h"
|
|
#include "SDL_thread_c.h"
|
|
#include "SDL_systhread.h"
|
|
|
|
#define ARRAY_CHUNKSIZE 32
|
|
/* The array of threads currently active in the application
|
|
(except the main thread)
|
|
The manipulation of an array here is safer than using a linked list.
|
|
*/
|
|
static int SDL_maxthreads = 0;
|
|
static int SDL_numthreads = 0;
|
|
static SDL_Thread **SDL_Threads = NULL;
|
|
static SDL_mutex *thread_lock = NULL;
|
|
|
|
int SDL_ThreadsInit(void)
|
|
{
|
|
int retval;
|
|
|
|
retval = 0;
|
|
thread_lock = SDL_CreateMutex();
|
|
if ( thread_lock == NULL ) {
|
|
retval = -1;
|
|
}
|
|
return(retval);
|
|
}
|
|
|
|
/* This should never be called...
|
|
If this is called by SDL_Quit(), we don't know whether or not we should
|
|
clean up threads here. If any threads are still running after this call,
|
|
they will no longer have access to any per-thread data.
|
|
*/
|
|
void SDL_ThreadsQuit(void)
|
|
{
|
|
SDL_mutex *mutex;
|
|
|
|
mutex = thread_lock;
|
|
thread_lock = NULL;
|
|
if ( mutex != NULL ) {
|
|
SDL_DestroyMutex(mutex);
|
|
}
|
|
}
|
|
|
|
/* Routines for manipulating the thread list */
|
|
static void SDL_AddThread(SDL_Thread *thread)
|
|
{
|
|
/* WARNING:
|
|
If the very first threads are created simultaneously, then
|
|
there could be a race condition causing memory corruption.
|
|
In practice, this isn't a problem because by definition there
|
|
is only one thread running the first time this is called.
|
|
*/
|
|
if ( !thread_lock ) {
|
|
if ( SDL_ThreadsInit() < 0 ) {
|
|
return;
|
|
}
|
|
}
|
|
SDL_mutexP(thread_lock);
|
|
|
|
/* Expand the list of threads, if necessary */
|
|
#ifdef DEBUG_THREADS
|
|
printf("Adding thread (%d already - %d max)\n",
|
|
SDL_numthreads, SDL_maxthreads);
|
|
#endif
|
|
if ( SDL_numthreads == SDL_maxthreads ) {
|
|
SDL_Thread **threads;
|
|
threads = (SDL_Thread **)SDL_realloc(SDL_Threads,
|
|
(SDL_maxthreads+ARRAY_CHUNKSIZE)*(sizeof *threads));
|
|
if ( threads == NULL ) {
|
|
SDL_OutOfMemory();
|
|
goto done;
|
|
}
|
|
SDL_maxthreads += ARRAY_CHUNKSIZE;
|
|
SDL_Threads = threads;
|
|
}
|
|
SDL_Threads[SDL_numthreads++] = thread;
|
|
done:
|
|
SDL_mutexV(thread_lock);
|
|
}
|
|
|
|
static void SDL_DelThread(SDL_Thread *thread)
|
|
{
|
|
int i;
|
|
|
|
if ( !thread_lock ) {
|
|
return;
|
|
}
|
|
SDL_mutexP(thread_lock);
|
|
for ( i=0; i<SDL_numthreads; ++i ) {
|
|
if ( thread == SDL_Threads[i] ) {
|
|
break;
|
|
}
|
|
}
|
|
if ( i < SDL_numthreads ) {
|
|
if ( --SDL_numthreads > 0 ) {
|
|
while ( i < SDL_numthreads ) {
|
|
SDL_Threads[i] = SDL_Threads[i+1];
|
|
++i;
|
|
}
|
|
} else {
|
|
SDL_maxthreads = 0;
|
|
SDL_free(SDL_Threads);
|
|
SDL_Threads = NULL;
|
|
}
|
|
#ifdef DEBUG_THREADS
|
|
printf("Deleting thread (%d left - %d max)\n",
|
|
SDL_numthreads, SDL_maxthreads);
|
|
#endif
|
|
}
|
|
SDL_mutexV(thread_lock);
|
|
|
|
if ( SDL_Threads == NULL ) {
|
|
SDL_ThreadsQuit();
|
|
}
|
|
}
|
|
|
|
/* The default (non-thread-safe) global error variable */
|
|
static SDL_error SDL_global_error;
|
|
|
|
/* Routine to get the thread-specific error variable */
|
|
SDL_error *SDL_GetErrBuf(void)
|
|
{
|
|
SDL_error *errbuf;
|
|
|
|
errbuf = &SDL_global_error;
|
|
if ( SDL_Threads ) {
|
|
int i;
|
|
Uint32 this_thread;
|
|
|
|
this_thread = SDL_ThreadID();
|
|
SDL_mutexP(thread_lock);
|
|
for ( i=0; i<SDL_numthreads; ++i ) {
|
|
if ( this_thread == SDL_Threads[i]->threadid ) {
|
|
errbuf = &SDL_Threads[i]->errbuf;
|
|
break;
|
|
}
|
|
}
|
|
SDL_mutexV(thread_lock);
|
|
}
|
|
return(errbuf);
|
|
}
|
|
|
|
|
|
/* Arguments and callback to setup and run the user thread function */
|
|
typedef struct {
|
|
int (SDLCALL *func)(void *);
|
|
void *data;
|
|
SDL_Thread *info;
|
|
SDL_sem *wait;
|
|
} thread_args;
|
|
|
|
void SDL_RunThread(void *data)
|
|
{
|
|
thread_args *args;
|
|
int (SDLCALL *userfunc)(void *);
|
|
void *userdata;
|
|
int *statusloc;
|
|
|
|
/* Perform any system-dependent setup
|
|
- this function cannot fail, and cannot use SDL_SetError()
|
|
*/
|
|
SDL_SYS_SetupThread();
|
|
|
|
/* Get the thread id */
|
|
args = (thread_args *)data;
|
|
args->info->threadid = SDL_ThreadID();
|
|
|
|
/* Figure out what function to run */
|
|
userfunc = args->func;
|
|
userdata = args->data;
|
|
statusloc = &args->info->status;
|
|
|
|
/* Wake up the parent thread */
|
|
SDL_SemPost(args->wait);
|
|
|
|
/* Run the function */
|
|
*statusloc = userfunc(userdata);
|
|
}
|
|
|
|
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
|
#undef SDL_CreateThread
|
|
DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data, pfnSDL_CurrentBeginThread pfnBeginThread, pfnSDL_CurrentEndThread pfnEndThread)
|
|
#else
|
|
DECLSPEC SDL_Thread * SDLCALL SDL_CreateThread(int (SDLCALL *fn)(void *), void *data)
|
|
#endif
|
|
{
|
|
SDL_Thread *thread;
|
|
thread_args *args;
|
|
int ret;
|
|
|
|
/* Allocate memory for the thread info structure */
|
|
thread = (SDL_Thread *)SDL_malloc(sizeof(*thread));
|
|
if ( thread == NULL ) {
|
|
SDL_OutOfMemory();
|
|
return(NULL);
|
|
}
|
|
SDL_memset(thread, 0, (sizeof *thread));
|
|
thread->status = -1;
|
|
|
|
/* Set up the arguments for the thread */
|
|
args = (thread_args *)SDL_malloc(sizeof(*args));
|
|
if ( args == NULL ) {
|
|
SDL_OutOfMemory();
|
|
SDL_free(thread);
|
|
return(NULL);
|
|
}
|
|
args->func = fn;
|
|
args->data = data;
|
|
args->info = thread;
|
|
args->wait = SDL_CreateSemaphore(0);
|
|
if ( args->wait == NULL ) {
|
|
SDL_free(thread);
|
|
SDL_free(args);
|
|
return(NULL);
|
|
}
|
|
|
|
/* Add the thread to the list of available threads */
|
|
SDL_AddThread(thread);
|
|
|
|
/* Create the thread and go! */
|
|
#ifdef SDL_PASSED_BEGINTHREAD_ENDTHREAD
|
|
ret = SDL_SYS_CreateThread(thread, args, pfnBeginThread, pfnEndThread);
|
|
#else
|
|
ret = SDL_SYS_CreateThread(thread, args);
|
|
#endif
|
|
if ( ret >= 0 ) {
|
|
/* Wait for the thread function to use arguments */
|
|
SDL_SemWait(args->wait);
|
|
} else {
|
|
/* Oops, failed. Gotta free everything */
|
|
SDL_DelThread(thread);
|
|
SDL_free(thread);
|
|
thread = NULL;
|
|
}
|
|
SDL_DestroySemaphore(args->wait);
|
|
SDL_free(args);
|
|
|
|
/* Everything is running now */
|
|
return(thread);
|
|
}
|
|
|
|
void SDL_WaitThread(SDL_Thread *thread, int *status)
|
|
{
|
|
if ( thread ) {
|
|
SDL_SYS_WaitThread(thread);
|
|
if ( status ) {
|
|
*status = thread->status;
|
|
}
|
|
SDL_DelThread(thread);
|
|
SDL_free(thread);
|
|
}
|
|
}
|
|
|
|
Uint32 SDL_GetThreadID(SDL_Thread *thread)
|
|
{
|
|
Uint32 id;
|
|
|
|
if ( thread ) {
|
|
id = thread->threadid;
|
|
} else {
|
|
id = SDL_ThreadID();
|
|
}
|
|
return(id);
|
|
}
|
|
|
|
void SDL_KillThread(SDL_Thread *thread)
|
|
{
|
|
if ( thread ) {
|
|
SDL_SYS_KillThread(thread);
|
|
SDL_WaitThread(thread, NULL);
|
|
}
|
|
}
|
|
|