SDL for Wii (Note: Originally a fork of https://github.com/dborth/sdl-wii)
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2010-03-17 06:33:00 +00:00
SDL add option to enable widescreen 2010-03-17 06:33:00 +00:00
SDL_gfx update for r18 2009-10-09 05:16:20 +00:00
SDL_image update for r18 2009-10-09 05:16:20 +00:00
SDL_mixer Ogg's now play! As simple as changing. 2009-11-04 06:49:40 +00:00
SDL_net update for r18 2009-10-09 05:16:20 +00:00
SDL_ttf update for r18 2009-10-09 05:16:20 +00:00
smpeg update for r18 2009-10-09 05:16:20 +00:00
Makefile reorder makefile for dependencies 2009-11-27 09:19:17 +00:00
readme.txt rewrite video system to use GX 2009-04-28 21:34:53 +00:00

Port of SDL for the Nintendo Wii
http://code.google.com/p/sdl-wii/

This port uses the devKitPro toolchain, available from:
http://www.devkitpro.org

Credits

Original GameCube port						www.devkitpro.org
Ported to Wii								Mindcry (http://mindcry.cpl.de/wii/)
Many fixes (threading, audio, etc)			Yohanes Nugroho (http://tinyhack.com)
Renamed to Wii, update to SDL SVN			David Hudson (http://cs-sdl.sourceforge.net)
Audio + Video (using GX) systems rewrite	Tantric