The SDL port to the Nintendo Wii This port uses the devKitPro toolchain, available from: http://www.devkitpro.org todo: use gx for display use libfat for file access build with: cp include/SDL_config_wii.h include/SDL_config.h make -f Makefile.wii Original SDL gamecube port - taken from www.devkitpro.org Port to Wii by mindcry (http://mindcry.cpl.de/wii/) Many fixes (threading, audio among other stuff) by Yohanes Nugroho (http://tinyhack.com) Renamed everything from GameCube to Wii. Built against SDL SVN - David Hudson (http://cs-sdl.sourceforge.net)