This commit is contained in:
simon.kagstrom 2009-05-05 18:09:29 +00:00
parent e2f1267520
commit c7b30010e0
5 changed files with 429 additions and 429 deletions

View file

@ -1,58 +1,58 @@
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(wildcard $(SRC_DIR)/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# What's a full build?
all: $(LIB_DIR)/libSDL_gfx.a headers
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_gfx.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_gfx.a $(OBJS) $(TEST_OBJS)
# How to build a library.
$(LIB_DIR)/libSDL_gfx.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to copy the header file
headers:
@echo Copy headers to $(INCLUDE_DIR)
@-mkdir -p $(INCLUDE_DIR)
@cp $(wildcard $(SRC_DIR)/*.h) $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(wildcard $(SRC_DIR)/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# What's a full build?
all: $(LIB_DIR)/libSDL_gfx.a headers
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_gfx.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_gfx.a $(OBJS) $(TEST_OBJS)
# How to build a library.
$(LIB_DIR)/libSDL_gfx.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to copy the header file
headers:
@echo Copy headers to $(INCLUDE_DIR)
@-mkdir -p $(INCLUDE_DIR)
@cp $(wildcard $(SRC_DIR)/*.h) $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)

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@ -1,102 +1,102 @@
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/IMG_ImageIO.c $(SRC_DIR)/showimage.c, $(wildcard $(SRC_DIR)/*.c))
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/showimage.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_image.a $(INCLUDE_DIR)/SDL_image.h install
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_image.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_image.a $(OBJS) $(TEST_OBJS)
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to install to SD card ready for running.
install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
# How to build a library.
$(LIB_DIR)/libSDL_image.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
elf2dol $< $@
@echo ----
# How to copy the header file
$(INCLUDE_DIR)/SDL_image.h: $(SRC_DIR)/SDL_image.h
@echo Copy $(SRC_DIR)/SDL_image.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_image.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL -I$(DEVKITPRO)/libogc/include/jpeg
# -I$(DEVKITPRO)/libpng/include
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT -DLOAD_BMP -DLOAD_JPG -DLOAD_GIF -DLOAD_LBM -DLOAD_PCX -DLOAD_PNM -DLOAD_TGA -DLOAD_XCF -DLOAD_XPM -DLOAD_XV -DLOAD_PNG
#
# -DLOAD_TIFF
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libSDL/lib -L$(DEVKITPRO)/libpng/lib -L$(DEVKITPRO)/libogc/lib/wii -L$(DEVKITPRO)/libjpeg/lib -lSDL_image -lSDL -lpng -ljpeg -lfat -lwiiuse -lbte -logc -lm -lz
# -ltiff
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_image.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-gekko-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/showimage.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/IMG_ImageIO.c $(SRC_DIR)/showimage.c, $(wildcard $(SRC_DIR)/*.c))
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/showimage.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_image.a $(INCLUDE_DIR)/SDL_image.h install
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_image.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_image.a $(OBJS) $(TEST_OBJS)
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to install to SD card ready for running.
install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
# How to build a library.
$(LIB_DIR)/libSDL_image.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
elf2dol $< $@
@echo ----
# How to copy the header file
$(INCLUDE_DIR)/SDL_image.h: $(SRC_DIR)/SDL_image.h
@echo Copy $(SRC_DIR)/SDL_image.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_image.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL -I$(DEVKITPRO)/libogc/include/jpeg
# -I$(DEVKITPRO)/libpng/include
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT -DLOAD_BMP -DLOAD_JPG -DLOAD_GIF -DLOAD_LBM -DLOAD_PCX -DLOAD_PNM -DLOAD_TGA -DLOAD_XCF -DLOAD_XPM -DLOAD_XV -DLOAD_PNG
#
# -DLOAD_TIFF
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libSDL/lib -L$(DEVKITPRO)/libpng/lib -L$(DEVKITPRO)/libogc/lib/wii -L$(DEVKITPRO)/libjpeg/lib -lSDL_image -lSDL -lpng -ljpeg -lfat -lwiiuse -lbte -logc -lm -lz
# -ltiff
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_image.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-gekko-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/showimage.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)

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@ -1,106 +1,106 @@
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/playwave.c $(SRC_DIR)/playmus.c $(SRC_DIR)/music_cmd.c, $(wildcard $(SRC_DIR)/*.c)) $(wildcard $(SRC_DIR)/mikmod/*.c) $(wildcard $(SRC_DIR)/timidity/*.c)
# $(wildcard $(SRC_DIR)/native_midi/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/playwave.c $(TEST_SRC_DIR)/playmus.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_mixer.a $(INCLUDE_DIR)/SDL_mixer.h install
# How to install to SD card ready for running.
install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_mixer.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_mixer.a $(OBJS) $(TEST_OBJS)
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_mixer.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
elf2dol $< $@
@echo ----
# How to copy a header file
$(INCLUDE_DIR)/SDL_mixer.h: $(SRC_DIR)/SDL_mixer.h
@echo Copy $(SRC_DIR)/SDL_mixer.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_mixer.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL -I$(DEVKITPRO)/libogc/include/mpeg -I$(DEVKITPRO)/libsmpeg/include -Isrc/mikmod -Isrc/timidity
# -include sys/wait.h
# -include sys/syslimits.h
# -Isrc/native_midi
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT -DWAV_MUSIC -DMOD_MUSIC -DMID_MUSIC -DUSE_TIMIDITY_MIDI -DMP3_MUSIC -DOGG_USE_TREMOR -DOGG_MUSIC
# -DUSE_NATIVE_MIDI
# -DOGG_MUSIC
#
# -DCMD_MUSIC
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -L$(DEVKITPRO)/libsmpeg/lib -lSDL_mixer -lsmpeg -lSDL -lfat -lwiiuse -lbte -logc -lm -ltremor
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_mixer.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-gekko-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/playmus.c $(TEST_SRC_DIR)/playwave.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/playwave.c $(SRC_DIR)/playmus.c $(SRC_DIR)/music_cmd.c, $(wildcard $(SRC_DIR)/*.c)) $(wildcard $(SRC_DIR)/mikmod/*.c) $(wildcard $(SRC_DIR)/timidity/*.c)
# $(wildcard $(SRC_DIR)/native_midi/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/playwave.c $(TEST_SRC_DIR)/playmus.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_mixer.a $(INCLUDE_DIR)/SDL_mixer.h install
# How to install to SD card ready for running.
install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_mixer.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_mixer.a $(OBJS) $(TEST_OBJS)
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_mixer.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
elf2dol $< $@
@echo ----
# How to copy a header file
$(INCLUDE_DIR)/SDL_mixer.h: $(SRC_DIR)/SDL_mixer.h
@echo Copy $(SRC_DIR)/SDL_mixer.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_mixer.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL -I$(DEVKITPRO)/libogc/include/mpeg -I$(DEVKITPRO)/libsmpeg/include -Isrc/mikmod -Isrc/timidity
# -include sys/wait.h
# -include sys/syslimits.h
# -Isrc/native_midi
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT -DWAV_MUSIC -DMOD_MUSIC -DMID_MUSIC -DUSE_TIMIDITY_MIDI -DMP3_MUSIC -DOGG_USE_TREMOR -DOGG_MUSIC
# -DUSE_NATIVE_MIDI
# -DOGG_MUSIC
#
# -DCMD_MUSIC
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -L$(DEVKITPRO)/libsmpeg/lib -lSDL_mixer -lsmpeg -lSDL -lfat -lwiiuse -lbte -logc -lm -ltremor
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_mixer.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-gekko-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/playmus.c $(TEST_SRC_DIR)/playwave.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)

View file

@ -1,65 +1,65 @@
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(wildcard $(SRC_DIR)/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# What's a full build?
all: $(LIB_DIR)/libSDL_net.a
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_net.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_net.a $(OBJS) $(TEST_OBJS)
install:
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_net.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to copy a header file
$(INCLUDE_DIR)/SDL_net.h: $(SRC_DIR)/SDL_net.h
@echo Copy $(SRC_DIR)/SDL_net.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_net.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL
# -include sys/wait.h
# -include sys/syslimits.h
DEFINES := -DGEKKO
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -lSDL -lfat -lwiiuse -lbte -logc -lm
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(wildcard $(SRC_DIR)/*.c)
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# What's a full build?
all: $(LIB_DIR)/libSDL_net.a
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_net.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_net.a $(OBJS) $(TEST_OBJS)
install:
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_net.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to copy a header file
$(INCLUDE_DIR)/SDL_net.h: $(SRC_DIR)/SDL_net.h
@echo Copy $(SRC_DIR)/SDL_net.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_net.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL
# -include sys/wait.h
# -include sys/syslimits.h
DEFINES := -DGEKKO
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -lSDL -lfat -lwiiuse -lbte -logc -lm
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)

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@ -1,98 +1,98 @@
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/glfont.c $(SRC_DIR)/showfont.c, $(wildcard $(SRC_DIR)/*.c))
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/showfont.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_ttf.a $(INCLUDE_DIR)/SDL_ttf.h install
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_ttf.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_ttf.a $(OBJS) $(TEST_OBJS)
# How to install to SD card ready for running.
install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_ttf.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
elf2dol $< $@
@echo ----
# How to copy a header file.
$(INCLUDE_DIR)/SDL_ttf.h: $(SRC_DIR)/SDL_ttf.h
@echo Copy $(SRC_DIR)/SDL_ttf.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_ttf.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL -I$(DEVKITPRO)/libogc/include/freetype
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -lSDL_ttf -lSDL -lfreetype -lfat -lwiiuse -lbte -logc -lm
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_ttf.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-gekko-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/showfont.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# Directories.
OBJ_DIR := obj
LIB_DIR := lib
BIN_DIR := bin
SRC_DIR := src
INCLUDE_DIR := include
TEST_OBJ_DIR := $(OBJ_DIR)/test
TEST_SRC_DIR := src
INSTALL_HEADER_DIR ?= $(DEVKITPRO)/libogc/include/
INSTALL_LIB_DIR ?= $(DEVKITPRO)/libogc/lib/wii
# Tools.
PIPE_TO_SED := 2>&1 | sed "s/:\([0-9]*\):/\(\1\) :/"
# Library source files.
SRCS := $(filter-out $(SRC_DIR)/glfont.c $(SRC_DIR)/showfont.c, $(wildcard $(SRC_DIR)/*.c))
# Library object files.
OBJS := $(subst $(SRC_DIR),$(OBJ_DIR),$(SRCS:.c=.o))
# Test source files.
# It can be useful to switch this variable around to select individual tests which are problematic.
TEST_SRCS := $(TEST_SRC_DIR)/showfont.c
# Test object files.
TEST_OBJS := $(subst $(TEST_SRC_DIR)/,$(TEST_OBJ_DIR)/,$(TEST_SRCS:.c=.o))
# Test .DOL files.
TEST_DOLS := $(subst $(TEST_OBJ_DIR),$(BIN_DIR),$(TEST_OBJS:.o=.dol))
# What's a full build?
all: $(LIB_DIR)/libSDL_ttf.a $(INCLUDE_DIR)/SDL_ttf.h install
# How to delete the intermediate files.
clean:
@echo Cleaning $(LIB_DIR)/libSDL_ttf.a $(OBJ_DIR)
@rm -f $(LIB_DIR)/libSDL_ttf.a $(OBJS) $(TEST_OBJS)
# How to install to SD card ready for running.
install: $(TEST_DOLS)
@-mkdir -p dols
cp $(TEST_DOLS) dols
lib-install:
@mkdir -p $(INSTALL_HEADER_DIR) $(INSTALL_LIB_DIR)
@mkdir -p $(INSTALL_HEADER_DIR)/SDL
@cp -frv $(LIB_DIR)/*.* $(INSTALL_LIB_DIR)
@cp -frv include/*.* $(INSTALL_HEADER_DIR)/SDL
# How to build a library.
$(LIB_DIR)/libSDL_ttf.a: $(OBJS)
@echo Archiving $@
@-mkdir -p $(dir $@)
@powerpc-gekko-ar crs $@ $(OBJS)
@echo ----
# How to build a DOL.
$(BIN_DIR)/%.dol: $(TEST_OBJ_DIR)/%.elf
@echo Creating DOL $@
@-mkdir -p $(dir $@)
#powerpc-gekko-objcopy -O binary $< $@
elf2dol $< $@
@echo ----
# How to copy a header file.
$(INCLUDE_DIR)/SDL_ttf.h: $(SRC_DIR)/SDL_ttf.h
@echo Copy $(SRC_DIR)/SDL_ttf.h to $(INCLUDE_DIR)
@-mkdir -p $(dir $@)
@cp $(SRC_DIR)/SDL_ttf.h $(INCLUDE_DIR)
# Compilation flags.
COMMON_FLAGS := -g -O2 -mrvl -Wall $(MACHDEP)
INCLUDES := -Iinclude -I$(DEVKITPRO)/libogc/include -I$(DEVKITPRO)/libogc/include/SDL -I$(DEVKITPRO)/libogc/include/freetype
DEFINES := -DGEKKO -DDEBUG_ERROR -DDEBUG_TIMERS -DDEBUG_THREADS -DDEBUG_BUILD -DDEBUG_CONVERT
CFLAGS := $(COMMON_FLAGS) $(INCLUDES) $(DEFINES)
# Test link flags.
LDFLAGS := $(COMMON_FLAGS) -L$(LIB_DIR) -L$(DEVKITPRO)/libogc/lib/wii -lSDL_ttf -lSDL -lfreetype -lfat -lwiiuse -lbte -logc -lm
# How to link an ELF.
$(TEST_OBJ_DIR)/%.elf: $(TEST_OBJ_DIR)/%.o $(LIB_DIR)/libSDL_ttf.a $(DEVKITPRO)/libSDL/lib/libSDL.a
@echo Linking $@
@-mkdir -p $(dir $@)
powerpc-gekko-g++ -o $@ $< $(LDFLAGS)
#keep elf for debugging
#cp $@ /tmp/elf
# How to compile C file (Tests).
$(TEST_OBJ_DIR)/%.o: $(TEST_SRC_DIR)/showfont.c
@echo Compiling $<
@-mkdir -p $(dir $@)
powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)
# How to compile C file (SDL library).
$(OBJ_DIR)/%.o: $(SRC_DIR)/%.c
@echo Compiling $<
@-mkdir -p $(dir $@)
@powerpc-gekko-gcc $(CFLAGS) -c $< -o $@ $(PIPE_TO_SED)