UpdateRects - call flip. is this sufficient?
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@ -583,7 +583,7 @@ static int WII_FlipHWSurface(_THIS, SDL_Surface *surface)
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static void WII_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
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static void WII_UpdateRects(_THIS, int numrects, SDL_Rect *rects)
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{
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{
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WII_FlipHWSurface(_THIS, _THIS->screen);
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}
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}
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int WII_SetColors(_THIS, int first_color, int color_count, SDL_Color *colors)
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int WII_SetColors(_THIS, int first_color, int color_count, SDL_Color *colors)
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