diff --git a/SDL/src/audio/wii/SDL_wiiaudio.c b/SDL/src/audio/wii/SDL_wiiaudio.c index c8d2615..57255e0 100644 --- a/SDL/src/audio/wii/SDL_wiiaudio.c +++ b/SDL/src/audio/wii/SDL_wiiaudio.c @@ -79,6 +79,7 @@ AudioThread (void *arg) SDL_ConvertAudio(¤t_audio->convert); // Copy from SDL buffer to DMA buffer + memset(dma_buffers[whichab], 0, sizeof(dma_buffers[0])); memcpy(dma_buffers[whichab], current_audio->convert.buf, current_audio->convert.len_cvt); DCFlushRange(dma_buffers[whichab], current_audio->convert.len_cvt); dma_buffers_size[whichab] = current_audio->convert.len_cvt;