SDL_KillThread not implemented on WII

This commit is contained in:
fabio.olimpieri 2014-12-21 17:52:00 +00:00
parent b341a986bb
commit 10e5b7c00e

View file

@ -290,9 +290,11 @@ Uint32 SDL_GetThreadID(SDL_Thread *thread)
void SDL_KillThread(SDL_Thread *thread)
{
#ifndef GEKKO
if ( thread ) {
SDL_SYS_KillThread(thread);
SDL_WaitThread(thread, NULL);
}
#endif
}