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@ -207,6 +207,9 @@ int flip_thread(void * arg)
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static void
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SetupGX()
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{
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Mtx44 p;
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int df = 1;
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GX_SetViewport (0, 0, vmode->fbWidth, vmode->efbHeight, 0, 1);
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GX_SetDispCopyYScale ((f32) vmode->xfbHeight / (f32) vmode->efbHeight);
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GX_SetScissor (0, 0, vmode->fbWidth, vmode->efbHeight);
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@ -241,9 +244,6 @@ StartVideoThread()
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void
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WII_InitVideoSystem()
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{
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Mtx44 p;
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int df = 1;
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/* Initialise the video system */
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VIDEO_Init();
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vmode = VIDEO_GetPreferredMode(NULL);
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@ -272,9 +272,6 @@ WII_InitVideoSystem()
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xfb[0] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
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xfb[1] = (u32 *) MEM_K0_TO_K1 (SYS_AllocateFramebuffer (vmode));
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// Initialise the debug console
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//console_init(xfb[0],20,20,vmode->fbWidth,vmode->xfbHeight,vmode->fbWidth*VI_DISPLAY_PIX_SZ);
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VIDEO_ClearFrameBuffer(vmode, xfb[0], COLOR_BLACK);
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VIDEO_ClearFrameBuffer(vmode, xfb[1], COLOR_BLACK);
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VIDEO_SetNextFramebuffer (xfb[0]);
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