24 lines
1.1 KiB
Groff
24 lines
1.1 KiB
Groff
|
.TH "SDL_PumpEvents" "3" "Tue 11 Sep 2001, 22:59" "SDL" "SDL API Reference"
|
||
|
.SH "NAME"
|
||
|
SDL_PumpEvents \- Pumps the event loop, gathering events from the input devices\&.
|
||
|
.SH "SYNOPSIS"
|
||
|
.PP
|
||
|
\fB#include "SDL\&.h"
|
||
|
.sp
|
||
|
\fBvoid \fBSDL_PumpEvents\fP\fR(\fBvoid\fR);
|
||
|
.SH "DESCRIPTION"
|
||
|
.PP
|
||
|
Pumps the event loop, gathering events from the input devices\&.
|
||
|
.PP
|
||
|
\fBSDL_PumpEvents\fP gathers all the pending input information from devices and places it on the event queue\&. Without calls to \fBSDL_PumpEvents\fP no events would ever be placed on the queue\&. Often calls the need for \fBSDL_PumpEvents\fP is hidden from the user since \fI\fBSDL_PollEvent\fP\fR and \fI\fBSDL_WaitEvent\fP\fR implicitly call \fBSDL_PumpEvents\fP\&. However, if you are not polling or waiting for events (e\&.g\&. your filtering them), then you must call \fBSDL_PumpEvents\fP to force an event queue update\&.
|
||
|
.PP
|
||
|
.RS
|
||
|
\fBNote:
|
||
|
.PP
|
||
|
You can only call this function in the thread that set the video mode\&.
|
||
|
.RE
|
||
|
.SH "SEE ALSO"
|
||
|
.PP
|
||
|
\fI\fBSDL_PollEvent\fP\fR
|
||
|
...\" created by instant / docbook-to-man, Tue 11 Sep 2001, 22:59
|