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sdl-wii/SDL_ttf/src/SDL_ttf.c

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2009-04-23 13:32:29 -04:00
/*
SDL_ttf: A companion library to SDL for working with TrueType (tm) fonts
Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Library General Public
License as published by the Free Software Foundation; either
version 2 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public
License along with this library; if not, write to the Free
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Sam Lantinga
slouken@libsdl.org
*/
/* $Id: SDL_ttf.c 4211 2008-12-08 00:27:32Z slouken $ */
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#ifdef HAVE_ALLOCA_H
#include <alloca.h>
#endif
#ifdef HAVE_ALLOCA
#define ALLOCA(n) ((void*)alloca(n))
#define FREEA(p)
#else
#define ALLOCA(n) malloc(n)
#define FREEA(p) free(p)
#endif
#include <ft2build.h>
#include FT_FREETYPE_H
#include FT_OUTLINE_H
#include FT_TRUETYPE_IDS_H
#include "SDL.h"
#include "SDL_endian.h"
#include "SDL_ttf.h"
/* FIXME: Right now we assume the gray-scale renderer Freetype is using
supports 256 shades of gray, but we should instead key off of num_grays
in the result FT_Bitmap after the FT_Render_Glyph() call. */
#define NUM_GRAYS 256
/* Handy routines for converting from fixed point */
#define FT_FLOOR(X) ((X & -64) / 64)
#define FT_CEIL(X) (((X + 63) & -64) / 64)
#define CACHED_METRICS 0x10
#define CACHED_BITMAP 0x01
#define CACHED_PIXMAP 0x02
/* Cached glyph information */
typedef struct cached_glyph {
int stored;
FT_UInt index;
FT_Bitmap bitmap;
FT_Bitmap pixmap;
int minx;
int maxx;
int miny;
int maxy;
int yoffset;
int advance;
Uint16 cached;
} c_glyph;
/* The structure used to hold internal font information */
struct _TTF_Font {
/* Freetype2 maintains all sorts of useful info itself */
FT_Face face;
/* We'll cache these ourselves */
int height;
int ascent;
int descent;
int lineskip;
/* The font style */
int style;
/* Extra width in glyph bounds for text styles */
int glyph_overhang;
float glyph_italics;
/* Information in the font for underlining */
int underline_offset;
int underline_height;
/* Cache for style-transformed glyphs */
c_glyph *current;
c_glyph cache[256];
c_glyph scratch;
/* We are responsible for closing the font stream */
SDL_RWops *src;
int freesrc;
FT_Open_Args args;
/* For non-scalable formats, we must remember which font index size */
int font_size_family;
};
/* The FreeType font engine/library */
static FT_Library library;
static int TTF_initialized = 0;
static int TTF_byteswapped = 0;
/* UNICODE string utilities */
static __inline__ int UNICODE_strlen(const Uint16 *text)
{
int size = 0;
while ( *text++ ) {
++size;
}
return size;
}
static __inline__ void UNICODE_strcpy(Uint16 *dst, const Uint16 *src, int swap)
{
if ( swap ) {
while ( *src ) {
*dst = SDL_Swap16(*src);
++src;
++dst;
}
*dst = '\0';
} else {
while ( *src ) {
*dst = *src;
++src;
++dst;
}
*dst = '\0';
}
}
/* rcg06192001 get linked library's version. */
const SDL_version *TTF_Linked_Version(void)
{
static SDL_version linked_version;
SDL_TTF_VERSION(&linked_version);
return(&linked_version);
}
/* This function tells the library whether UNICODE text is generally
byteswapped. A UNICODE BOM character at the beginning of a string
will override this setting for that string.
*/
void TTF_ByteSwappedUNICODE(int swapped)
{
TTF_byteswapped = swapped;
}
static void TTF_SetFTError(const char *msg, FT_Error error)
{
#ifdef USE_FREETYPE_ERRORS
#undef FTERRORS_H
#define FT_ERRORDEF( e, v, s ) { e, s },
static const struct
{
int err_code;
const char* err_msg;
} ft_errors[] = {
#include <freetype/fterrors.h>
};
int i;
const char *err_msg;
char buffer[1024];
err_msg = NULL;
for ( i=0; i<((sizeof ft_errors)/(sizeof ft_errors[0])); ++i ) {
if ( error == ft_errors[i].err_code ) {
err_msg = ft_errors[i].err_msg;
break;
}
}
if ( ! err_msg ) {
err_msg = "unknown FreeType error";
}
sprintf(buffer, "%s: %s", msg, err_msg);
TTF_SetError(buffer);
#else
TTF_SetError(msg);
#endif /* USE_FREETYPE_ERRORS */
}
int TTF_Init( void )
{
int status = 0;
if ( ! TTF_initialized ) {
FT_Error error = FT_Init_FreeType( &library );
if ( error ) {
TTF_SetFTError("Couldn't init FreeType engine", error);
status = -1;
}
}
if ( status == 0 ) {
++TTF_initialized;
}
return status;
}
static unsigned long RWread(
FT_Stream stream,
unsigned long offset,
unsigned char* buffer,
unsigned long count
)
{
SDL_RWops *src;
src = (SDL_RWops *)stream->descriptor.pointer;
SDL_RWseek( src, (int)offset, SEEK_SET );
if ( count == 0 ) {
return 0;
}
return SDL_RWread( src, buffer, 1, (int)count );
}
TTF_Font* TTF_OpenFontIndexRW( SDL_RWops *src, int freesrc, int ptsize, long index )
{
TTF_Font* font;
FT_Error error;
FT_Face face;
FT_Fixed scale;
FT_Stream stream;
int position;
if ( ! TTF_initialized ) {
TTF_SetError( "Library not initialized" );
return NULL;
}
/* Check to make sure we can seek in this stream */
position = SDL_RWtell(src);
if ( position < 0 ) {
TTF_SetError( "Can't seek in stream" );
return NULL;
}
font = (TTF_Font*) malloc(sizeof *font);
if ( font == NULL ) {
TTF_SetError( "Out of memory" );
return NULL;
}
memset(font, 0, sizeof(*font));
font->src = src;
font->freesrc = freesrc;
stream = (FT_Stream)malloc(sizeof(*stream));
if ( stream == NULL ) {
TTF_SetError( "Out of memory" );
TTF_CloseFont( font );
return NULL;
}
memset(stream, 0, sizeof(*stream));
stream->read = RWread;
stream->descriptor.pointer = src;
stream->pos = (unsigned long)position;
SDL_RWseek(src, 0, SEEK_END);
stream->size = (unsigned long)(SDL_RWtell(src) - position);
SDL_RWseek(src, position, SEEK_SET);
font->args.flags = FT_OPEN_STREAM;
font->args.stream = stream;
error = FT_Open_Face( library, &font->args, index, &font->face );
if( error ) {
TTF_SetFTError( "Couldn't load font file", error );
TTF_CloseFont( font );
return NULL;
}
face = font->face;
/* Make sure that our font face is scalable (global metrics) */
if ( FT_IS_SCALABLE(face) ) {
/* Set the character size and use default DPI (72) */
error = FT_Set_Char_Size( font->face, 0, ptsize * 64, 0, 0 );
if( error ) {
TTF_SetFTError( "Couldn't set font size", error );
TTF_CloseFont( font );
return NULL;
}
/* Get the scalable font metrics for this font */
scale = face->size->metrics.y_scale;
font->ascent = FT_CEIL(FT_MulFix(face->ascender, scale));
font->descent = FT_CEIL(FT_MulFix(face->descender, scale));
font->height = font->ascent - font->descent + /* baseline */ 1;
font->lineskip = FT_CEIL(FT_MulFix(face->height, scale));
font->underline_offset = FT_FLOOR(FT_MulFix(face->underline_position, scale));
font->underline_height = FT_FLOOR(FT_MulFix(face->underline_thickness, scale));
} else {
/* Non-scalable font case. ptsize determines which family
* or series of fonts to grab from the non-scalable format.
* It is not the point size of the font.
* */
if ( ptsize >= font->face->num_fixed_sizes )
ptsize = font->face->num_fixed_sizes - 1;
font->font_size_family = ptsize;
error = FT_Set_Pixel_Sizes( face,
face->available_sizes[ptsize].height,
face->available_sizes[ptsize].width );
/* With non-scalale fonts, Freetype2 likes to fill many of the
* font metrics with the value of 0. The size of the
* non-scalable fonts must be determined differently
* or sometimes cannot be determined.
* */
font->ascent = face->available_sizes[ptsize].height;
font->descent = 0;
font->height = face->available_sizes[ptsize].height;
font->lineskip = FT_CEIL(font->ascent);
font->underline_offset = FT_FLOOR(face->underline_position);
font->underline_height = FT_FLOOR(face->underline_thickness);
}
if ( font->underline_height < 1 ) {
font->underline_height = 1;
}
#ifdef DEBUG_FONTS
printf("Font metrics:\n");
printf("\tascent = %d, descent = %d\n",
font->ascent, font->descent);
printf("\theight = %d, lineskip = %d\n",
font->height, font->lineskip);
printf("\tunderline_offset = %d, underline_height = %d\n",
font->underline_offset, font->underline_height);
#endif
/* Set the default font style */
font->style = TTF_STYLE_NORMAL;
font->glyph_overhang = face->size->metrics.y_ppem / 10;
/* x offset = cos(((90.0-12)/360)*2*M_PI), or 12 degree angle */
font->glyph_italics = 0.207f;
font->glyph_italics *= font->height;
return font;
}
TTF_Font* TTF_OpenFontRW( SDL_RWops *src, int freesrc, int ptsize )
{
return TTF_OpenFontIndexRW(src, freesrc, ptsize, 0);
}
TTF_Font* TTF_OpenFontIndex( const char *file, int ptsize, long index )
{
SDL_RWops *rw = SDL_RWFromFile(file, "rb");
if ( rw == NULL ) {
TTF_SetError(SDL_GetError());
return NULL;
}
return TTF_OpenFontIndexRW(rw, 1, ptsize, index);
}
TTF_Font* TTF_OpenFont( const char *file, int ptsize )
{
return TTF_OpenFontIndex(file, ptsize, 0);
}
static void Flush_Glyph( c_glyph* glyph )
{
glyph->stored = 0;
glyph->index = 0;
if( glyph->bitmap.buffer ) {
free( glyph->bitmap.buffer );
glyph->bitmap.buffer = 0;
}
if( glyph->pixmap.buffer ) {
free( glyph->pixmap.buffer );
glyph->pixmap.buffer = 0;
}
glyph->cached = 0;
}
static void Flush_Cache( TTF_Font* font )
{
int i;
int size = sizeof( font->cache ) / sizeof( font->cache[0] );
for( i = 0; i < size; ++i ) {
if( font->cache[i].cached ) {
Flush_Glyph( &font->cache[i] );
}
}
if( font->scratch.cached ) {
Flush_Glyph( &font->scratch );
}
}
static FT_Error Load_Glyph( TTF_Font* font, Uint16 ch, c_glyph* cached, int want )
{
FT_Face face;
FT_Error error;
FT_GlyphSlot glyph;
FT_Glyph_Metrics* metrics;
FT_Outline* outline;
if ( !font || !font->face ) {
return FT_Err_Invalid_Handle;
}
face = font->face;
/* Load the glyph */
if ( ! cached->index ) {
cached->index = FT_Get_Char_Index( face, ch );
}
error = FT_Load_Glyph( face, cached->index, FT_LOAD_DEFAULT );
if( error ) {
return error;
}
/* Get our glyph shortcuts */
glyph = face->glyph;
metrics = &glyph->metrics;
outline = &glyph->outline;
/* Get the glyph metrics if desired */
if ( (want & CACHED_METRICS) && !(cached->stored & CACHED_METRICS) ) {
if ( FT_IS_SCALABLE( face ) ) {
/* Get the bounding box */
cached->minx = FT_FLOOR(metrics->horiBearingX);
cached->maxx = cached->minx + FT_CEIL(metrics->width);
cached->maxy = FT_FLOOR(metrics->horiBearingY);
cached->miny = cached->maxy - FT_CEIL(metrics->height);
cached->yoffset = font->ascent - cached->maxy;
cached->advance = FT_CEIL(metrics->horiAdvance);
} else {
/* Get the bounding box for non-scalable format.
* Again, freetype2 fills in many of the font metrics
* with the value of 0, so some of the values we
* need must be calculated differently with certain
* assumptions about non-scalable formats.
* */
cached->minx = FT_FLOOR(metrics->horiBearingX);
cached->maxx = cached->minx + FT_CEIL(metrics->horiAdvance);
cached->maxy = FT_FLOOR(metrics->horiBearingY);
cached->miny = cached->maxy - FT_CEIL(face->available_sizes[font->font_size_family].height);
cached->yoffset = 0;
cached->advance = FT_CEIL(metrics->horiAdvance);
}
/* Adjust for bold and italic text */
if( font->style & TTF_STYLE_BOLD ) {
cached->maxx += font->glyph_overhang;
}
if( font->style & TTF_STYLE_ITALIC ) {
cached->maxx += (int)ceil(font->glyph_italics);
}
cached->stored |= CACHED_METRICS;
}
if ( ((want & CACHED_BITMAP) && !(cached->stored & CACHED_BITMAP)) ||
((want & CACHED_PIXMAP) && !(cached->stored & CACHED_PIXMAP)) ) {
int mono = (want & CACHED_BITMAP);
int i;
FT_Bitmap* src;
FT_Bitmap* dst;
/* Handle the italic style */
if( font->style & TTF_STYLE_ITALIC ) {
FT_Matrix shear;
shear.xx = 1 << 16;
shear.xy = (int) ( font->glyph_italics * ( 1 << 16 ) ) / font->height;
shear.yx = 0;
shear.yy = 1 << 16;
FT_Outline_Transform( outline, &shear );
}
/* Render the glyph */
if ( mono ) {
error = FT_Render_Glyph( glyph, ft_render_mode_mono );
} else {
error = FT_Render_Glyph( glyph, ft_render_mode_normal );
}
if( error ) {
return error;
}
/* Copy over information to cache */
src = &glyph->bitmap;
if ( mono ) {
dst = &cached->bitmap;
} else {
dst = &cached->pixmap;
}
memcpy( dst, src, sizeof( *dst ) );
/* FT_Render_Glyph() and .fon fonts always generate a
* two-color (black and white) glyphslot surface, even
* when rendered in ft_render_mode_normal. */
/* FT_IS_SCALABLE() means that the font is in outline format,
* but does not imply that outline is rendered as 8-bit
* grayscale, because embedded bitmap/graymap is preferred
* (see FT_LOAD_DEFAULT section of FreeType2 API Reference).
* FT_Render_Glyph() canreturn two-color bitmap or 4/16/256-
* color graymap according to the format of embedded bitmap/
* graymap. */
if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO ) {
dst->pitch *= 8;
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY2 ) {
dst->pitch *= 4;
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY4 ) {
dst->pitch *= 2;
}
/* Adjust for bold and italic text */
if( font->style & TTF_STYLE_BOLD ) {
int bump = font->glyph_overhang;
dst->pitch += bump;
dst->width += bump;
}
if( font->style & TTF_STYLE_ITALIC ) {
int bump = (int)ceil(font->glyph_italics);
dst->pitch += bump;
dst->width += bump;
}
if (dst->rows != 0) {
dst->buffer = (unsigned char *)malloc( dst->pitch * dst->rows );
if( !dst->buffer ) {
return FT_Err_Out_Of_Memory;
}
memset( dst->buffer, 0, dst->pitch * dst->rows );
for( i = 0; i < src->rows; i++ ) {
int soffset = i * src->pitch;
int doffset = i * dst->pitch;
if ( mono ) {
unsigned char *srcp = src->buffer + soffset;
unsigned char *dstp = dst->buffer + doffset;
int j;
if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO ) {
for ( j = 0; j < src->width; j += 8 ) {
unsigned char ch = *srcp++;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
ch <<= 1;
*dstp++ = (ch&0x80) >> 7;
}
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY2 ) {
for ( j = 0; j < src->width; j += 4 ) {
unsigned char ch = *srcp++;
*dstp++ = (((ch&0xA0) >> 6) >= 0x2) ? 1 : 0;
ch <<= 2;
*dstp++ = (((ch&0xA0) >> 6) >= 0x2) ? 1 : 0;
ch <<= 2;
*dstp++ = (((ch&0xA0) >> 6) >= 0x2) ? 1 : 0;
ch <<= 2;
*dstp++ = (((ch&0xA0) >> 6) >= 0x2) ? 1 : 0;
}
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY4 ) {
for ( j = 0; j < src->width; j += 2 ) {
unsigned char ch = *srcp++;
*dstp++ = (((ch&0xF0) >> 4) >= 0x8) ? 1 : 0;
ch <<= 4;
*dstp++ = (((ch&0xF0) >> 4) >= 0x8) ? 1 : 0;
}
} else {
for ( j = 0; j < src->width; j++ ) {
unsigned char ch = *srcp++;
*dstp++ = (ch >= 0x80) ? 1 : 0;
}
}
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_MONO ) {
/* This special case wouldn't
* be here if the FT_Render_Glyph()
* function wasn't buggy when it tried
* to render a .fon font with 256
* shades of gray. Instead, it
* returns a black and white surface
* and we have to translate it back
* to a 256 gray shaded surface.
* */
unsigned char *srcp = src->buffer + soffset;
unsigned char *dstp = dst->buffer + doffset;
unsigned char ch;
int j, k;
for ( j = 0; j < src->width; j += 8) {
ch = *srcp++;
for (k = 0; k < 8; ++k) {
if ((ch&0x80) >> 7) {
*dstp++ = NUM_GRAYS - 1;
} else {
*dstp++ = 0x00;
}
ch <<= 1;
}
}
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY2 ) {
unsigned char *srcp = src->buffer + soffset;
unsigned char *dstp = dst->buffer + doffset;
unsigned char ch;
int j, k;
for ( j = 0; j < src->width; j += 4 ) {
ch = *srcp++;
for ( k = 0; k < 4; ++k ) {
if ((ch&0xA0) >> 6) {
*dstp++ = NUM_GRAYS * ((ch&0xA0) >> 6) / 3 - 1;
} else {
*dstp++ = 0x00;
}
ch <<= 2;
}
}
} else if ( glyph->bitmap.pixel_mode == FT_PIXEL_MODE_GRAY4 ) {
unsigned char *srcp = src->buffer + soffset;
unsigned char *dstp = dst->buffer + doffset;
unsigned char ch;
int j, k;
for ( j = 0; j < src->width; j += 2 ) {
ch = *srcp++;
for ( k = 0; k < 2; ++k ) {
if ((ch&0xF0) >> 4) {
*dstp++ = NUM_GRAYS * ((ch&0xF0) >> 4) / 15 - 1;
} else {
*dstp++ = 0x00;
}
ch <<= 4;
}
}
} else {
memcpy(dst->buffer+doffset,
src->buffer+soffset, src->pitch);
}
}
}
/* Handle the bold style */
if ( font->style & TTF_STYLE_BOLD ) {
int row;
int col;
int offset;
int pixel;
Uint8* pixmap;
/* The pixmap is a little hard, we have to add and clamp */
for( row = dst->rows - 1; row >= 0; --row ) {
pixmap = (Uint8*) dst->buffer + row * dst->pitch;
for( offset=1; offset <= font->glyph_overhang; ++offset ) {
for( col = dst->width - 1; col > 0; --col ) {
if( mono ) {
pixmap[col] |= pixmap[col-1];
} else {
pixel = (pixmap[col] + pixmap[col-1]);
if( pixel > NUM_GRAYS - 1 ) {
pixel = NUM_GRAYS - 1;
}
pixmap[col] = (Uint8) pixel;
}
}
}
}
}
/* Mark that we rendered this format */
if ( mono ) {
cached->stored |= CACHED_BITMAP;
} else {
cached->stored |= CACHED_PIXMAP;
}
}
/* We're done, mark this glyph cached */
cached->cached = ch;
return 0;
}
static FT_Error Find_Glyph( TTF_Font* font, Uint16 ch, int want )
{
int retval = 0;
if( ch < 256 ) {
font->current = &font->cache[ch];
} else {
if ( font->scratch.cached != ch ) {
Flush_Glyph( &font->scratch );
}
font->current = &font->scratch;
}
if ( (font->current->stored & want) != want ) {
retval = Load_Glyph( font, ch, font->current, want );
}
return retval;
}
void TTF_CloseFont( TTF_Font* font )
{
if ( font ) {
Flush_Cache( font );
if ( font->face ) {
FT_Done_Face( font->face );
}
if ( font->args.stream ) {
free( font->args.stream );
}
if ( font->freesrc ) {
SDL_RWclose( font->src );
}
free( font );
}
}
static Uint16 *LATIN1_to_UNICODE(Uint16 *unicode, const char *text, int len)
{
int i;
for ( i=0; i < len; ++i ) {
unicode[i] = ((const unsigned char *)text)[i];
}
unicode[i] = 0;
return unicode;
}
static Uint16 *UTF8_to_UNICODE(Uint16 *unicode, const char *utf8, int len)
{
int i, j;
Uint16 ch;
for ( i=0, j=0; i < len; ++i, ++j ) {
ch = ((const unsigned char *)utf8)[i];
if ( ch >= 0xF0 ) {
ch = (Uint16)(utf8[i]&0x07) << 18;
ch |= (Uint16)(utf8[++i]&0x3F) << 12;
ch |= (Uint16)(utf8[++i]&0x3F) << 6;
ch |= (Uint16)(utf8[++i]&0x3F);
} else
if ( ch >= 0xE0 ) {
ch = (Uint16)(utf8[i]&0x0F) << 12;
ch |= (Uint16)(utf8[++i]&0x3F) << 6;
ch |= (Uint16)(utf8[++i]&0x3F);
} else
if ( ch >= 0xC0 ) {
ch = (Uint16)(utf8[i]&0x1F) << 6;
ch |= (Uint16)(utf8[++i]&0x3F);
}
unicode[j] = ch;
}
unicode[j] = 0;
return unicode;
}
int TTF_FontHeight(const TTF_Font *font)
{
return(font->height);
}
int TTF_FontAscent(const TTF_Font *font)
{
return(font->ascent);
}
int TTF_FontDescent(const TTF_Font *font)
{
return(font->descent);
}
int TTF_FontLineSkip(const TTF_Font *font)
{
return(font->lineskip);
}
long TTF_FontFaces(const TTF_Font *font)
{
return(font->face->num_faces);
}
int TTF_FontFaceIsFixedWidth(const TTF_Font *font)
{
return(FT_IS_FIXED_WIDTH(font->face));
}
char *TTF_FontFaceFamilyName(const TTF_Font *font)
{
return(font->face->family_name);
}
char *TTF_FontFaceStyleName(const TTF_Font *font)
{
return(font->face->style_name);
}
int TTF_GlyphIsProvided(const TTF_Font *font, Uint16 ch)
{
return(FT_Get_Char_Index(font->face, ch));
}
int TTF_GlyphMetrics(TTF_Font *font, Uint16 ch,
int* minx, int* maxx, int* miny, int* maxy, int* advance)
{
FT_Error error;
error = Find_Glyph(font, ch, CACHED_METRICS);
if ( error ) {
TTF_SetFTError("Couldn't find glyph", error);
return -1;
}
if ( minx ) {
*minx = font->current->minx;
}
if ( maxx ) {
*maxx = font->current->maxx;
if( font->style & TTF_STYLE_BOLD ) {
*maxx += font->glyph_overhang;
}
}
if ( miny ) {
*miny = font->current->miny;
}
if ( maxy ) {
*maxy = font->current->maxy;
}
if ( advance ) {
*advance = font->current->advance;
if( font->style & TTF_STYLE_BOLD ) {
*advance += font->glyph_overhang;
}
}
return 0;
}
int TTF_SizeText(TTF_Font *font, const char *text, int *w, int *h)
{
Uint16 *unicode_text;
int unicode_len;
int status;
/* Copy the Latin-1 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return -1;
}
*unicode_text = UNICODE_BOM_NATIVE;
LATIN1_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
status = TTF_SizeUNICODE(font, unicode_text, w, h);
/* Free the text buffer and return */
FREEA(unicode_text);
return status;
}
int TTF_SizeUTF8(TTF_Font *font, const char *text, int *w, int *h)
{
Uint16 *unicode_text;
int unicode_len;
int status;
/* Copy the UTF-8 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return -1;
}
*unicode_text = UNICODE_BOM_NATIVE;
UTF8_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
status = TTF_SizeUNICODE(font, unicode_text, w, h);
/* Free the text buffer and return */
FREEA(unicode_text);
return status;
}
int TTF_SizeUNICODE(TTF_Font *font, const Uint16 *text, int *w, int *h)
{
int status;
const Uint16 *ch;
int swapped;
int x, z;
int minx, maxx;
int miny, maxy;
c_glyph *glyph;
FT_Error error;
FT_Long use_kerning;
FT_UInt prev_index = 0;
/* Initialize everything to 0 */
if ( ! TTF_initialized ) {
TTF_SetError( "Library not initialized" );
return -1;
}
status = 0;
minx = maxx = 0;
miny = maxy = 0;
swapped = TTF_byteswapped;
/* check kerning */
use_kerning = FT_HAS_KERNING( font->face );
/* Load each character and sum it's bounding box */
x= 0;
for ( ch=text; *ch; ++ch ) {
Uint16 c = *ch;
if ( c == UNICODE_BOM_NATIVE ) {
swapped = 0;
if ( text == ch ) {
++text;
}
continue;
}
if ( c == UNICODE_BOM_SWAPPED ) {
swapped = 1;
if ( text == ch ) {
++text;
}
continue;
}
if ( swapped ) {
c = SDL_Swap16(c);
}
error = Find_Glyph(font, c, CACHED_METRICS);
if ( error ) {
return -1;
}
glyph = font->current;
/* handle kerning */
if ( use_kerning && prev_index && glyph->index ) {
FT_Vector delta;
FT_Get_Kerning( font->face, prev_index, glyph->index, ft_kerning_default, &delta );
x += delta.x >> 6;
}
#if 0
if ( (ch == text) && (glyph->minx < 0) ) {
/* Fixes the texture wrapping bug when the first letter
* has a negative minx value or horibearing value. The entire
* bounding box must be adjusted to be bigger so the entire
* letter can fit without any texture corruption or wrapping.
*
* Effects: First enlarges bounding box.
* Second, xstart has to start ahead of its normal spot in the
* negative direction of the negative minx value.
* (pushes everything to the right).
*
* This will make the memory copy of the glyph bitmap data
* work out correctly.
* */
z -= glyph->minx;
}
#endif
z = x + glyph->minx;
if ( minx > z ) {
minx = z;
}
if ( font->style & TTF_STYLE_BOLD ) {
x += font->glyph_overhang;
}
if ( glyph->advance > glyph->maxx ) {
z = x + glyph->advance;
} else {
z = x + glyph->maxx;
}
if ( maxx < z ) {
maxx = z;
}
x += glyph->advance;
if ( glyph->miny < miny ) {
miny = glyph->miny;
}
if ( glyph->maxy > maxy ) {
maxy = glyph->maxy;
}
prev_index = glyph->index;
}
/* Fill the bounds rectangle */
if ( w ) {
*w = (maxx - minx);
}
if ( h ) {
#if 0 /* This is correct, but breaks many applications */
*h = (maxy - miny);
#else
*h = font->height;
#endif
}
return status;
}
/* Convert the Latin-1 text to UNICODE and render it
*/
SDL_Surface *TTF_RenderText_Solid(TTF_Font *font,
const char *text, SDL_Color fg)
{
SDL_Surface *textbuf;
Uint16 *unicode_text;
int unicode_len;
/* Copy the Latin-1 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return(NULL);
}
*unicode_text = UNICODE_BOM_NATIVE;
LATIN1_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
textbuf = TTF_RenderUNICODE_Solid(font, unicode_text, fg);
/* Free the text buffer and return */
FREEA(unicode_text);
return(textbuf);
}
/* Convert the UTF-8 text to UNICODE and render it
*/
SDL_Surface *TTF_RenderUTF8_Solid(TTF_Font *font,
const char *text, SDL_Color fg)
{
SDL_Surface *textbuf;
Uint16 *unicode_text;
int unicode_len;
/* Copy the UTF-8 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return(NULL);
}
*unicode_text = UNICODE_BOM_NATIVE;
UTF8_to_UNICODE(unicode_text, text, unicode_len);
/* Render the new text */
textbuf = TTF_RenderUNICODE_Solid(font, unicode_text, fg);
/* Free the text buffer and return */
FREEA(unicode_text);
return(textbuf);
}
SDL_Surface *TTF_RenderUNICODE_Solid(TTF_Font *font,
const Uint16 *text, SDL_Color fg)
{
int xstart;
int width;
int height;
SDL_Surface* textbuf;
SDL_Palette* palette;
const Uint16* ch;
Uint8* src;
Uint8* dst;
Uint8 *dst_check;
int swapped;
int row, col;
c_glyph *glyph;
FT_Bitmap *current;
FT_Error error;
FT_Long use_kerning;
FT_UInt prev_index = 0;
/* Get the dimensions of the text surface */
if( ( TTF_SizeUNICODE(font, text, &width, NULL) < 0 ) || !width ) {
TTF_SetError( "Text has zero width" );
return NULL;
}
height = font->height;
/* Create the target surface */
textbuf = SDL_AllocSurface(SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0);
if( textbuf == NULL ) {
return NULL;
}
/* Adding bound checking to avoid all kinds of memory corruption errors
that may occur. */
dst_check = (Uint8*)textbuf->pixels + textbuf->pitch * textbuf->h;
/* Fill the palette with the foreground color */
palette = textbuf->format->palette;
palette->colors[0].r = 255 - fg.r;
palette->colors[0].g = 255 - fg.g;
palette->colors[0].b = 255 - fg.b;
palette->colors[1].r = fg.r;
palette->colors[1].g = fg.g;
palette->colors[1].b = fg.b;
SDL_SetColorKey( textbuf, SDL_SRCCOLORKEY, 0 );
/* check kerning */
use_kerning = FT_HAS_KERNING( font->face );
/* Load and render each character */
xstart = 0;
swapped = TTF_byteswapped;
for( ch=text; *ch; ++ch ) {
Uint16 c = *ch;
if ( c == UNICODE_BOM_NATIVE ) {
swapped = 0;
if ( text == ch ) {
++text;
}
continue;
}
if ( c == UNICODE_BOM_SWAPPED ) {
swapped = 1;
if ( text == ch ) {
++text;
}
continue;
}
if ( swapped ) {
c = SDL_Swap16(c);
}
error = Find_Glyph(font, c, CACHED_METRICS|CACHED_BITMAP);
if( error ) {
SDL_FreeSurface( textbuf );
return NULL;
}
glyph = font->current;
current = &glyph->bitmap;
/* Ensure the width of the pixmap is correct. On some cases,
* freetype may report a larger pixmap than possible.*/
width = current->width;
if (width > glyph->maxx - glyph->minx) {
width = glyph->maxx - glyph->minx;
}
/* do kerning, if possible AC-Patch */
if ( use_kerning && prev_index && glyph->index ) {
FT_Vector delta;
FT_Get_Kerning( font->face, prev_index, glyph->index, ft_kerning_default, &delta );
xstart += delta.x >> 6;
}
/* Compensate for wrap around bug with negative minx's */
if ( (ch == text) && (glyph->minx < 0) ) {
xstart -= glyph->minx;
}
for( row = 0; row < current->rows; ++row ) {
/* Make sure we don't go either over, or under the
* limit */
if ( row+glyph->yoffset < 0 ) {
continue;
}
if ( row+glyph->yoffset >= textbuf->h ) {
continue;
}
dst = (Uint8*) textbuf->pixels +
(row+glyph->yoffset) * textbuf->pitch +
xstart + glyph->minx;
src = current->buffer + row * current->pitch;
for ( col=width; col>0 && dst < dst_check; --col ) {
*dst++ |= *src++;
}
}
xstart += glyph->advance;
if ( font->style & TTF_STYLE_BOLD ) {
xstart += font->glyph_overhang;
}
prev_index = glyph->index;
}
/* Handle the underline style */
if( font->style & TTF_STYLE_UNDERLINE ) {
row = font->ascent - font->underline_offset - 1;
if ( row >= textbuf->h) {
row = (textbuf->h-1) - font->underline_height;
}
dst = (Uint8 *)textbuf->pixels + row * textbuf->pitch;
for ( row=font->underline_height; row>0; --row ) {
/* 1 because 0 is the bg color */
memset( dst, 1, textbuf->w );
dst += textbuf->pitch;
}
}
return textbuf;
}
SDL_Surface *TTF_RenderGlyph_Solid(TTF_Font *font, Uint16 ch, SDL_Color fg)
{
SDL_Surface *textbuf;
SDL_Palette *palette;
Uint8 *src, *dst;
int row;
FT_Error error;
c_glyph *glyph;
/* Get the glyph itself */
error = Find_Glyph(font, ch, CACHED_METRICS|CACHED_BITMAP);
if ( error ) {
return(NULL);
}
glyph = font->current;
/* Create the target surface */
textbuf = SDL_CreateRGBSurface( SDL_SWSURFACE,
glyph->bitmap.pitch,
glyph->bitmap.rows,
8, 0, 0, 0, 0 );
if ( ! textbuf ) {
return(NULL);
}
/* Fill the palette with the foreground color */
palette = textbuf->format->palette;
palette->colors[0].r = 255-fg.r;
palette->colors[0].g = 255-fg.g;
palette->colors[0].b = 255-fg.b;
palette->colors[1].r = fg.r;
palette->colors[1].g = fg.g;
palette->colors[1].b = fg.b;
SDL_SetColorKey(textbuf, SDL_SRCCOLORKEY, 0);
/* Copy the character from the pixmap */
src = glyph->bitmap.buffer;
dst = (Uint8*) textbuf->pixels;
for ( row = 0; row < textbuf->h; ++row ) {
memcpy( dst, src, glyph->bitmap.pitch );
src += glyph->bitmap.pitch;
dst += textbuf->pitch;
}
/* Handle the underline style */
if( font->style & TTF_STYLE_UNDERLINE ) {
row = font->ascent - font->underline_offset - 1;
if ( row >= textbuf->h) {
row = (textbuf->h-1) - font->underline_height;
}
dst = (Uint8 *)textbuf->pixels + row * textbuf->pitch;
for ( row=font->underline_height; row>0; --row ) {
/* 1 because 0 is the bg color */
memset( dst, 1, textbuf->w );
dst += textbuf->pitch;
}
}
return(textbuf);
}
/* Convert the Latin-1 text to UNICODE and render it
*/
SDL_Surface *TTF_RenderText_Shaded(TTF_Font *font,
const char *text, SDL_Color fg, SDL_Color bg)
{
SDL_Surface *textbuf;
Uint16 *unicode_text;
int unicode_len;
/* Copy the Latin-1 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return(NULL);
}
*unicode_text = UNICODE_BOM_NATIVE;
LATIN1_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
textbuf = TTF_RenderUNICODE_Shaded(font, unicode_text, fg, bg);
/* Free the text buffer and return */
FREEA(unicode_text);
return(textbuf);
}
/* Convert the UTF-8 text to UNICODE and render it
*/
SDL_Surface *TTF_RenderUTF8_Shaded(TTF_Font *font,
const char *text, SDL_Color fg, SDL_Color bg)
{
SDL_Surface *textbuf;
Uint16 *unicode_text;
int unicode_len;
/* Copy the UTF-8 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return(NULL);
}
*unicode_text = UNICODE_BOM_NATIVE;
UTF8_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
textbuf = TTF_RenderUNICODE_Shaded(font, unicode_text, fg, bg);
/* Free the text buffer and return */
FREEA(unicode_text);
return(textbuf);
}
SDL_Surface* TTF_RenderUNICODE_Shaded( TTF_Font* font,
const Uint16* text,
SDL_Color fg,
SDL_Color bg )
{
int xstart;
int width;
int height;
SDL_Surface* textbuf;
SDL_Palette* palette;
int index;
int rdiff;
int gdiff;
int bdiff;
const Uint16* ch;
Uint8* src;
Uint8* dst;
Uint8* dst_check;
int swapped;
int row, col;
FT_Bitmap* current;
c_glyph *glyph;
FT_Error error;
FT_Long use_kerning;
FT_UInt prev_index = 0;
/* Get the dimensions of the text surface */
if( ( TTF_SizeUNICODE(font, text, &width, NULL) < 0 ) || !width ) {
TTF_SetError("Text has zero width");
return NULL;
}
height = font->height;
/* Create the target surface */
textbuf = SDL_AllocSurface(SDL_SWSURFACE, width, height, 8, 0, 0, 0, 0);
if( textbuf == NULL ) {
return NULL;
}
/* Adding bound checking to avoid all kinds of memory corruption errors
that may occur. */
dst_check = (Uint8*)textbuf->pixels + textbuf->pitch * textbuf->h;
/* Fill the palette with NUM_GRAYS levels of shading from bg to fg */
palette = textbuf->format->palette;
rdiff = fg.r - bg.r;
gdiff = fg.g - bg.g;
bdiff = fg.b - bg.b;
for( index = 0; index < NUM_GRAYS; ++index ) {
palette->colors[index].r = bg.r + (index*rdiff) / (NUM_GRAYS-1);
palette->colors[index].g = bg.g + (index*gdiff) / (NUM_GRAYS-1);
palette->colors[index].b = bg.b + (index*bdiff) / (NUM_GRAYS-1);
}
/* check kerning */
use_kerning = FT_HAS_KERNING( font->face );
/* Load and render each character */
xstart = 0;
swapped = TTF_byteswapped;
for( ch = text; *ch; ++ch ) {
Uint16 c = *ch;
if ( c == UNICODE_BOM_NATIVE ) {
swapped = 0;
if ( text == ch ) {
++text;
}
continue;
}
if ( c == UNICODE_BOM_SWAPPED ) {
swapped = 1;
if ( text == ch ) {
++text;
}
continue;
}
if ( swapped ) {
c = SDL_Swap16(c);
}
error = Find_Glyph(font, c, CACHED_METRICS|CACHED_PIXMAP);
if( error ) {
SDL_FreeSurface( textbuf );
return NULL;
}
glyph = font->current;
/* Ensure the width of the pixmap is correct. On some cases,
* freetype may report a larger pixmap than possible.*/
width = glyph->pixmap.width;
if (width > glyph->maxx - glyph->minx) {
width = glyph->maxx - glyph->minx;
}
/* do kerning, if possible AC-Patch */
if ( use_kerning && prev_index && glyph->index ) {
FT_Vector delta;
FT_Get_Kerning( font->face, prev_index, glyph->index, ft_kerning_default, &delta );
xstart += delta.x >> 6;
}
/* Compensate for the wrap around with negative minx's */
if ( (ch == text) && (glyph->minx < 0) ) {
xstart -= glyph->minx;
}
current = &glyph->pixmap;
for( row = 0; row < current->rows; ++row ) {
/* Make sure we don't go either over, or under the
* limit */
if ( row+glyph->yoffset < 0 ) {
continue;
}
if ( row+glyph->yoffset >= textbuf->h ) {
continue;
}
dst = (Uint8*) textbuf->pixels +
(row+glyph->yoffset) * textbuf->pitch +
xstart + glyph->minx;
src = current->buffer + row * current->pitch;
for ( col=width; col>0 && dst < dst_check; --col ) {
*dst++ |= *src++;
}
}
xstart += glyph->advance;
if( font->style & TTF_STYLE_BOLD ) {
xstart += font->glyph_overhang;
}
prev_index = glyph->index;
}
/* Handle the underline style */
if( font->style & TTF_STYLE_UNDERLINE ) {
row = font->ascent - font->underline_offset - 1;
if ( row >= textbuf->h) {
row = (textbuf->h-1) - font->underline_height;
}
dst = (Uint8 *)textbuf->pixels + row * textbuf->pitch;
for ( row=font->underline_height; row>0; --row ) {
memset( dst, NUM_GRAYS - 1, textbuf->w );
dst += textbuf->pitch;
}
}
return textbuf;
}
SDL_Surface* TTF_RenderGlyph_Shaded( TTF_Font* font,
Uint16 ch,
SDL_Color fg,
SDL_Color bg )
{
SDL_Surface* textbuf;
SDL_Palette* palette;
int index;
int rdiff;
int gdiff;
int bdiff;
Uint8* src;
Uint8* dst;
int row;
FT_Error error;
c_glyph* glyph;
/* Get the glyph itself */
error = Find_Glyph(font, ch, CACHED_METRICS|CACHED_PIXMAP);
if( error ) {
return NULL;
}
glyph = font->current;
/* Create the target surface */
textbuf = SDL_CreateRGBSurface( SDL_SWSURFACE,
glyph->pixmap.width,
glyph->pixmap.rows,
8, 0, 0, 0, 0 );
if( !textbuf ) {
return NULL;
}
/* Fill the palette with NUM_GRAYS levels of shading from bg to fg */
palette = textbuf->format->palette;
rdiff = fg.r - bg.r;
gdiff = fg.g - bg.g;
bdiff = fg.b - bg.b;
for( index = 0; index < NUM_GRAYS; ++index ) {
palette->colors[index].r = bg.r + (index*rdiff) / (NUM_GRAYS-1);
palette->colors[index].g = bg.g + (index*gdiff) / (NUM_GRAYS-1);
palette->colors[index].b = bg.b + (index*bdiff) / (NUM_GRAYS-1);
}
/* Copy the character from the pixmap */
src = glyph->pixmap.buffer;
dst = (Uint8*) textbuf->pixels;
for ( row = 0; row < textbuf->h; ++row ) {
memcpy( dst, src, glyph->pixmap.pitch );
src += glyph->pixmap.pitch;
dst += textbuf->pitch;
}
/* Handle the underline style */
if( font->style & TTF_STYLE_UNDERLINE ) {
row = font->ascent - font->underline_offset - 1;
if ( row >= textbuf->h) {
row = (textbuf->h-1) - font->underline_height;
}
dst = (Uint8 *)textbuf->pixels + row * textbuf->pitch;
for ( row=font->underline_height; row>0; --row ) {
memset( dst, NUM_GRAYS - 1, textbuf->w );
dst += textbuf->pitch;
}
}
return textbuf;
}
/* Convert the Latin-1 text to UNICODE and render it
*/
SDL_Surface *TTF_RenderText_Blended(TTF_Font *font,
const char *text, SDL_Color fg)
{
SDL_Surface *textbuf;
Uint16 *unicode_text;
int unicode_len;
/* Copy the Latin-1 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return(NULL);
}
*unicode_text = UNICODE_BOM_NATIVE;
LATIN1_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
textbuf = TTF_RenderUNICODE_Blended(font, unicode_text, fg);
/* Free the text buffer and return */
FREEA(unicode_text);
return(textbuf);
}
/* Convert the UTF-8 text to UNICODE and render it
*/
SDL_Surface *TTF_RenderUTF8_Blended(TTF_Font *font,
const char *text, SDL_Color fg)
{
SDL_Surface *textbuf;
Uint16 *unicode_text;
int unicode_len;
/* Copy the UTF-8 text to a UNICODE text buffer */
unicode_len = strlen(text);
unicode_text = (Uint16 *)ALLOCA((1+unicode_len+1)*(sizeof *unicode_text));
if ( unicode_text == NULL ) {
TTF_SetError("Out of memory");
return(NULL);
}
*unicode_text = UNICODE_BOM_NATIVE;
UTF8_to_UNICODE(unicode_text+1, text, unicode_len);
/* Render the new text */
textbuf = TTF_RenderUNICODE_Blended(font, unicode_text, fg);
/* Free the text buffer and return */
FREEA(unicode_text);
return(textbuf);
}
SDL_Surface *TTF_RenderUNICODE_Blended(TTF_Font *font,
const Uint16 *text, SDL_Color fg)
{
int xstart;
int width, height;
SDL_Surface *textbuf;
Uint32 alpha;
Uint32 pixel;
const Uint16 *ch;
Uint8 *src;
Uint32 *dst;
Uint32 *dst_check;
int swapped;
int row, col;
c_glyph *glyph;
FT_Error error;
FT_Long use_kerning;
FT_UInt prev_index = 0;
/* Get the dimensions of the text surface */
if ( (TTF_SizeUNICODE(font, text, &width, NULL) < 0) || !width ) {
TTF_SetError("Text has zero width");
return(NULL);
}
height = font->height;
textbuf = SDL_AllocSurface(SDL_SWSURFACE, width, height, 32,
0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
if ( textbuf == NULL ) {
return(NULL);
}
/* Adding bound checking to avoid all kinds of memory corruption errors
that may occur. */
dst_check = (Uint32*)textbuf->pixels + textbuf->pitch/4 * textbuf->h;
/* check kerning */
use_kerning = FT_HAS_KERNING( font->face );
/* Load and render each character */
xstart = 0;
swapped = TTF_byteswapped;
pixel = (fg.r<<16)|(fg.g<<8)|fg.b;
SDL_FillRect(textbuf, NULL, pixel); /* Initialize with fg and 0 alpha */
for ( ch=text; *ch; ++ch ) {
Uint16 c = *ch;
if ( c == UNICODE_BOM_NATIVE ) {
swapped = 0;
if ( text == ch ) {
++text;
}
continue;
}
if ( c == UNICODE_BOM_SWAPPED ) {
swapped = 1;
if ( text == ch ) {
++text;
}
continue;
}
if ( swapped ) {
c = SDL_Swap16(c);
}
error = Find_Glyph(font, c, CACHED_METRICS|CACHED_PIXMAP);
if( error ) {
SDL_FreeSurface( textbuf );
return NULL;
}
glyph = font->current;
/* Ensure the width of the pixmap is correct. On some cases,
* freetype may report a larger pixmap than possible.*/
width = glyph->pixmap.width;
if (width > glyph->maxx - glyph->minx) {
width = glyph->maxx - glyph->minx;
}
/* do kerning, if possible AC-Patch */
if ( use_kerning && prev_index && glyph->index ) {
FT_Vector delta;
FT_Get_Kerning( font->face, prev_index, glyph->index, ft_kerning_default, &delta );
xstart += delta.x >> 6;
}
/* Compensate for the wrap around bug with negative minx's */
if ( (ch == text) && (glyph->minx < 0) ) {
xstart -= glyph->minx;
}
for ( row = 0; row < glyph->pixmap.rows; ++row ) {
/* Make sure we don't go either over, or under the
* limit */
if ( row+glyph->yoffset < 0 ) {
continue;
}
if ( row+glyph->yoffset >= textbuf->h ) {
continue;
}
dst = (Uint32*) textbuf->pixels +
(row+glyph->yoffset) * textbuf->pitch/4 +
xstart + glyph->minx;
/* Added code to adjust src pointer for pixmaps to
* account for pitch.
* */
src = (Uint8*) (glyph->pixmap.buffer + glyph->pixmap.pitch * row);
for ( col = width; col>0 && dst < dst_check; --col) {
alpha = *src++;
*dst++ |= pixel | (alpha << 24);
}
}
xstart += glyph->advance;
if ( font->style & TTF_STYLE_BOLD ) {
xstart += font->glyph_overhang;
}
prev_index = glyph->index;
}
/* Handle the underline style */
if( font->style & TTF_STYLE_UNDERLINE ) {
row = font->ascent - font->underline_offset - 1;
if ( row >= textbuf->h) {
row = (textbuf->h-1) - font->underline_height;
}
dst = (Uint32 *)textbuf->pixels + row * textbuf->pitch/4;
pixel |= 0xFF000000; /* Amask */
for ( row=font->underline_height; row>0; --row ) {
for ( col=0; col < textbuf->w; ++col ) {
dst[col] = pixel;
}
dst += textbuf->pitch/4;
}
}
return(textbuf);
}
SDL_Surface *TTF_RenderGlyph_Blended(TTF_Font *font, Uint16 ch, SDL_Color fg)
{
SDL_Surface *textbuf;
Uint32 alpha;
Uint32 pixel;
Uint8 *src;
Uint32 *dst;
int row, col;
FT_Error error;
c_glyph *glyph;
/* Get the glyph itself */
error = Find_Glyph(font, ch, CACHED_METRICS|CACHED_PIXMAP);
if ( error ) {
return(NULL);
}
glyph = font->current;
textbuf = SDL_CreateRGBSurface(SDL_SWSURFACE,
glyph->pixmap.width, glyph->pixmap.rows, 32,
0x00FF0000, 0x0000FF00, 0x000000FF, 0xFF000000);
if ( ! textbuf ) {
return(NULL);
}
/* Copy the character from the pixmap */
pixel = (fg.r<<16)|(fg.g<<8)|fg.b;
SDL_FillRect(textbuf, NULL, pixel); /* Initialize with fg and 0 alpha */
for ( row=0; row<textbuf->h; ++row ) {
/* Changed src to take pitch into account, not just width */
src = glyph->pixmap.buffer + row * glyph->pixmap.pitch;
dst = (Uint32 *)textbuf->pixels + row * textbuf->pitch/4;
for ( col=0; col<glyph->pixmap.width; ++col ) {
alpha = *src++;
*dst++ = pixel | (alpha << 24);
}
}
/* Handle the underline style */
if( font->style & TTF_STYLE_UNDERLINE ) {
row = font->ascent - font->underline_offset - 1;
if ( row >= textbuf->h) {
row = (textbuf->h-1) - font->underline_height;
}
dst = (Uint32 *)textbuf->pixels + row * textbuf->pitch/4;
pixel |= 0xFF000000; /* Amask */
for ( row=font->underline_height; row>0; --row ) {
for ( col=0; col < textbuf->w; ++col ) {
dst[col] = pixel;
}
dst += textbuf->pitch/4;
}
}
return(textbuf);
}
void TTF_SetFontStyle( TTF_Font* font, int style )
{
font->style = style;
Flush_Cache( font );
}
int TTF_GetFontStyle( const TTF_Font* font )
{
return font->style;
}
void TTF_Quit( void )
{
if ( TTF_initialized ) {
if ( --TTF_initialized == 0 ) {
FT_Done_FreeType( library );
}
}
}
int TTF_WasInit( void )
{
return TTF_initialized;
}