since we're doing offset/length checks regardless, calling memcmp here instead of doing a slice comparison is at least twice as fast during non-release builds. this is nice, as prs_compress can be quite slow during non-release builds. and obviously during release builds, this would be compiled down to a memcmp-equivalent anyway.
10 lines
73 B
TOML
10 lines
73 B
TOML
[workspace]
|
|
|
|
members = [
|
|
"psoutils",
|
|
]
|
|
|
|
|
|
[profile.dev]
|
|
opt-level = 1
|