using the current libsylverant prs implementation to re-compress the .bin file after setting the download flag in it MAY result in a .qst file which when loaded by the gamecube client, will cause it to lock-up with a black screen simply switching to this older fuzziqer prs implementation fixed this issue
11 lines
308 B
C
11 lines
308 B
C
#ifndef PRS_H_INCLUDED
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#define PRS_H_INCLUDED
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#include <stdint.h>
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int fuzziqer_prs_compress(const uint8_t *src, uint8_t **dst, size_t src_len);
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int fuzziqer_prs_decompress_buf(const uint8_t *src, uint8_t **dst, size_t src_len);
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int fuzziqer_prs_decompress_size(const uint8_t *src, size_t src_len);
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#endif
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