update README.md

This commit is contained in:
Gered 2021-11-25 20:27:13 -05:00
parent 4229bd54ca
commit 3a5ecb9df5

View file

@ -3,9 +3,17 @@
A small collection of tools, mainly intended to assist with my own efforts in making it easier to prepare and distribute A small collection of tools, mainly intended to assist with my own efforts in making it easier to prepare and distribute
downloadable (or "offline play") quests. downloadable (or "offline play") quests.
Please note that I am **only** interested in the Gamecube version of PSO. I do not own 'nor play any of the other
versions (Dreamcast, Xbox or Blue Burst). Because of this, the tools found in this repository are laser-focused on the
Gamecube version of PSO only, and that will not change.
## Tools ## Tools
* [decrypt_packets](decrypt_packets/README.md): Tool for decrypting and displaying raw packets captured as a `.pcapng` file from a PSO Gamecube client/server session. * [decrypt_packets](decrypt_packets/README.md): Tool for decrypting and displaying raw packets captured as a `.pcapng` file from a PSO Gamecube client/server session.
* [gci_quest_extract](gci_quest_extract/README.md): A very specific tool for extracting PSO Gamecube quests **only** out of pre-decrypted `.gci` files. * [gci_quest_extract](gci_quest_extract/README.md): A very specific tool for extracting PSO Gamecube quests **only** out of pre-decrypted `.gci` files.
* [psogc_quest_tool](psogc_quest_tool/README.md): Conversion and info tool for PSO Gamecube quest `.bin`/`.dat` and/or `.qst` files. * [psogc_quest_tool](psogc_quest_tool/README.md): Conversion and info tool for PSO Gamecube quest `.bin`/`.dat` and/or `.qst` files.
* [psoutils](psoutils/README.md): Library that all of these tools use that contains useful PSO Gamecube things (quest file formats, encryption, compression, text, etc). * [psoutils](psoutils/README.md): Library that all of these tools use that contains useful PSO Gamecube things (quest file formats, encryption, compression, text, etc).
(This is more or less my first project of non-trivial size in Rust. I am still learning the language and ecosystem,
and this repository probably includes quite a number of mistakes or poor quality code because I simply don't know any
better at this time. Feel free to point out any mistakes or suggest improvements!)