#include #include "picoc.h" static unsigned int TableHash(const Str *Key) { unsigned int Hash; int Count; int Offset; const char *KeyPos; Hash = Key->Len; KeyPos = Key->Str; Offset = 8; for (Count = 0; Count < Key->Len; Count++, Offset+=7) { if (Offset > sizeof(unsigned int) * 8 - 7) Offset -= (sizeof(unsigned int)-1) * 8; Hash ^= *KeyPos++ << Offset; } return Hash; } void TableInit(struct Table *Tbl, struct TableEntry *HashTable, int Size) { Tbl->Size = Size; Tbl->HashTable = HashTable; memset(HashTable, '\0', sizeof(struct TableEntry) * Size); } static int TableCheckEntry(struct Table *Tbl, const Str *Key, int HashPos) { struct TableEntry *Entry = &Tbl->HashTable[HashPos]; if (Entry->Key.Len == 0) return -1; /* empty */ else if (StrEqual(&Entry->Key, Key)) return HashPos; /* found */ else return -2; /* wrong key */ } static int TableSearch(struct Table *Tbl, const Str *Key, int *AddAt) { int HashValue; int HashPos; int Result; HashValue = TableHash(Key) % Tbl->Size; for (HashPos = HashValue; HashPos < Tbl->Size; HashPos++) { *AddAt = HashPos; if ( (Result = TableCheckEntry(Tbl, Key, HashPos)) != -2) return Result; } for (HashPos = 0; HashPos < HashValue; HashPos++) { *AddAt = HashPos; if ( (Result = TableCheckEntry(Tbl, Key, HashPos)) != -2) return Result; } /* not found and table is full */ *AddAt = -1; return -1; } int TableSet(struct Table *Tbl, const Str *Key, struct Value *Val) { int HashPos; int AddAt; HashPos = TableSearch(Tbl, Key, &AddAt); if (HashPos == -1) { if (AddAt == -1) Fail("variable table is full\n"); else { /* add it to the table */ struct TableEntry *Entry = &Tbl->HashTable[AddAt]; Entry->Key = *Key; Entry->Val = *Val; } } return TRUE; } int TableGet(struct Table *Tbl, const Str *Key, struct Value **Val) { int HashPos; int AddAt; HashPos = TableSearch(Tbl, Key, &AddAt); if (HashPos == -1) return FALSE; *Val = &Tbl->HashTable[HashPos].Val; return TRUE; }