/* stdlib.h library for large systems - small embedded systems use clibrary.c instead */ #include "../interpreter.h" #ifndef BUILTIN_MINI_STDLIB static int ZeroValue = 0; #ifndef NO_FP void StdlibAtof(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->FP = atof(Param[0]->Val->Pointer); } #endif void StdlibAtoi(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = atoi(Param[0]->Val->Pointer); } void StdlibAtol(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = atol(Param[0]->Val->Pointer); } #ifndef NO_FP void StdlibStrtod(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->FP = strtod(Param[0]->Val->Pointer, Param[1]->Val->Pointer); } #endif void StdlibStrtol(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = strtol(Param[0]->Val->Pointer, Param[1]->Val->Pointer, Param[2]->Val->Integer); } void StdlibStrtoul(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = strtoul(Param[0]->Val->Pointer, Param[1]->Val->Pointer, Param[2]->Val->Integer); } void StdlibMalloc(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Pointer = malloc(Param[0]->Val->Integer); } void StdlibCalloc(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Pointer = calloc(Param[0]->Val->Integer, Param[1]->Val->Integer); } void StdlibRealloc(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Pointer = realloc(Param[0]->Val->Pointer, Param[1]->Val->Integer); } void StdlibFree(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { free(Param[0]->Val->Pointer); } void StdlibRand(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = rand(); } void StdlibSrand(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { srand(Param[0]->Val->Integer); } void StdlibAbort(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ProgramFail(Parser, "abort"); } void StdlibExit(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { PlatformExit(Param[0]->Val->Integer); } void StdlibGetenv(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Pointer = getenv(Param[0]->Val->Pointer); } void StdlibSystem(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = system(Param[0]->Val->Pointer); } #if 0 void StdlibBsearch(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Pointer = bsearch(Param[0]->Val->Pointer, Param[1]->Val->Pointer, Param[2]->Val->Integer, Param[3]->Val->Integer, (int (*)())Param[4]->Val->Pointer); } #endif void StdlibAbs(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = abs(Param[0]->Val->Integer); } void StdlibLabs(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = labs(Param[0]->Val->Integer); } #if 0 void StdlibDiv(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = div(Param[0]->Val->Integer, Param[1]->Val->Integer); } void StdlibLdiv(struct ParseState *Parser, struct Value *ReturnValue, struct Value **Param, int NumArgs) { ReturnValue->Val->Integer = ldiv(Param[0]->Val->Integer, Param[1]->Val->Integer); } #endif #if 0 /* handy structure definitions */ const char StdlibDefs[] = "\ typedef struct { \ int quot, rem; \ } div_t; \ \ typedef struct { \ int quot, rem; \ } ldiv_t; \ "; #endif /* all stdlib.h functions */ struct LibraryFunction StdlibFunctions[] = { #ifndef NO_FP { StdlibAtof, "float atof(char *);" }, { StdlibStrtod, "float strtod(char *,char **);" }, #endif { StdlibAtoi, "int atoi(char *);" }, { StdlibAtol, "int atol(char *);" }, { StdlibStrtol, "int strtol(char *,char **,int);" }, { StdlibStrtoul, "int strtoul(char *,char **,int);" }, { StdlibMalloc, "void *malloc(int);" }, { StdlibCalloc, "void *calloc(int,int);" }, { StdlibRealloc, "void *realloc(void *,int);" }, { StdlibFree, "void free(void *);" }, { StdlibRand, "int rand();" }, { StdlibSrand, "void srand(int);" }, { StdlibAbort, "void abort();" }, { StdlibExit, "void exit(int);" }, { StdlibGetenv, "char *getenv(char *);" }, { StdlibSystem, "int system(char *);" }, /* { StdlibBsearch, "void *bsearch(void *,void *,int,int,int (*)());" }, */ /* { StdlibQsort, "void *qsort(void *,int,int,int (*)());" }, */ { StdlibAbs, "int abs(int);" }, { StdlibLabs, "int labs(int);" }, #if 0 { StdlibDiv, "div_t div(int);" }, { StdlibLdiv, "ldiv_t ldiv(int);" }, #endif { NULL, NULL } }; /* creates various system-dependent definitions */ void StdlibSetupFunc(void) { /* define NULL, TRUE and FALSE */ if (!VariableDefined(TableStrRegister("NULL"))) VariableDefinePlatformVar(NULL, "NULL", &IntType, (union AnyValue *)&ZeroValue, FALSE); } #endif /* !BUILTIN_MINI_STDLIB */