Working on the heap and the new type system. Doesn't compile right now.

git-svn-id: http://picoc.googlecode.com/svn/trunk@33 21eae674-98b7-11dd-bd71-f92a316d2d60
This commit is contained in:
zik.saleeba 2009-01-21 00:52:42 +00:00
parent df1d001b76
commit 626c29a639
3 changed files with 191 additions and 15 deletions

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@ -3,7 +3,7 @@ CFLAGS=-Wall -g
LIBS=-lm LIBS=-lm
TARGET = picoc TARGET = picoc
SRCS = picoc.c table.c str.c parse.c lex.c intrinsic.c SRCS = picoc.c table.c str.c parse.c lex.c intrinsic.c heap.c
OBJS := $(SRCS:%.c=%.o) OBJS := $(SRCS:%.c=%.o)
all: $(TARGET) all: $(TARGET)

135
heap.c Normal file
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@ -0,0 +1,135 @@
/* stack grows up from the bottom and heap grows down from the top of heap space */
#include <memory.h>
#include "picoc.h"
#define FREELIST_BUCKETS 8 /* freelists for 4, 8, 12 ... 32 byte allocs */
#define SPLIT_MEM_THRESHOLD 16 /* don't split memory which is close in size */
struct AllocNode
{
int Size;
struct AllocNode *NextFree;
};
static unsigned char HeapMemory[HEAP_SIZE]; /* all memory - stack and heap */
static void *StackFrame = &HeapMemory; /* the current stack frame */
static void *StackTop = &HeapMemory; /* the top of the stack */
static void *HeapBottom = &HeapMemory[HEAP_SIZE]; /* the bottom of the (downward-growing) heap */
static struct AllocNode *FreeListBucket[FREELIST_BUCKETS]; /* we keep a pool of freelist buckets to reduce fragmentation */
static struct AllocNode *FreeListBig; /* free memory which doesn't fit in a bucket */
/* initialise the stack and heap storage */
void HeapInit()
{
int Count;
StackFrame = &HeapMemory;
StackTop = &HeapMemory;
*(void **)StackFrame = NULL;
HeapBottom = &HeapMemory[HEAP_SIZE];
FreeListBig = NULL;
for (Count = 0; Count < FREELIST_BUCKETS; Count++)
FreeListBucket[Count] = NULL;
}
/* allocate some space on the stack, in the current stack frame
* clears memory. can return NULL if out of stack space */
void *HeapAllocStack(int Size)
{
void *NewMem = StackTop;
void *NewTop = StackTop + MEM_ALIGN(Size);
if (NewTop > HeapBottom)
return NULL;
StackTop = NewTop;
memset(NewMem, '\0', Size);
return NewMem;
}
/* push a new stack frame on to the stack */
void HeapPushStackFrame()
{
*(void **)StackTop = StackFrame;
StackFrame = StackTop;
StackTop += sizeof(void *);
}
/* pop the current stack frame, freeing all memory in the frame. can return NULL */
int HeapPopStackFrame()
{
if (*(void **)StackFrame == NULL)
{
StackTop = StackFrame;
StackFrame = *(void **)StackFrame;
return TRUE;
}
else
return FALSE;
}
/* allocate some dynamically allocated memory. memory is cleared. can return NULL if out of memory */
void *HeapAlloc(int Size)
{
struct AllocNode *NewMem = NULL;
struct AllocNode **FreeNode;
int AllocSize = MEM_ALIGN(Size) + sizeof(NewMem->Size);
int Bucket = AllocSize >> 2;
if (Bucket < FREELIST_BUCKETS && FreeListBucket[Bucket] != NULL)
{ /* try to allocate from a freelist bucket first */
NewMem = FreeListBucket[Bucket];
FreeListBucket[Bucket] = *(struct AllocNode **)NewMem;
NewMem->Size = AllocSize;
}
else if (FreeListBig != NULL)
{ /* grab the first item from the "big" freelist we can fit in */
for (FreeNode = &FreeListBig; *FreeNode != NULL && (*FreeNode)->Size < AllocSize; FreeNode = &(*FreeNode)->NextFree)
{}
if (*FreeNode != NULL)
{
if ((*FreeNode)->Size < Size + SPLIT_MEM_THRESHOLD)
{ /* close in size - reduce fragmentation by not splitting */
NewMem = *FreeNode;
*FreeNode = NewMem->NextFree;
}
else
{ /* split this big memory chunk */
NewMem = *FreeNode + (*FreeNode)->Size - AllocSize;
(*FreeNode)->Size -= AllocSize;
NewMem->Size = AllocSize;
}
}
}
if (NewMem == NULL)
{ /* couldn't allocate from a freelist - try to increase the size of the heap area */
if (HeapBottom - AllocSize < StackTop)
return NULL;
HeapBottom -= AllocSize;
NewMem = HeapBottom;
NewMem->Size = AllocSize;
}
memset(&NewMem->NextFree, '\0', AllocSize-sizeof(NewMem->Size));
return (void *)&NewMem->NextFree;
}
/* free some dynamically allocated memory */
void HeapFree(void *Mem)
{
int Bucket = ((struct AllocNode *)Mem)->Size >> 2;
if (Bucket < FREELIST_BUCKETS)
{ /* we can fit it in a bucket */
*(struct AllocNode **)Mem = FreeListBucket[Bucket];
FreeListBucket[Bucket] = (struct AllocNode *)Mem;
}
else
{ /* put it in the big memory freelist */
((struct AllocNode *)Mem)->NextFree = FreeListBig;
FreeListBig = (struct AllocNode *)Mem;
}
}

69
picoc.h
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@ -4,13 +4,14 @@
#include <stdarg.h> #include <stdarg.h>
/* configurable options */ /* configurable options */
#define USE_MALLOC #define HEAP_SIZE 2048 /* space for the heap and the stack */
#define GLOBAL_TABLE_SIZE 397 /* global variable table */ #define GLOBAL_TABLE_SIZE 397 /* global variable table */
#define FUNCTION_STORE_MAX 200 /* maximum number of used-defined functions and macros */ #define FUNCTION_STORE_MAX 200 /* maximum number of used-defined functions and macros */
#define STACK_MAX 10 /* maximum function call stack depth */ #define STACK_MAX 10 /* maximum function call stack depth */
#define PARAMETER_MAX 10 /* maximum number of parameters to a function */ #define PARAMETER_MAX 10 /* maximum number of parameters to a function */
#define LOCAL_TABLE_SIZE 11 /* maximum number of local variables */ #define LOCAL_TABLE_SIZE 11 /* maximum number of local variables */
#define LARGE_INT_POWER_OF_TEN 1000000000 /* the largest power of ten which fits in an int on this architecture */ #define LARGE_INT_POWER_OF_TEN 1000000000 /* the largest power of ten which fits in an int on this architecture */
#define ARCH_ALIGN_WORDSIZE sizeof(int) /* memory alignment boundary on this architecture */
/* handy definitions */ /* handy definitions */
#ifndef TRUE #ifndef TRUE
@ -26,6 +27,8 @@
#define min(x,y) (((x)<(y))?(x):(y)) #define min(x,y) (((x)<(y))?(x):(y))
#endif #endif
#define MEM_ALIGN(x) (((x) + ARCH_ALIGN_WORDSIZE - 1) & ~(ARCH_ALIGN_WORDSIZE-1))
#define LOG10E 0.43429448190325182765 #define LOG10E 0.43429448190325182765
#ifndef PATH_MAX #ifndef PATH_MAX
@ -112,27 +115,57 @@ struct FuncDef
}; };
/* values */ /* values */
enum ValueType enum BaseType
{ {
TypeVoid, TypeVoid, /* no type */
TypeInt, TypeInt, /* integer */
TypeFP, TypeFP, /* floating point */
TypeString, TypeChar, /* a single character - acts like an integer except in machine memory access */
TypeFunction, TypeString, /* a constant source text string with C string emulation */
TypeMacro TypeFunction, /* a function */
TypeMacro, /* a macro */
TypePointer, /* a pointer */
TypeArray, /* an array of a sub-type */
TypeType /* a type (eg. typedef) */
};
struct ValueType
{
enum BaseType Base; /* what kind of type this is */
struct ValueType *SubType; /* sub-type for pointer and array types */
};
struct ArrayValue
{
unsigned int Size; /* the number of elements in the array */
void *Data; /* pointer to the array data */
};
struct PointerValue
{
struct Value *Segment; /* array or basic value which this points to, NULL for machine memory access */
union s {
unsigned int Offset; /* index into an array */
void *Memory; /* machine memory pointer for raw memory access */
} Data;
}; };
union AnyValue union AnyValue
{ {
int Integer; unsigned char *Character;
double FP; short *ShortInteger;
int *Integer;
double *FP;
Str String; Str String;
struct ArrayValue Array;
struct PointerValue Pointer;
}; };
struct Value struct Value
{ {
enum ValueType Typ; struct ValueType Typ;
union AnyValue Val; char MustFree;
union AnyValue *Val;
}; };
/* hash table data structure */ /* hash table data structure */
@ -200,12 +233,20 @@ void LexToEndOfLine(struct LexState *Lexer);
/* parse.c */ /* parse.c */
void ParseInit(void); void ParseInit(void);
void Parse(const Str *FileName, const Str *Source, int RunIt); void Parse(const Str *FileName, const Str *Source, int RunIt);
int ParseType(struct LexState *Lexer, enum ValueType *Typ); int ParseType(struct LexState *Lexer, struct ValueType *Typ);
/* intrinsic.c */ /* intrinsic.c */
void IntrinsicInit(struct Table *GlobalTable); void IntrinsicInit(struct Table *GlobalTable);
void IntrinsicGetLexer(struct LexState *Lexer, int IntrinsicId); void IntrinsicGetLexer(struct LexState *Lexer, int IntrinsicId);
void IntrinsicCall(struct LexState *Lexer, struct Value *Result, enum ValueType ReturnType, int IntrinsicId); void IntrinsicCall(struct LexState *Lexer, struct Value *Result, struct ValueType ReturnType, int IntrinsicId);
/* heap.c */
void HeapInit();
void *HeapAllocStack(int Size);
void HeapPushStackFrame();
int HeapPopStackFrame();
void *HeapAlloc(int Size);
void HeapFree(void *Mem);
#endif /* PICOC_H */ #endif /* PICOC_H */