112 lines
3.2 KiB
C
112 lines
3.2 KiB
C
![]() |
#include <string.h>
|
||
|
|
||
|
#include "picoc.h"
|
||
|
|
||
|
/* the table of global definitions */
|
||
|
struct Table GlobalTable;
|
||
|
struct TableEntry GlobalHashTable[GLOBAL_TABLE_SIZE];
|
||
|
|
||
|
/* the table of function definitions */
|
||
|
struct LexState FunctionStore[FUNCTION_STORE_MAX];
|
||
|
int FunctionStoreUsed = 0;
|
||
|
|
||
|
/* the stack */
|
||
|
struct StackFrame Stack[STACK_MAX];
|
||
|
int StackUsed = 0;
|
||
|
|
||
|
|
||
|
/* initialise the variable system */
|
||
|
void VariableInit()
|
||
|
{
|
||
|
TableInit(&GlobalTable, &GlobalHashTable[0], GLOBAL_TABLE_SIZE);
|
||
|
}
|
||
|
|
||
|
/* allocate some memory, either on the heap or the stack and check if we've run out */
|
||
|
void *VariableAlloc(struct LexState *Lexer, int Size)
|
||
|
{
|
||
|
void *NewValue;
|
||
|
|
||
|
if (StackUsed == 0)
|
||
|
NewValue = HeapAlloc(Size);
|
||
|
else
|
||
|
NewValue = HeapAllocStack(Size);
|
||
|
|
||
|
if (NewValue == NULL)
|
||
|
ProgramFail(Lexer, "out of memory");
|
||
|
|
||
|
return NewValue;
|
||
|
}
|
||
|
|
||
|
/* allocate a value either on the heap or the stack using space dependent on what type we want */
|
||
|
struct Value *VariableAllocValueAndData(struct LexState *Lexer, int DataSize)
|
||
|
{
|
||
|
struct Value *NewValue = VariableAlloc(Lexer, DataSize);
|
||
|
NewValue->Val = (union AnyValue *)((void *)NewValue + sizeof(struct Value));
|
||
|
NewValue->MustFree = (StackUsed == 0);
|
||
|
|
||
|
return NewValue;
|
||
|
}
|
||
|
|
||
|
/* allocate a value given its type */
|
||
|
struct Value *VariableAllocValueFromType(struct LexState *Lexer, struct ValueType *Typ)
|
||
|
{
|
||
|
struct Value *NewValue = VariableAllocValueAndData(Typ->Sizeof);
|
||
|
NewValue->Typ = Typ;
|
||
|
return NewValue;
|
||
|
}
|
||
|
|
||
|
/* allocate a value either on the heap or the stack and copy its value */
|
||
|
struct Value *VariableAllocValueAndCopy(struct LexState *Lexer, struct Value *FromValue)
|
||
|
{
|
||
|
struct Value *NewValue = VariableAllocValueAndData(TypeSizeof(FromValue->Typ));
|
||
|
NewValue->Typ = FromValue->Typ;
|
||
|
memcpy(NewValue->Val, FromValue->Val, TypeSizeof(FromValue->Typ));
|
||
|
return NewValue;
|
||
|
}
|
||
|
|
||
|
/* define a variable */
|
||
|
void VariableDefine(struct LexState *Lexer, const Str *Ident, struct Value *InitValue)
|
||
|
{
|
||
|
if (!TableSet((StackUsed == 0) ? &GlobalTable : &Stack[StackUsed-1].LocalTable, Ident, VariableAllocValueAndCopy(InitValue)))
|
||
|
ProgramFail(Lexer, "'%S' is already defined", Ident);
|
||
|
}
|
||
|
|
||
|
/* check if a variable with a given name is defined */
|
||
|
int VariableDefined(Str *Ident)
|
||
|
{
|
||
|
struct Value *FoundValue;
|
||
|
|
||
|
if (StackUsed == 0 || !TableGet(&Stack[StackUsed-1].LocalTable, Ident, &FoundValue))
|
||
|
{
|
||
|
if (!TableGet(&GlobalTable, Ident, &FoundValue))
|
||
|
return FALSE;
|
||
|
}
|
||
|
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
/* get the value of a variable. must be defined */
|
||
|
void VariableGet(struct LexState *Lexer, Str *Ident, struct Value *Val, struct Value **LVal)
|
||
|
{
|
||
|
if (StackUsed == 0 || !TableGet(&Stack[StackUsed-1].LocalTable, Ident, LVal))
|
||
|
{
|
||
|
if (!TableGet(&GlobalTable, Ident, LVal))
|
||
|
ProgramFail(Lexer, "'%S' is undefined", Ident);
|
||
|
}
|
||
|
|
||
|
*Val = **LVal;
|
||
|
}
|
||
|
|
||
|
/* add a stack frame when doing a function call */
|
||
|
void VariableStackFrameAdd(struct LexState *Lexer)
|
||
|
{
|
||
|
struct StackFrame *NewFrame = &Stack[StackUsed];
|
||
|
|
||
|
if (StackUsed >= STACK_MAX)
|
||
|
ProgramFail(Lexer, "too many nested function calls");
|
||
|
|
||
|
NewFrame->ReturnLex = *Lexer;
|
||
|
TableInit(&NewFrame->LocalTable, &NewFrame->LocalHashTable[0], LOCAL_TABLE_SIZE);
|
||
|
StackUsed++;
|
||
|
}
|