picoc/table.c

104 lines
3.1 KiB
C
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#include <string.h>
#include "picoc.h"
/* quick hash function */
static unsigned int TableHash(const char *Key, int KeyLen)
{
if (KeyLen == 0)
return 0;
else
return ((*Key << 24) | (Key[KeyLen-1] << 16) | (Key[KeyLen >> 1] << 8)) ^ KeyLen;
}
/* initialise a table */
void TableInit(struct Table *Tbl, struct TableEntry **HashTable, int Size, int OnHeap)
{
Tbl->Size = Size;
Tbl->OnHeap = OnHeap;
Tbl->HashTable = HashTable;
memset(HashTable, '\0', sizeof(struct TableEntry *) * Size);
}
/* check a hash table entry for a key */
static int TableSearch(struct Table *Tbl, const char *Key, int *AddAt)
{
struct TableEntry *Entry;
int HashValue = ((unsigned long)Key) % Tbl->Size;
for (Entry = Tbl->HashTable[HashValue]; Entry != NULL; Entry = Entry->Next)
{
if (Entry->p.v.Key == Key)
return HashValue; /* found */
}
*AddAt = HashValue; /* didn't find it in the chain */
return -1;
}
/* set an identifier to a value. returns FALSE if it already exists.
* Key must be a shared string from StrRegister() */
int TableSet(struct Table *Tbl, const char *Key, struct Value *Val)
{
int AddAt;
int HashPos = TableSearch(Tbl, Key, &AddAt);
if (HashPos == -1)
{ /* add it to the table */
struct TableEntry *NewEntry = VariableAlloc(NULL, sizeof(struct TableEntry), Tbl->OnHeap);
NewEntry->p.v.Key = Key;
NewEntry->p.v.Val = Val;
NewEntry->Next = Tbl->HashTable[AddAt];
Tbl->HashTable[AddAt] = NewEntry;
return TRUE;
}
return FALSE;
}
/* find a value in a table. returns FALSE if not found.
* Key must be a shared string from StrRegister() */
int TableGet(struct Table *Tbl, const char *Key, struct Value **Val)
{
int AddAt;
int HashPos = TableSearch(Tbl, Key, &AddAt);
if (HashPos == -1)
return FALSE;
*Val = Tbl->HashTable[HashPos]->p.v.Val;
return TRUE;
}
/* check a hash table entry for an identifier */
static int TableSearchIdentifier(struct Table *Tbl, const char *Key, int Len, int *AddAt)
{
struct TableEntry *Entry;
int HashValue = TableHash(Key, Len) % Tbl->Size;
for (Entry = Tbl->HashTable[HashValue]; Entry != NULL; Entry = Entry->Next)
{
if (strncmp(&Entry->p.Key[0], Key, Len) == 0 && Entry->p.Key[Len] == '\0')
return HashValue; /* found */
}
*AddAt = HashValue; /* didn't find it in the chain */
return -1;
}
/* set an identifier and return the identifier. share if possible */
const char *TableSetIdentifier(struct Table *Tbl, const char *Ident, int IdentLen)
{
int AddAt;
int HashPos = TableSearchIdentifier(Tbl, Ident, IdentLen, &AddAt);
if (HashPos != -1)
return &Tbl->HashTable[HashPos]->p.Key[0];
else
{ /* add it to the table - we economise by not allocating the whole structure here */
struct TableEntry *NewEntry = HeapAlloc(sizeof(struct TableEntry *) + IdentLen + 1);
strncpy((char *)&NewEntry->p.Key[0], Ident, IdentLen);
NewEntry->Next = Tbl->HashTable[AddAt];
Tbl->HashTable[AddAt] = NewEntry;
return &NewEntry->p.Key[0];
}
}