picoc/table.c

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2.4 KiB
C
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#include <string.h>
#include "picoc.h"
/* hash function */
static unsigned int TableHash(const Str *Key)
{
if (Key->Len == 0)
return 0;
else
return ((*Key->Str << 24) | (Key->Str[Key->Len-1] << 16) | (Key->Str[Key->Len >> 1] << 8)) ^ Key->Len;
}
/* initialise a table */
void TableInit(struct Table *Tbl, struct TableEntry *HashTable, int Size)
{
Tbl->Size = Size;
Tbl->HashTable = HashTable;
memset(HashTable, '\0', sizeof(struct TableEntry) * Size);
}
static int TableCheckEntry(struct Table *Tbl, const Str *Key, int HashPos)
{
struct TableEntry *Entry = &Tbl->HashTable[HashPos];
if (Entry->Key.Len == 0)
return -1; /* empty */
else if (StrEqual(&Entry->Key, Key))
return HashPos; /* found */
else
return -2; /* wrong key */
}
/* search a table for an identifier. sets AddAt to where to add it at if not found */
static int TableSearch(struct Table *Tbl, const Str *Key, int *AddAt)
{
int HashValue;
int HashPos;
int Result;
HashValue = TableHash(Key) % Tbl->Size;
for (HashPos = HashValue; HashPos < Tbl->Size; HashPos++)
{
*AddAt = HashPos;
if ( (Result = TableCheckEntry(Tbl, Key, HashPos)) != -2)
return Result;
}
for (HashPos = 0; HashPos < HashValue; HashPos++)
{
*AddAt = HashPos;
if ( (Result = TableCheckEntry(Tbl, Key, HashPos)) != -2)
return Result;
}
/* not found and table is full */
*AddAt = -1;
return -1;
}
/* set an identifier to a value. returns FALSE if it already exists */
int TableSet(struct Table *Tbl, const Str *Key, struct Value *Val)
{
int HashPos;
int AddAt;
HashPos = TableSearch(Tbl, Key, &AddAt);
if (HashPos == -1)
{
if (AddAt == -1)
Fail("variable table is full\n");
else
{ /* add it to the table */
struct TableEntry *Entry = &Tbl->HashTable[AddAt];
Entry->Key = *Key;
Entry->Val = Val;
return TRUE;
}
}
else
return FALSE;
}
/* find a value in a table. returns FALSE if not found */
int TableGet(struct Table *Tbl, const Str *Key, struct Value **Val)
{
int HashPos;
int AddAt;
HashPos = TableSearch(Tbl, Key, &AddAt);
if (HashPos == -1)
return FALSE;
*Val = Tbl->HashTable[HashPos].Val;
return TRUE;
}