ollama/llm/generate/gen_windows.ps1
Blake Mizerany fccf3eecaa
build.go: introduce a friendlier way to build Ollama (#3548)
This commit introduces a more friendly way to build Ollama dependencies
and the binary without abusing `go generate` and removing the
unnecessary extra steps it brings with it.

This script also provides nicer feedback to the user about what is
happening during the build process.

At the end, it prints a helpful message to the user about what to do
next (e.g. run the new local Ollama).
2024-04-09 14:18:47 -07:00

292 lines
10 KiB
PowerShell

#!powershell
$ErrorActionPreference = "Stop"
function amdGPUs {
if ($env:AMDGPU_TARGETS) {
return $env:AMDGPU_TARGETS
}
# TODO - load from some common data file for linux + windows build consistency
$GPU_LIST = @(
"gfx900"
"gfx906:xnack-"
"gfx908:xnack-"
"gfx90a:xnack+"
"gfx90a:xnack-"
"gfx940"
"gfx941"
"gfx942"
"gfx1010"
"gfx1012"
"gfx1030"
"gfx1100"
"gfx1101"
"gfx1102"
)
$GPU_LIST -join ';'
}
function init_vars {
$script:SRC_DIR = $(resolve-path "..\..\")
$script:llamacppDir = "../llama.cpp"
$script:cmakeDefs = @(
"-DBUILD_SHARED_LIBS=on",
"-DLLAMA_NATIVE=off"
)
$script:cmakeTargets = @("ollama_llama_server")
$script:ARCH = "amd64" # arm not yet supported.
if ($env:CGO_CFLAGS -contains "-g") {
$script:cmakeDefs += @("-DCMAKE_VERBOSE_MAKEFILE=on", "-DLLAMA_SERVER_VERBOSE=on", "-DCMAKE_BUILD_TYPE=RelWithDebInfo")
$script:config = "RelWithDebInfo"
} else {
$script:cmakeDefs += @("-DLLAMA_SERVER_VERBOSE=off", "-DCMAKE_BUILD_TYPE=Release")
$script:config = "Release"
}
if ($null -ne $env:CMAKE_SYSTEM_VERSION) {
$script:cmakeDefs += @("-DCMAKE_SYSTEM_VERSION=${env:CMAKE_SYSTEM_VERSION}")
}
# Try to find the CUDA dir
if ($env:CUDA_LIB_DIR -eq $null) {
$d=(get-command -ea 'silentlycontinue' nvcc).path
if ($d -ne $null) {
$script:CUDA_LIB_DIR=($d| split-path -parent)
$script:CUDA_INCLUDE_DIR=($script:CUDA_LIB_DIR|split-path -parent)+"\include"
}
} else {
$script:CUDA_LIB_DIR=$env:CUDA_LIB_DIR
}
$script:GZIP=(get-command -ea 'silentlycontinue' gzip).path
$script:DUMPBIN=(get-command -ea 'silentlycontinue' dumpbin).path
if ($null -eq $env:CMAKE_CUDA_ARCHITECTURES) {
$script:CMAKE_CUDA_ARCHITECTURES="50;52;61;70;75;80"
} else {
$script:CMAKE_CUDA_ARCHITECTURES=$env:CMAKE_CUDA_ARCHITECTURES
}
# Note: Windows Kits 10 signtool crashes with GCP's plugin
if ($null -eq $env:SIGN_TOOL) {
${script:SignTool}="C:\Program Files (x86)\Windows Kits\8.1\bin\x64\signtool.exe"
} else {
${script:SignTool}=${env:SIGN_TOOL}
}
if ("${env:KEY_CONTAINER}") {
${script:OLLAMA_CERT}=$(resolve-path "${script:SRC_DIR}\ollama_inc.crt")
}
}
function git_module_setup {
# TODO add flags to skip the init/patch logic to make it easier to mod llama.cpp code in-repo
& git submodule init
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
& git submodule update --force "${script:llamacppDir}"
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
}
function apply_patches {
# Wire up our CMakefile
if (!(Select-String -Path "${script:llamacppDir}/CMakeLists.txt" -Pattern 'ollama')) {
Add-Content -Path "${script:llamacppDir}/CMakeLists.txt" -Value 'add_subdirectory(../ext_server ext_server) # ollama'
}
# Apply temporary patches until fix is upstream
$patches = Get-ChildItem "../patches/*.diff"
foreach ($patch in $patches) {
# Extract file paths from the patch file
$filePaths = Get-Content $patch.FullName | Where-Object { $_ -match '^\+\+\+ ' } | ForEach-Object {
$parts = $_ -split ' '
($parts[1] -split '/', 2)[1]
}
# Checkout each file
foreach ($file in $filePaths) {
git -C "${script:llamacppDir}" checkout $file
}
}
# Apply each patch
foreach ($patch in $patches) {
git -C "${script:llamacppDir}" apply $patch.FullName
}
}
function build {
write-host "generating config with: cmake -S ${script:llamacppDir} -B $script:buildDir $script:cmakeDefs"
& cmake --version
& cmake -S "${script:llamacppDir}" -B $script:buildDir $script:cmakeDefs
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
write-host "building with: cmake --build $script:buildDir --config $script:config $($script:cmakeTargets | ForEach-Object { `"--target`", $_ })"
& cmake --build $script:buildDir --config $script:config ($script:cmakeTargets | ForEach-Object { "--target", $_ })
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
# Rearrange output to be consistent between different generators
if ($null -ne ${script:config} -And (test-path -path "${script:buildDir}/bin/${script:config}" ) ) {
mv -force "${script:buildDir}/bin/${script:config}/*" "${script:buildDir}/bin/"
remove-item "${script:buildDir}/bin/${script:config}"
}
}
function sign {
if ("${env:KEY_CONTAINER}") {
write-host "Signing ${script:buildDir}/bin/*.exe ${script:buildDir}/bin/*.dll"
foreach ($file in @(get-childitem "${script:buildDir}/bin/*.exe") + @(get-childitem "${script:buildDir}/bin/*.dll")){
& "${script:SignTool}" sign /v /fd sha256 /t http://timestamp.digicert.com /f "${script:OLLAMA_CERT}" `
/csp "Google Cloud KMS Provider" /kc "${env:KEY_CONTAINER}" $file
if ($LASTEXITCODE -ne 0) { exit($LASTEXITCODE)}
}
}
}
function compress {
if ($script:GZIP -eq $null) {
write-host "gzip not installed, not compressing files"
return
}
write-host "Compressing binaries..."
$binaries = dir "${script:buildDir}/bin/*.exe"
foreach ($file in $binaries) {
& "$script:GZIP" --best -f $file
}
write-host "Compressing dlls..."
$dlls = dir "${script:buildDir}/bin/*.dll"
foreach ($file in $dlls) {
& "$script:GZIP" --best -f $file
}
}
function cleanup {
$patches = Get-ChildItem "../patches/*.diff"
foreach ($patch in $patches) {
# Extract file paths from the patch file
$filePaths = Get-Content $patch.FullName | Where-Object { $_ -match '^\+\+\+ ' } | ForEach-Object {
$parts = $_ -split ' '
($parts[1] -split '/', 2)[1]
}
# Checkout each file
foreach ($file in $filePaths) {
git -C "${script:llamacppDir}" checkout $file
}
git -C "${script:llamacppDir}" checkout CMakeLists.txt
}
}
init_vars
git_module_setup
apply_patches
# -DLLAMA_AVX -- 2011 Intel Sandy Bridge & AMD Bulldozer
# -DLLAMA_AVX2 -- 2013 Intel Haswell & 2015 AMD Excavator / 2017 AMD Zen
# -DLLAMA_FMA (FMA3) -- 2013 Intel Haswell & 2012 AMD Piledriver
$script:commonCpuDefs = @("-DCMAKE_POSITION_INDEPENDENT_CODE=on")
if ($null -eq ${env:OLLAMA_SKIP_CPU_GENERATE}) {
# GCC build for direct linking into the Go binary
init_vars
# cmake will silently fallback to msvc compilers if mingw isn't in the path, so detect and fail fast
# as we need this to be compiled by gcc for golang to be able to link with itx
write-host "Checking for MinGW..."
# error action ensures we exit on failure
get-command gcc
get-command mingw32-make
$script:cmakeTargets = @("llama", "ggml")
$script:cmakeDefs = @(
"-G", "MinGW Makefiles"
"-DCMAKE_C_COMPILER=gcc.exe",
"-DCMAKE_CXX_COMPILER=g++.exe",
"-DBUILD_SHARED_LIBS=off",
"-DLLAMA_NATIVE=off",
"-DLLAMA_AVX=off",
"-DLLAMA_AVX2=off",
"-DLLAMA_AVX512=off",
"-DLLAMA_F16C=off",
"-DLLAMA_FMA=off")
$script:buildDir="../build/windows/${script:ARCH}_static"
write-host "Building static library"
build
# remaining llama.cpp builds use MSVC
init_vars
$script:cmakeDefs = $script:commonCpuDefs + @("-A", "x64", "-DLLAMA_AVX=off", "-DLLAMA_AVX2=off", "-DLLAMA_AVX512=off", "-DLLAMA_FMA=off", "-DLLAMA_F16C=off") + $script:cmakeDefs
$script:buildDir="../build/windows/${script:ARCH}/cpu"
write-host "Building LCD CPU"
build
sign
compress
init_vars
$script:cmakeDefs = $script:commonCpuDefs + @("-A", "x64", "-DLLAMA_AVX=on", "-DLLAMA_AVX2=off", "-DLLAMA_AVX512=off", "-DLLAMA_FMA=off", "-DLLAMA_F16C=off") + $script:cmakeDefs
$script:buildDir="../build/windows/${script:ARCH}/cpu_avx"
write-host "Building AVX CPU"
build
sign
compress
init_vars
$script:cmakeDefs = $script:commonCpuDefs + @("-A", "x64", "-DLLAMA_AVX=on", "-DLLAMA_AVX2=on", "-DLLAMA_AVX512=off", "-DLLAMA_FMA=on", "-DLLAMA_F16C=on") + $script:cmakeDefs
$script:buildDir="../build/windows/${script:ARCH}/cpu_avx2"
write-host "Building AVX2 CPU"
build
sign
compress
} else {
write-host "Skipping CPU generation step as requested"
}
if ($null -ne $script:CUDA_LIB_DIR) {
# Then build cuda as a dynamically loaded library
$nvcc = "$script:CUDA_LIB_DIR\nvcc.exe"
$script:CUDA_VERSION=(get-item ($nvcc | split-path | split-path)).Basename
if ($null -ne $script:CUDA_VERSION) {
$script:CUDA_VARIANT="_"+$script:CUDA_VERSION
}
init_vars
$script:buildDir="../build/windows/${script:ARCH}/cuda$script:CUDA_VARIANT"
$script:cmakeDefs += @("-A", "x64", "-DLLAMA_CUDA=ON", "-DLLAMA_AVX=on", "-DLLAMA_AVX2=off", "-DCUDAToolkit_INCLUDE_DIR=$script:CUDA_INCLUDE_DIR", "-DCMAKE_CUDA_ARCHITECTURES=${script:CMAKE_CUDA_ARCHITECTURES}")
build
sign
compress
}
if ($null -ne $env:HIP_PATH) {
$script:ROCM_VERSION=(get-item $env:HIP_PATH).Basename
if ($null -ne $script:ROCM_VERSION) {
$script:ROCM_VARIANT="_v"+$script:ROCM_VERSION
}
init_vars
$script:buildDir="../build/windows/${script:ARCH}/rocm$script:ROCM_VARIANT"
$script:cmakeDefs += @(
"-G", "Ninja",
"-DCMAKE_C_COMPILER=clang.exe",
"-DCMAKE_CXX_COMPILER=clang++.exe",
"-DLLAMA_HIPBLAS=on",
"-DHIP_PLATFORM=amd",
"-DLLAMA_AVX=on",
"-DLLAMA_AVX2=off",
"-DCMAKE_POSITION_INDEPENDENT_CODE=on",
"-DAMDGPU_TARGETS=$(amdGPUs)",
"-DGPU_TARGETS=$(amdGPUs)"
)
# Make sure the ROCm binary dir is first in the path
$env:PATH="$env:HIP_PATH\bin;$env:PATH"
# We have to clobber the LIB var from the developer shell for clang to work properly
$env:LIB=""
write-host "Building ROCm"
build
# Ninja doesn't prefix with config name
${script:config}=""
if ($null -ne $script:DUMPBIN) {
& "$script:DUMPBIN" /dependents "${script:buildDir}/bin/ollama_llama_server.exe" | select-string ".dll"
}
sign
compress
}
cleanup
write-host "`ncode generation completed. LLM runners: $(get-childitem -path ${script:SRC_DIR}\llm\build\windows\${script:ARCH})"