Merge pull request #4144 from dhiltgen/max_queue

Make maximum pending request configurable
This commit is contained in:
Daniel Hiltgen 2024-05-05 10:53:44 -07:00 committed by GitHub
commit 026869915f
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4 changed files with 154 additions and 23 deletions

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@ -232,3 +232,9 @@ curl http://localhost:11434/api/generate -d '{"model": "llama3", "keep_alive": 0
Alternatively, you can change the amount of time all models are loaded into memory by setting the `OLLAMA_KEEP_ALIVE` environment variable when starting the Ollama server. The `OLLAMA_KEEP_ALIVE` variable uses the same parameter types as the `keep_alive` parameter types mentioned above. Refer to section explaining [how to configure the Ollama server](#how-do-i-configure-ollama-server) to correctly set the environment variable.
If you wish to override the `OLLAMA_KEEP_ALIVE` setting, use the `keep_alive` API parameter with the `/api/generate` or `/api/chat` API endpoints.
## How do I manage the maximum number of requests the server can queue
If too many requests are sent to the server, it will respond with a 503 error
indicating the server is overloaded. You can adjust how many requests may be
queue by setting `OLLAMA_MAX_QUEUE`

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@ -0,0 +1,117 @@
//go:build integration
package integration
import (
"context"
"errors"
"fmt"
"log/slog"
"os"
"strconv"
"strings"
"sync"
"testing"
"time"
"github.com/ollama/ollama/api"
"github.com/stretchr/testify/require"
)
func TestMaxQueue(t *testing.T) {
// Note: This test can be quite slow when running in CPU mode, so keep the threadCount low unless your on GPU
// Also note that by default Darwin can't sustain > ~128 connections without adjusting limits
threadCount := 32
mq := os.Getenv("OLLAMA_MAX_QUEUE")
if mq != "" {
var err error
threadCount, err = strconv.Atoi(mq)
require.NoError(t, err)
} else {
os.Setenv("OLLAMA_MAX_QUEUE", fmt.Sprintf("%d", threadCount))
}
req := api.GenerateRequest{
Model: "orca-mini",
Prompt: "write a long historical fiction story about christopher columbus. use at least 10 facts from his actual journey",
Options: map[string]interface{}{
"seed": 42,
"temperature": 0.0,
},
}
resp := []string{"explore", "discover", "ocean"}
// CPU mode takes much longer at the limit with a large queue setting
ctx, cancel := context.WithTimeout(context.Background(), 5*time.Minute)
defer cancel()
client, _, cleanup := InitServerConnection(ctx, t)
defer cleanup()
require.NoError(t, PullIfMissing(ctx, client, req.Model))
// Context for the worker threads so we can shut them down
// embedCtx, embedCancel := context.WithCancel(ctx)
embedCtx := ctx
var genwg sync.WaitGroup
go func() {
genwg.Add(1)
defer genwg.Done()
slog.Info("Starting generate request")
DoGenerate(ctx, t, client, req, resp, 45*time.Second, 5*time.Second)
slog.Info("generate completed")
}()
// Give the generate a chance to get started before we start hammering on embed requests
time.Sleep(5 * time.Millisecond)
threadCount += 10 // Add a few extra to ensure we push the queue past its limit
busyCount := 0
resetByPeerCount := 0
canceledCount := 0
succesCount := 0
counterMu := sync.Mutex{}
var embedwg sync.WaitGroup
for i := 0; i < threadCount; i++ {
go func(i int) {
embedwg.Add(1)
defer embedwg.Done()
slog.Info("embed started", "id", i)
embedReq := api.EmbeddingRequest{
Model: req.Model,
Prompt: req.Prompt,
Options: req.Options,
}
// Fresh client for every request
client, _ = GetTestEndpoint()
resp, genErr := client.Embeddings(embedCtx, &embedReq)
counterMu.Lock()
defer counterMu.Unlock()
switch {
case genErr == nil:
succesCount++
require.Greater(t, len(resp.Embedding), 5) // somewhat arbitrary, but sufficient to be reasonable
case errors.Is(genErr, context.Canceled):
canceledCount++
case strings.Contains(genErr.Error(), "busy"):
busyCount++
case strings.Contains(genErr.Error(), "connection reset by peer"):
resetByPeerCount++
default:
require.NoError(t, genErr, "%d request failed", i)
}
slog.Info("embed finished", "id", i)
}(i)
}
genwg.Wait()
slog.Info("generate done, waiting for embeds")
embedwg.Wait()
require.Equal(t, resetByPeerCount, 0, "Connections reset by peer, have you updated your fd and socket limits?")
require.True(t, busyCount > 0, "no requests hit busy error but some should have")
require.True(t, canceledCount == 0, "no requests should have been canceled due to timeout")
slog.Info("embeds completed", "success", succesCount, "busy", busyCount, "reset", resetByPeerCount, "canceled", canceledCount)
}

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@ -146,12 +146,7 @@ func (s *Server) GenerateHandler(c *gin.Context) {
select {
case runner = <-rCh:
case err = <-eCh:
if errors.Is(err, context.Canceled) {
c.JSON(499, gin.H{"error": "request canceled"})
return
}
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
handleErrorResponse(c, err)
return
}
@ -394,12 +389,7 @@ func (s *Server) EmbeddingsHandler(c *gin.Context) {
select {
case runner = <-rCh:
case err = <-eCh:
if errors.Is(err, context.Canceled) {
c.JSON(499, gin.H{"error": "request canceled"})
return
}
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
handleErrorResponse(c, err)
return
}
@ -1212,12 +1202,7 @@ func (s *Server) ChatHandler(c *gin.Context) {
select {
case runner = <-rCh:
case err = <-eCh:
if errors.Is(err, context.Canceled) {
c.JSON(499, gin.H{"error": "request canceled"})
return
}
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
handleErrorResponse(c, err)
return
}
@ -1338,3 +1323,15 @@ func (s *Server) ChatHandler(c *gin.Context) {
streamResponse(c, ch)
}
func handleErrorResponse(c *gin.Context, err error) {
if errors.Is(err, context.Canceled) {
c.JSON(499, gin.H{"error": "request canceled"})
return
}
if errors.Is(err, ErrMaxQueue) {
c.JSON(http.StatusServiceUnavailable, gin.H{"error": err.Error()})
return
}
c.JSON(http.StatusInternalServerError, gin.H{"error": err.Error()})
}

View file

@ -43,10 +43,13 @@ type Scheduler struct {
getGpuFn func() gpu.GpuInfoList
}
// TODO set this to zero after a release or two, to enable multiple models by default
var loadedMax = 1 // Maximum runners; < 1 maps to as many as will fit in VRAM (unlimited for CPU runners)
var maxQueuedRequests = 10 // TODO configurable
var numParallel = 1
var (
// TODO set this to zero after a release or two, to enable multiple models by default
loadedMax = 1 // Maximum runners; < 1 maps to as many as will fit in VRAM (unlimited for CPU runners)
maxQueuedRequests = 512
numParallel = 1
ErrMaxQueue = fmt.Errorf("server busy, please try again. maximum pending requests exceeded")
)
func InitScheduler(ctx context.Context) *Scheduler {
maxRunners := os.Getenv("OLLAMA_MAX_LOADED_MODELS")
@ -66,6 +69,14 @@ func InitScheduler(ctx context.Context) *Scheduler {
numParallel = p
}
}
if onp := os.Getenv("OLLAMA_MAX_QUEUE"); onp != "" {
p, err := strconv.Atoi(onp)
if err != nil || p <= 0 {
slog.Error("invalid setting", "OLLAMA_MAX_QUEUE", onp, "error", err)
} else {
maxQueuedRequests = p
}
}
sched := &Scheduler{
pendingReqCh: make(chan *LlmRequest, maxQueuedRequests),
@ -95,7 +106,7 @@ func (s *Scheduler) GetRunner(c context.Context, model *Model, opts api.Options,
select {
case s.pendingReqCh <- req:
default:
req.errCh <- fmt.Errorf("server busy, please try again. maximum pending requests exceeded")
req.errCh <- ErrMaxQueue
}
return req.successCh, req.errCh
}