ollama/client/src/index.ts

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TypeScript
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import { app, BrowserWindow } from 'electron'
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import { spawn } from 'child_process'
import * as path from 'path'
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// This allows TypeScript to pick up the magic constants that's auto-generated by Forge's Webpack
// plugin that tells the Electron app where to look for the Webpack-bundled app code (depending on
// whether you're running in development or production).
declare const MAIN_WINDOW_WEBPACK_ENTRY: string
declare const MAIN_WINDOW_PRELOAD_WEBPACK_ENTRY: string
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// Handle creating/removing shortcuts on Windows when installing/uninstalling.
if (require('electron-squirrel-startup')) {
app.quit()
}
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const createWindow = (): void => {
// Create the browser window.
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// Create the browser window.
const mainWindow = new BrowserWindow({
width: 800,
height: 600,
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minWidth: 400,
minHeight: 300,
titleBarStyle: 'hiddenInset',
// trafficLightPosition: { x: 20, y: 18 },
// vibrancy: 'titlebar',
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transparent: true,
})
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// Start the executable
let pyExecutable = path.join(__dirname, '../renderer/resources/server')
console.log(`Starting ${pyExecutable}`)
let pyProcess = spawn(pyExecutable)
pyProcess.stdout.on('data', data => {
console.log(`server: ${data}`)
})
pyProcess.stderr.on('data', data => {
console.error(`server: ${data}`)
})
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// and load the index.html of the app.
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mainWindow.loadURL(MAIN_WINDOW_WEBPACK_ENTRY)
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}
// This method will be called when Electron has finished
// initialization and is ready to create browser windows.
// Some APIs can only be used after this event occurs.
app.on('ready', createWindow)
// Quit when all windows are closed, except on macOS. There, it's common
// for applications and their menu bar to stay active until the user quits
// explicitly with Cmd + Q.
app.on('window-all-closed', () => {
if (process.platform !== 'darwin') {
app.quit()
}
})
app.on('activate', () => {
// On OS X it's common to re-create a window in the app when the
// dock icon is clicked and there are no other windows open.
if (BrowserWindow.getAllWindows().length === 0) {
createWindow()
}
})
// In this file you can include the rest of your app's specific main process
// code. You can also put them in separate files and import them here.