48 lines
1.3 KiB
C
48 lines
1.3 KiB
C
#ifndef DGL_GFX_H_INCLUDED
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#define DGL_GFX_H_INCLUDED
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#include "common.h"
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#include "rect.h"
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typedef struct {
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int width;
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int height;
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byte *pixels;
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boolean aliased;
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RECT clip_region;
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} SURFACE;
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extern SURFACE *screen;
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boolean video_init(void);
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boolean video_shutdown(void);
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boolean video_is_initialized(void);
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void video_wait_vsync(void);
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void video_set_color(ubyte color, ubyte r, ubyte g, ubyte b);
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void video_get_color(ubyte color, ubyte *r, ubyte *g, ubyte *b);
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void video_set_palette(const byte *palette);
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void video_get_palette(byte *palette);
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SURFACE* surface_create(int width, int height);
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void surface_free(SURFACE *surface);
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void surface_clear(SURFACE *surface, int color);
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void surface_copy(const SURFACE *src, SURFACE *dest);
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static inline int surface_offset(const SURFACE *surface, int x, int y);
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static inline byte* surface_pointer(const SURFACE *surface, int x, int y);
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// --------------------------------------------------------------------------
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static inline int surface_offset(const SURFACE *surface, int x, int y) {
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return surface->width * y + x;
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}
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static inline byte* surface_pointer(const SURFACE *surface, int x, int y) {
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return surface->pixels + surface_offset(surface, x, y);
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}
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#endif
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