libdgl/TEST/MAKEFILE
Gered 62af8575c6 various updates i've left uncommitted for many months
- rename standard integer types to a more familiar (u)int(8/16/32)
- many function/struct renames. i don't _really_ know if what i've done
  for this is better, but it "feels" better to me. many draw/blit
  function names are shorter which is nice, at least. kinda important
  to me because i develop this on a real DOS machine in 80x50 text mode.
- add 'extern "C"' blocks to headers for C++ compiler usage
- draw/pixel color value arguments for functions should all have been
  changed to be uint8 instead of a full 32-bit int. feels right, but
  maybe should've left alone...
- small fix to keyboard handler. noticed a problem on one thinkpad
  laptop. was a result of what i think was a typo in a constant value
  used during the part of the interrupt handler that tells the keyboard
  controller the key event was processed
- fix uncommon potential crash function return in draw_filled_rect
- renamed low-level "direct" assembly functions to "lowlevel_xxx" to
  be a little bit more explicit about what they are
- add some convenience event helper functions for determining event
  types
- add fixed point atan2
- fixed some tabs/spaces inconsistences (should all be spaces now?)
- maybe some other minor things i've forgotten
2020-07-19 19:24:48 -04:00

62 lines
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Executable file

target_config = debug
target_name = test
object_files = blit.obj &
events.obj &
fixed.obj &
helpers.obj &
kbrd.obj &
line.obj &
mouse.obj &
pal.obj &
pcx.obj &
pset.obj &
rect.obj &
surface.obj &
test.obj &
text.obj &
vector2.obj
cc_flags_debug = /d2 /zp4 /5r /fp3 /j
cc_flags_release = /d1+ /zp4 /5r /fp3 /onatx /oe=40 /j
cc_flags = /mf /i=.. $(cc_flags_$(target_config))
link_flags_debug = debug all
link_flags_release = debug all
link_flags = $(link_flags_$(target_config))
.c.obj: .AUTODEPEND
wcc386 $[. /zq $(cc_flags)
$(target_name).lnk: $(object_files)
%create $^@
%append $^@ NAME $(target_name).exe
%append $^@ SYSTEM DOS4G
%append $^@ OPTION QUIET
%append $^@ OPTION STACK=16k
%append $^@ LIBRARY ..\dgl.lib
@for %i in ($(object_files)) do %append $^@ FILE %i
$(target_name).exe: $(object_files) $(target_name).lnk
wlink $(link_flags) @$(target_name).lnk
clean : .SYMBOLIC
del *.obj
del *.err
del $(target_name).exe
del $(target_name).lnk
.NOCHECK
build : $(target_name).exe
.NOCHECK
run : $(target_name).exe
$(target_name).exe
.NOCHECK
debug : $(target_name).exe
wd /swap /trap=rsi $(target_name).exe