- rename standard integer types to a more familiar (u)int(8/16/32) - many function/struct renames. i don't _really_ know if what i've done for this is better, but it "feels" better to me. many draw/blit function names are shorter which is nice, at least. kinda important to me because i develop this on a real DOS machine in 80x50 text mode. - add 'extern "C"' blocks to headers for C++ compiler usage - draw/pixel color value arguments for functions should all have been changed to be uint8 instead of a full 32-bit int. feels right, but maybe should've left alone... - small fix to keyboard handler. noticed a problem on one thinkpad laptop. was a result of what i think was a typo in a constant value used during the part of the interrupt handler that tells the keyboard controller the key event was processed - fix uncommon potential crash function return in draw_filled_rect - renamed low-level "direct" assembly functions to "lowlevel_xxx" to be a little bit more explicit about what they are - add some convenience event helper functions for determining event types - add fixed point atan2 - fixed some tabs/spaces inconsistences (should all be spaces now?) - maybe some other minor things i've forgotten
92 lines
2.6 KiB
C
Executable file
92 lines
2.6 KiB
C
Executable file
#ifndef DGL_DGLKEYS_H_INCLUDED
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#define DGL_DGLKEYS_H_INCLUDED
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#define KEY_ESC 0x01
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#define KEY_1 0x02
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#define KEY_2 0x03
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#define KEY_3 0x04
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#define KEY_4 0x05
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#define KEY_5 0x06
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#define KEY_6 0x07
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#define KEY_7 0x08
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#define KEY_8 0x09
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#define KEY_9 0x0A
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#define KEY_0 0x0B
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#define KEY_MINUS 0x0C
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#define KEY_EQUALS 0x0D
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#define KEY_BACKSPACE 0x0E
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#define KEY_TAB 0x0F
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#define KEY_Q 0x10
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#define KEY_W 0x11
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#define KEY_E 0x12
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#define KEY_R 0x13
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#define KEY_T 0x14
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#define KEY_Y 0x15
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#define KEY_U 0x16
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#define KEY_I 0x17
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#define KEY_O 0x18
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#define KEY_P 0x19
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#define KEY_LEFTBRACKET 0x1A
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#define KEY_RIGHTBRACKET 0x1B
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#define KEY_ENTER 0x1C
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#define KEY_CTRL 0x1D
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#define KEY_A 0x1E
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#define KEY_S 0x1F
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#define KEY_D 0x20
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#define KEY_F 0x21
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#define KEY_G 0x22
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#define KEY_H 0x23
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#define KEY_J 0x24
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#define KEY_K 0x25
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#define KEY_L 0x26
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#define KEY_SEMICOLON 0x27
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#define KEY_APOSTROPHE 0x28
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#define KEY_TILDE 0x29
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#define KEY_LEFTSHIFT 0x2A
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#define KEY_BACKSLASH 0x2B
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#define KEY_Z 0x2C
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#define KEY_X 0x2D
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#define KEY_C 0x2E
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#define KEY_V 0x2F
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#define KEY_B 0x30
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#define KEY_N 0x31
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#define KEY_M 0x32
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#define KEY_COMMA 0x33
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#define KEY_PERIOD 0x34
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#define KEY_FORWARDSLASH 0x35
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#define KEY_RIGHTSHIFT 0x36
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#define KEY_ASTERISK 0x37
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#define KEY_ALT 0x38
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#define KEY_SPACE 0x39
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#define KEY_CAPSLOCK 0x3A
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#define KEY_F1 0x3B
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#define KEY_F2 0x3C
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#define KEY_F3 0x3D
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#define KEY_F4 0x3E
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#define KEY_F5 0x3F
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#define KEY_F6 0x40
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#define KEY_F7 0x41
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#define KEY_F8 0x42
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#define KEY_F9 0x43
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#define KEY_F10 0x44
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#define KEY_NUMLOCK 0x45
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#define KEY_SCROLLLOCK 0x46
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#define KEY_HOME 0x47
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#define KEY_UP 0x48
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#define KEY_PAGEUP 0x49
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#define KEY_NUM_MINUS 0x4A
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#define KEY_LEFT 0x4B
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#define KEY_NUM_5 0x4C
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#define KEY_RIGHT 0x4D
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#define KEY_NUM_PLUS 0x4E
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#define KEY_END 0x4F
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#define KEY_DOWN 0x50
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#define KEY_PAGEDOWN 0x51
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#define KEY_INSERT 0x52
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#define KEY_DELETE 0x53
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#define KEY_F11 0x57
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#define KEY_F12 0x58
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#endif
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