libdgl/DGLUTIL.H

101 lines
2.6 KiB
C

#ifndef DGL_DGLUTIL_H_INCLUDED
#define DGL_DGLUTIL_H_INCLUDED
#include "dglcmn.h"
#define SWAP(type, a, b) \
do { \
type __tmp = a; \
a = b; \
b = __tmp; \
} while (0)
#define SIGN(x) (((x) < 0) ? -1 : (((x) > 0) ? 1 : 0))
int sys_clock();
float clock_ticks_to_seconds(int clocks);
int rnd_int(int low, int high);
float rnd_float(float low, float high);
void int_enable(void);
#pragma aux int_enable = "sti"
void int_disable(void);
#pragma aux int_disable = "cli"
int fill32(byte value);
#pragma aux fill32 = \
"mov ah, al" \
"shl eax, 8" \
"mov al, ah" \
"shl eax, 8" \
"mov al, ah" \
parm [eax] \
value [eax];
void REP_MOVSD(const void *src, void *dest, int num_dwords);
#pragma aux REP_MOVSD = \
"cld" \
"rep movsd" \
parm [esi] [edi] [ecx];
void REP_MOVSB(const void *src, void *dest, int num_bytes);
#pragma aux REP_MOVSB = \
"cld" \
"rep movsb" \
parm [esi] [edi] [ecx];
void REP_STOSD(int value, void *dest, int num_dwords);
#pragma aux REP_STOSD = \
"cld" \
"rep stosd" \
parm [eax] [edi] [ecx];
void REP_STOSB(int value, void *dest, int num_bytes);
#pragma aux REP_STOSB = \
"cld" \
"rep stosb" \
parm [eax] [edi] [ecx];
void mem_fill(void *dest, byte value, int num_bytes);
#pragma aux mem_fill = \
"mov ah, al" \
"shl eax, 8" \
"mov al, ah" \
"shl eax, 8" \
"mov al, ah" \
"mov ebx, ecx" \
"shr ecx, 2" \
"and ebx, 3" \
"rep stosd" \
"mov ecx, ebx" \
"rep stosb" \
parm [edi] [eax] [ecx] \
modify [eax ebx ecx edi];
void mem_fill32(void *dest, int value, int num_bytes);
#pragma aux mem_fill32 = \
"mov ebx, ecx" \
"shr ecx, 2" \
"and ebx, 3" \
"rep stosd" \
"mov ecx, ebx" \
"rep stosb" \
parm [edi] [eax] [ecx] \
modify [eax ebx ecx edi];
void mem_copy(void *dest, const void *src, int num_bytes);
#pragma aux mem_copy = \
"mov ebx, ecx" \
"shr ecx, 2" \
"and ebx, 3" \
"rep movsd" \
"mov ecx, ebx" \
"rep movsb" \
parm [edi] [esi] [ecx] \
modify [eax ebx ecx];
#endif