#ifndef DGL_DGLRECT_H_INCLUDED #define DGL_DGLRECT_H_INCLUDED typedef struct { int x; int y; int width; int height; } RECT; static RECT rect(int x, int y, int width, int height); static int rect_right(const RECT *r); static int rect_bottom(const RECT *r); // -------------------------------------------------------------------------- static RECT rect(int x, int y, int width, int height) { RECT result; result.x = x; result.y = y; result.width = width; result.height = height; return result; } static int rect_right(const RECT *r) { if (r->width) return r->x + r->width - 1; else return r->x; } static int rect_bottom(const RECT *r) { if (r->height) return r->y + r->height - 1; else return r->y; } #endif