#ifndef LIBDGL_DGLPCX_H #define LIBDGL_DGLPCX_H #include "dglcmn.h" #include "dglgfx.h" #ifdef __cplusplus extern "C" { #endif SURFACE* pcx_load(const char *filename, uint8 *pcx_palette); bool pcx_save(const char *filename, const SURFACE *src, const uint8 *palette); #ifdef __cplusplus } #endif #endif