libdgl/SRC/DGLPCX.H

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#ifndef LIBDGL_DGLPCX_H
#define LIBDGL_DGLPCX_H
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#include "dglcmn.h"
#include "dglgfx.h"
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#ifdef __cplusplus
extern "C" {
#endif
SURFACE* pcx_load(const char *filename, uint8 *pcx_palette);
bool pcx_save(const char *filename, const SURFACE *src, const uint8 *palette);
#ifdef __cplusplus
}
#endif
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#endif