46 lines
1.6 KiB
C#
46 lines
1.6 KiB
C#
using System;
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//using System.Drawing;
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using Gwen.Control;
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namespace Gwen.ControlInternal
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{
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/// <summary>
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/// Color square.
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/// </summary>
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public class ColorDisplay : Base
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{
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private Color m_Color;
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//private bool m_DrawCheckers;
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/// <summary>
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/// Initializes a new instance of the <see cref="ColorDisplay"/> class.
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/// </summary>
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/// <param name="parent">Parent control.</param>
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public ColorDisplay(Base parent) : base(parent)
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{
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SetSize(32, 32);
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m_Color = Color.FromArgb(255, 255, 0, 0);
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//m_DrawCheckers = true;
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}
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/// <summary>
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/// Renders the control using specified skin.
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/// </summary>
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/// <param name="skin">Skin to use.</param>
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protected override void Render(Skin.Base skin)
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{
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skin.DrawColorDisplay(this, m_Color);
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}
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/// <summary>
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/// Current color.
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/// </summary>
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public Color Color { get { return m_Color; } set { m_Color = value; } }
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//public bool DrawCheckers { get { return m_DrawCheckers; } set { m_DrawCheckers = value; } }
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public int R { get { return m_Color.R; } set { m_Color = Color.FromArgb(m_Color.A, value, m_Color.G, m_Color.B); } }
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public int G { get { return m_Color.G; } set { m_Color = Color.FromArgb(m_Color.A, m_Color.R, value, m_Color.B); } }
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public int B { get { return m_Color.B; } set { m_Color = Color.FromArgb(m_Color.A, m_Color.R, m_Color.G, value); } }
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public int A { get { return m_Color.A; } set { m_Color = Color.FromArgb(value, m_Color.R, m_Color.G, m_Color.B); } }
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}
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}
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