using System;
using Gwen.Control;
namespace Gwen.ControlInternal
{
///
/// Splitter bar.
///
public class SplitterBar : Dragger
{
///
/// Initializes a new instance of the class.
///
/// Parent control.
public SplitterBar(Base parent)
: base(parent)
{
Target = this;
RestrictToParent = true;
}
///
/// Renders the control using specified skin.
///
/// Skin to use.
protected override void Render(Skin.Base skin)
{
if (ShouldDrawBackground)
skin.DrawButton(this, true, false, IsDisabled);
}
///
/// Lays out the control's interior according to alignment, padding, dock etc.
///
/// Skin to use.
protected override void Layout(Skin.Base skin)
{
MoveTo(X, Y);
}
}
}